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[Profiles] Adventure Mode Bounties - Community Edition

Status
Not open for further replies.
Code:
[BountyProfile] Initialized.
[EZUpdater] Enabled
[EZUpdater] Starting EZUpdater Thread
[QuestTools] Plugin v1.5.23 Enabled
[Trinity] OnEnable start
Setting up Trinity Logging
[Trinity] Loading BattleTag Settings
[Trinity] Configuration file loaded
[Trinity] ENABLED: Trinity v1.8.19 now in action!
[BountyProfile] Version 0.0.16 Enabled.
Current bot set to Order Bot
Loaded profile Core+Azmo AdvFarm 1.4 - Wilmire
Loaded profile Act 4 - Loader
Chose Trinity as your combat routine
Loaded profile Act 4 - Loader
Chose Trinity as your combat routine
[Trinity] Bot Starting
[Trinity] ItemRules is using the custom rule set.
[Trinity] PICKLOG = Rare 
[Trinity] KEEPLOG = Rare 
[Trinity] RULEPATH = C:\Users\Adieusz\Desktop\Demonbuddy 1.1.1715.344\Plugins\TrollinGoblin ROS item rule v2.1 - PickMagic 
[Trinity] ... loaded: 5 Pickup rules
[Trinity] ... loaded: 0 Identify rules
[Trinity] ... loaded: 4 Salvage rules
[Trinity] ... loaded: 1 Common Keep rules
[Trinity] ... loaded: 1 Magic Keep rules
[Trinity] ... loaded: 41 Rare Keep rules
[Trinity] ... loaded: 1 Legendary Keep rules
[Trinity] ... loaded: 1 Set Keep rules
[Trinity] ... loaded: 0 Macros
[Trinity] ItemRules loaded a total of 45 Custom rules!
[Trinity]  _______________________________________
[Trinity]  ___-|: Darkfriend's Item Rules 2 :|-___
[Trinity]  ___________________Rel.-v 2.2.3.0_______
Waiting 11.9 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Closing error dialog
Exception when terminating bot thread. System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
   w GreyMagic.Executor.WaitForInjection(Int32 timeout)
   w GreyMagic.Executor.Execute(Int32 timeout)
   w GreyMagic.Executor.GrabFrame()
   w GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
   w Zeta.Bot.BotMain.()

Waiting 12.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
[Trinity][Performance] Execution of the block OutputReport took 1694.04ms.
[Trinity][Performance] Execution of the block OnPulse took 1697.61ms.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Rakanoth (349262) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectAnguish (357127) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Kysindra (349276) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 6.8 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Event_Juggernaut (369900) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Hammersmash (364333) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Izual (361421) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_AspectTerror (357139) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 9.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Event_Juggernaut (369900) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_KaoAhn (349254) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Pyres (349278) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 7 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Rakanoth (349262) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Kysindra (349276) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 11.1 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Rakanoth (349262) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectAnguish (357127) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_AspectLies (357135) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 4.3 seconds before next game...
Stopping the bot.
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine

Can somebody tell me what's wrong?
 
Code:
[BountyProfile] Initialized.
[EZUpdater] Enabled
[EZUpdater] Starting EZUpdater Thread
[QuestTools] Plugin v1.5.23 Enabled
[Trinity] OnEnable start
Setting up Trinity Logging
[Trinity] Loading BattleTag Settings
[Trinity] Configuration file loaded
[Trinity] ENABLED: Trinity v1.8.19 now in action!
[BountyProfile] Version 0.0.16 Enabled.
Current bot set to Order Bot
Loaded profile Core+Azmo AdvFarm 1.4 - Wilmire
Loaded profile Act 4 - Loader
Chose Trinity as your combat routine
Loaded profile Act 4 - Loader
Chose Trinity as your combat routine
[Trinity] Bot Starting
[Trinity] ItemRules is using the custom rule set.
[Trinity] PICKLOG = Rare 
[Trinity] KEEPLOG = Rare 
[Trinity] RULEPATH = C:\Users\Adieusz\Desktop\Demonbuddy 1.1.1715.344\Plugins\TrollinGoblin ROS item rule v2.1 - PickMagic 
[Trinity] ... loaded: 5 Pickup rules
[Trinity] ... loaded: 0 Identify rules
[Trinity] ... loaded: 4 Salvage rules
[Trinity] ... loaded: 1 Common Keep rules
[Trinity] ... loaded: 1 Magic Keep rules
[Trinity] ... loaded: 41 Rare Keep rules
[Trinity] ... loaded: 1 Legendary Keep rules
[Trinity] ... loaded: 1 Set Keep rules
[Trinity] ... loaded: 0 Macros
[Trinity] ItemRules loaded a total of 45 Custom rules!
[Trinity]  _______________________________________
[Trinity]  ___-|: Darkfriend's Item Rules 2 :|-___
[Trinity]  ___________________Rel.-v 2.2.3.0_______
Waiting 11.9 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Closing error dialog
Exception when terminating bot thread. System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
   w GreyMagic.Executor.WaitForInjection(Int32 timeout)
   w GreyMagic.Executor.Execute(Int32 timeout)
   w GreyMagic.Executor.GrabFrame()
   w GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
   w Zeta.Bot.BotMain.()

Waiting 12.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
[Trinity][Performance] Execution of the block OutputReport took 1694.04ms.
[Trinity][Performance] Execution of the block OnPulse took 1697.61ms.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Rakanoth (349262) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectAnguish (357127) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Kysindra (349276) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 6.8 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Event_Juggernaut (369900) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Hammersmash (364333) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Izual (361421) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_AspectTerror (357139) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 9.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Event_Juggernaut (369900) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_KaoAhn (349254) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Pyres (349278) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 7 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Rakanoth (349262) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Kysindra (349276) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 11.1 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Master, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_Rakanoth (349262) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectAnguish (357127) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_AspectLies (357135) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 4.3 seconds before next game...
Stopping the bot.
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine

Can somebody tell me what's wrong?

Reinstall everything that's what i did and it is working now i had the same problem as you.
 
for the incomplete acts is there a way to have the bot check if there are 5 bounties that can be completed at the start, and if there aren't reset again until it gets 5?
 
Thanks for this :)

I just got a question: Lets say it is doing a quest; kill 100 and a boss. After xx amount of time,a circle will appear, it is where the boss is. Is it posible for the bot to know where that circle is, and just run straight there?
 
Getting this error every time I try and run DB, any idea what's going on?

InvalidWrapper is a match!
Using InvalidWrapper for Combat (Priority: 0)
InvalidWrapper is a match!
Using InvalidWrapper for Buff (Priority: 0)
Movement support for Invalid is not currently implemented.
Behaviors created
[Trinity] Bot Starting
[Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
Waiting 9.5 seconds before next game...
[Trinity] Stopping bot to select latest routine
Stopping the bot.
Chose Belphegor All-in-One as your combat routine
[Trinity] Routine selected, starting bot
Bot Thread Ended. Was this requested?
Loaded profile Act 4 - Loader
Chose Belphegor All-in-One as your combat routine
InvalidWrapper is a match!
Using InvalidWrapper for Combat (Priority: 0)
InvalidWrapper is a match!
Using InvalidWrapper for Buff (Priority: 0)
Movement support for Invalid is not currently implemented.
Behaviors created
[Trinity] Bot Starting
[Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
Waiting 6.9 seconds before next game...
[Trinity] Stopping bot to select latest routine
Stopping the bot.
Chose Belphegor All-in-One as your combat routine
[Trinity] Routine selected, starting bot
Bot Thread Ended. Was this requested?
Loaded profile Act 4 - Loader
Chose Belphegor All-in-One as your combat routine
InvalidWrapper is a match!
Using InvalidWrapper for Combat (Priority: 0)
InvalidWrapper is a match!
Using InvalidWrapper for Buff (Priority: 0)
Movement support for Invalid is not currently implemented.
Behaviors created
[Trinity] Bot Starting
[Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
Stopping the bot.
Waiting 6.2 seconds before next game...
Bot Thread Ended. Was this requested?
Chose Belphegor All-in-One as your combat routine
 
Reinstall everything that's what i did and it is working now i had the same problem as you.


ı found mate :D
remove zbounty folder open svn make a folder (bounty profile ) in pulgin then install from svn
all done !
 
I would like to know this as well I don't think so.
It's like if a legendary drops does the bot see the star on the map I don't think it does
 
A4 has been working flawlessly now for 2 hours using a fresh DB 384 install with .19 and latest SVN (as of 2 hours ago). 8 caches in 2 hours.

Cheers.
 
@Sycho = have you seen my last post? ^^

The quest complet on your bountylist on chrome drive is not include on my folder (361352.xml not exist) after update svn (rev.102), the quest is :

55 A1 Kill Rad'noj 361352 Complete Sychotix
 
Last edited:
Last night it works great.
However, even if I clean up my 4th tab, with all the gems and craft mat it could possibly drop, there's only room for 21 caches. Given a speed of about 3 caches per hour, this leads to 7h afkable. Which is not bad, but not ideal, given some people had to leave computer for work for 8+ hours.

So I'm suggesting to add a option somewhere in the code, to open bag at the beginning of a game. I don't see any town run related issue will mess this up in the beginning of a game. Also, if you still think it'll create problem, maybe make the default not do this, and have an instruction in the main thread to coach people how to do it, the risk is those people's to take.

@sychotix, I believe this occurs to everyone right? so I guess you could easily repro this scenario then.. Glad to hear from you earlier in the thread that you can pop the cache. I think even after DB fix this stashing problem, people would still want this option because cache take up a lot of space and generally we botters have many legs in the stash, so I believe stashing caches isn't ideal for everyone even eventually after DB stash problem is fixed. From experience, in average, 10 caches(which takes up 20 cells) drop 1 leg. 18-19 cells could be saved.. So this isn't temporary work if that's what you are concerned. Lastly, if you are willing to share what's the API for opening a specific item in your bag, as I'm a software developer in real life, I'd be delighted to help test it out locally on my machine and report back to you.

Please like this reply if you want to see it pop up chest for you (stashing problem will be fixed with this idea). For people like to open caches by their own, this won't affect you since default is still stashing the caches.
 
Last edited:
I reinstalled DB, trinity, and created a new folder in my desktop to get the updated SVN from the provided link at the first page. I dont have the bountyprofile.cs anymore as well. I still cant get it to work.
 
Bots keep getting stuck in Silver spire level 2 for Diablo kill, right after entering.

Code:
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="129305"
 
how does the stashing works.

my bot is always stuck at stash saying he cant stash the cache, and it stop there and wont start new bounty.

what stash tab does it stash caches?
 
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