aquintus
Member
- Joined
- Oct 3, 2010
- Messages
- 264
hm if the level of the mobs is higher than yours it should be over 1 even faster.... but i haven't really testet this RelativeDifficulty at all.
and i wouldn't implement it in the routines alltrueist.. it's only a sorce for errors... i believe the RelativeDifficulty function is refering to GetHealth aswell and this will cause problems.
and i wouldn't implement it in the routines alltrueist.. it's only a sorce for errors... i believe the RelativeDifficulty function is refering to GetHealth aswell and this will cause problems.