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[Profiles] Adventure Mode Bounties - Community Edition

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Update Trinity from the Trinity plugin forum.

Update Demonbuddy beta from the thread.

Update this plugin from the SVN on page 1.

Plugins are; trinity .17, the one that comes with profile, and thats it. not using ezuploader anymore.
 
Wanted to report act 4 runs terrific! No issues what so ever, however, if I could improve on it i'd say maybe be able to destroy pots and what not (for my movement speed).

OH ya one more important thing, when completed the bounty and it tries to teleport to next bounty, sometimes monsters attack you and it keeps trying to teleport to bounty. :/ But it closes out after a few tries and kills mosnters.

Otherwise 6 caches going strong no stucks.
 
Bounty to do southern highlands (Kill mob and kill X monsters) it continued up into the northern highlands and kept killing things up there instead of the bounty.

Running act four, bot just left the bounty behind, watched it do it. Stashed, sold yellows, then skipped out before talking to Tyreal
 
Hi people,

've got a question and that starts the bounty automatically after it is finished?

Because is with me demon buddy just crashed
 
Wanted to report act 4 runs terrific! No issues what so ever, however, if I could improve on it i'd say maybe be able to destroy pots and what not (for my movement speed).

OH ya one more important thing, when completed the bounty and it tries to teleport to next bounty, sometimes monsters attack you and it keeps trying to teleport to bounty. :/ But it closes out after a few tries and kills mosnters.

Otherwise 6 caches going strong no stucks.
I second this, its been running for a few hrs flawlessly.
 
Ive getting error 316611 when im trying to start Act 1 profile and cant get in to the game.

when im running act 4 profile im getting inside but it going back to menus instantly...
 
Hello all,

I am running for 10 games in a row flawlessly, all bounties completed, did not stuck anywhere!
Here is what I use:
DemonbuddyBETA v1.1.1786.384
zBounty 0.0.16
Trinity 1.8.18

Thanks a lot for this guys!
 
Hello all,

I am running for 10 games in a row flawlessly, all bounties completed, did not stuck anywhere!
Here is what I use:
DemonbuddyBETA v1.1.1786.384
zBounty 0.0.16
Trinity 1.8.18

Thanks a lot for this guys!

Same - the new DB update seems to have fixed the QUESTid tainting/decay that occured before. Ran flawlessly all night.
 
===== Misc Statistics =====
Total tracking time: 6h 3m 24s
Total deaths: 11 [1.82 per hour]
Total games (approx): 16 [2.64 per hour]
Total XP gained: 64971.73 million [10727.27 million per hour]
Total Gold gained: 9276.4 Thousand [1531.6 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 642 [106 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 99 [16.35 per hour] {15.42 %}
- Magic: 135 [22.29 per hour] {21.03 %}
- Rare: 402 [66.37 per hour] {62.62 %}
- Legendary: 6 [0.99 per hour] {0.93 %} ****+2 from bountybags so far*****

Gem Drops:
Total gems: 116 [19.15 per hour]
- Ruby: 23 [3.8 per hour] {19.83 %}
- Topaz: 26 [4.29 per hour] {22.41 %}
- Amethyst: 25 [4.13 per hour] {21.55 %}
- Emerald: 28 [4.62 per hour] {24.14 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 533 [88 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 131 [21.63 per hour] {24.58 %}
- Rare: 396 [65.38 per hour] {74.3 %}
- Legendary: 6 [0.99 per hour] {1.13 %}

Gem Pickups:
Total gems: 114 [18.82 per hour]
- Ruby: 22 [3.63 per hour] {19.3 %}
- Topaz: 25 [4.13 per hour] {21.93 %}
- Amethyst: 25 [4.13 per hour] {21.93 %}
- Emerald: 28 [4.62 per hour] {24.56 %}
===== End Of Report =====

and still running just fine, no problems whatsoever. this is on T1 as DH 1.1m dps 6.2m toughness.

if you are having problems, do a clean install of latest DBBeta build, let EZUploader update everything, load the profile act 4, run it, and if you are having problems report here, dont just say it dont work, attach logs etc.

I got DB installed 3 times, 1 for questing profiles, 1 for normal mode farm, 1 for adventure mode farm, i update these separately since they need different things to work. i suggest you do the same if this isnt running well.
 
A very big thank you to everyone that has worked on this plugin and the profiles.

Quite simply, you rock like fkn superstars.

Excellent work.

btw.... Difficulty as most will know does not effect the loot from the bags. However if you run the bounties on expert difficulty or higher, you get double blood shard rewards.

Now the blood shard vendor has been substantially buffed.... Just saying.
 
Last edited:
Since the thread got kinda long, I couldn't find if anyone else had the same problem as I do:

Once i start DB, the profile runs one A4 bounty run. Afterwards the bot gets stuck opening and closing the game over and over and over and over again. This has been going on for over an hour now. Even when stopping and starting again, nothing happens. I have to close DB, I have to close Diablo and just after doing that it'll start another full A4 run, just to get stuck again.
 
Since the thread got kinda long, I couldn't find if anyone else had the same problem as I do:

Once i start DB, the profile runs one A4 bounty run. Afterwards the bot gets stuck opening and closing the game over and over and over and over again. This has been going on for over an hour now. Even when stopping and starting again, nothing happens. I have to close DB, I have to close Diablo and just after doing that it'll start another full A4 run, just to get stuck again.




Yeah, i got the same now :P he did 1 run, then when he was going to restart he keeps on restarting
 
Hello, after several succesful runs, as I mentioned before, the same message popped up, again in Gardens of Hope Tier 2.

Exception when terminating bot thread. System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.Where[TSource](IEnumerable`1 source, Func`2 predicate)
at Trinity.MiniMapMarker.AddMarkersToList(List`1 objectives)
at Trinity.MiniMapMarker.<>c__DisplayClass2b.<DetectMiniMapMarkers>b__2a(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.DecoratorContinue..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
 
Hello, after several succesful runs, as I mentioned before, the same message popped up, again in Gardens of Hope Tier 2.

Exception when terminating bot thread. System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.Where[TSource](IEnumerable`1 source, Func`2 predicate)
at Trinity.MiniMapMarker.AddMarkersToList(List`1 objectives)
at Trinity.MiniMapMarker.<>c__DisplayClass2b.<DetectMiniMapMarkers>b__2a(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.DecoratorContinue..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()


Attach a log then, not just half an error
 
Since the thread got kinda long, I couldn't find if anyone else had the same problem as I do:

Once i start DB, the profile runs one A4 bounty run. Afterwards the bot gets stuck opening and closing the game over and over and over and over again. This has been going on for over an hour now. Even when stopping and starting again, nothing happens. I have to close DB, I have to close Diablo and just after doing that it'll start another full A4 run, just to get stuck again.
Are you completely sure that you have updated DB/plugin/profiles/trinity?
It seems that 80% of the problems reported on the last 10 pages are from people who have not updated properly.

If anyone is unsure, just do a FRESH download of Demonbuddy beta, and a fresh pull from this SVN, and it should work well for act 4.
 
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