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PureRotation V2

The Resto shaman CR is so slow, even when I set the settings to pretty much be casting all the time...in 5 mans or whenever the rotation never goes. I always have to step in and heal...which is not the point in honorbuddy lol. I attached a log. I had tried with tyrael at 30fps with framelock and 60 and every 30 up to max no help. Any ideas?
 

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WindWalker Monk is not casting Rising Sun Kick as soon as its available. I watched it wait as long as 6 seconds after cooldown before casting it. Also, I'm still requesting the option to set Xuen to be cast manually if possible.
 

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ahh oke wel atleast its better then nothing, altough its kinda strange tbh im simming as destro 149k and doing around 130k on test dummy's.
im simming as demo 143 k and im doing 102k max on test dummy :(.

well i will hear from you, Take a nice break you deserve it ^^

Destruction has had a lot more time polishing it than demo. Demo will get there eventually, it's a difficult spec to code for with the constant shape shifting.

Is there anyway in the Resto Druid CC that you could make it not spam Nourish ?

Hopefully Mirabis will take a look at this soon :)

Rune of Power isn't working for Frost or my Arcane spec. I have not tried it with fire. The other level 90 talents work fine.

Looking into this now.

Any progress on engineer gloves problem?

Not yet, sorry. Need Stormchasing to look at it.

The Resto shaman CR is so slow, even when I set the settings to pretty much be casting all the time...in 5 mans or whenever the rotation never goes. I always have to step in and heal...which is not the point in honorbuddy lol. I attached a log. I had tried with tyrael at 30fps with framelock and 60 and every 30 up to max no help. Any ideas?

Try lowering the Overheal percentage from 95 to something like 80. The new HealManager is doing some pretty clever stuff. It's seeing how many other people are healing the target and what their predicted HP will be at once their heals have cast - if they'll be full after the other heals land, we don't heal them. Allowing more overheal will still cast on the target, but obviously produce more waste, and faster oom.

Make sure you've updated Tyrael and using the healing mode option too.
 
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Rune of Power fixed for all mage classes.
 
Rune of Power fixed for all mage classes.

now it always cast rune of power we cant close it every move it again cast it, if you make a close option for it will be awesome.. frost mage
 
now it always cast rune of power we cant close it every move it again cast it, if you make a close option for it will be awesome.. frost mage

Sorry, that didnt make much sense to me? The routine will cast it whenever you aren't standing on a rune. Invocation works much better in my opinion as the buff 'follows you'.
 
it will be better when it only cast it in boss fights or an option for it to active or deactive.. couse in trash it makes you seem like bot always cast it after 1,2 step
 
WindWalker Monk is not casting Rising Sun Kick as soon as its available. I watched it wait as long as 6 seconds after cooldown before casting it. Also, I'm still requesting the option to set Xuen to be cast manually if possible.
This, also the same problem, it will not cast on cooldown, will just stand there.
 
Destruction has had a lot more time polishing it than demo. Demo will get there eventually, it's a difficult spec to code for with the constant shape shifting.

ahh yes tought so, well i cant wait to see how you will fix it :D.

also orc racials is working :D!
 
This, also the same problem, it will not cast on cooldown, will just stand there.

yea got same problem, sometime it just stop whole rotation when i manually cast skill it resume back the rotation, and back to stop again
 
it will be better when it only cast it in boss fights or an option for it to active or deactive.. couse in trash it makes you seem like bot always cast it after 1,2 step

It'll only cast it once you stop moving. Will look at adding it to a hotkey or something.

This, also the same problem, it will not cast on cooldown, will just stand there.
yea got same problem, sometime it just stop whole rotation when i manually cast skill it resume back the rotation, and back to stop again

Xuen was being cast wrong. I've fixed it. Also added a setting if you don't want it to auto cast on bosses.

Rising Sun Kick should only be used to apply the debuff, not on cooldown. Using every 8 seconds (cooldown) instead of every 15 seconds (length of debuff) is a dps loss.
 
It'll only cast it once you stop moving. Will look at adding it to a hotkey or something.




Xuen was being cast wrong. I've fixed it. Also added a setting if you don't want it to auto cast on bosses.

Rising Sun Kick should only be used to apply the debuff, not on cooldown. Using every 8 seconds (cooldown) instead of every 15 seconds (length of debuff) is a dps loss.

Would you mind stating your source on RSK? It's our hardest hitting ability, and every single site I've seen says to cast it on cooldown.
Windwalker Monk DPS Rotation & Cooldowns - WoW 5.2 (MoP)
Windwalker Monk DPS Rotation, Cooldowns, and Abilities (WoW MoP 5.2) - Icy Veins
The Teachings of Xuen: A Windwalker PvE Guide
 
You are wrong, RSK should be used on CD.

actions+=/rising_sun_kick,if=!target.debuff.rising_sun_kick.remains

Then it's the first priority for the single target rotation :
actions.single_target=rising_sun_kick
 
Alxaw has changed it. It'll cast on cooldown now.
 
What is Death Knight PvETest and PvEFB rotation?
 
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