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[Profiles] Adventure Mode Bounties - Community Edition

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Hi.. I told nesox.. He said the bounty info is cached on creation of new games. I hope this answer helps you to get this plugin working again :P
And if you need buttkicker for the devs, i am definatley the right woman for the task :P

Yeah... that would be great =P You should tell him that the info stored in ActInfo (Both the BountyInfo ActiveBounty and the IEnumerable Bounties) return nonsensical results frequently, such as the quest name, which is usually a string, being a very large number (that can also be negative) that is identical to the QuestSNO. This can only be fixed by DemonBuddy being restarted, or recreating the game. And redirect him to the posts I made in the BETA thread. There is also a pathing issue that is NOT Trinity related where areas are being completely ignored, and a null reference exception is being thrown in navigation.

Links to my posts are http://www.thebuddyforum.com/demonbuddy-forum/151424-beta-demonbuddy-beta-builds-57.html#post1464438 and http://www.thebuddyforum.com/demonbuddy-forum/151424-beta-demonbuddy-beta-builds-56.html#post1462717
 
it will stuck when db salvage rare items in act 1

Yes it will. There is a vendoring bug in Act 1 which I cannot fix. Whatever controls TownRun is the problem. I assume this is Trinity, but I am unsure. Either run Act 4, which is what is the most stable right now, or only loot legendaries.
 
Yes it will. There is a vendoring bug in Act 1 which I cannot fix. Whatever controls TownRun is the problem. I assume this is Trinity, but I am unsure. Either run Act 4, which is what is the most stable right now, or only loot legendaries.

is DB still causing issues with bounty # completion and random game leaving?
 
run profile, the bot runs 5 minutes and stops.
* [Trinity] [Performance] Execution of the block HandleTarget.HandleBasicMovement took 442.00ms.
[Trinity] [Performance] Execution of the block HandleTarget took 458.54ms.
[Trinity] [Performance] Execution of the block NavigateTo took 419.53ms.
[Trinity] [Performance] Execution of the block HandleTarget.HandleBasicMovement took 420.41ms.
[Trinity] [Performance] Execution of the block HandleTarget took 430.20ms.
[Trinity] [Performance] Execution of the block NavigateTo took 314.76ms.
[Trinity] [Performance] Execution of the block HandleTarget.HandleBasicMovement took 315.56ms.
[Trinity] [Performance] Execution of the block HandleTarget took 324.09ms.
[Trinity] [Performance] Execution of the block HandleTarget took 250.34ms
 
I know the bots being tempermental right now with these profiles/plugins, but I thought I'd add in that while I was running it a bit ago it was leaving the game with just Izual bounty remaining, saying that izual wasn't supported. I know that isn't true as its done it before just fine.
 
I know the bots being tempermental right now with these profiles/plugins, but I thought I'd add in that while I was running it a bit ago it was leaving the game with just Izual bounty remaining, saying that izual wasn't supported. I know that isn't true as its done it before just fine.

Izual currently is NOT supported. I encountered a glitch with DemonBuddy's navigator which stopped it from continuing. This may be rare, so if you watch your bot often feel free to go to the tag in Act4\act4.xml and remove remove the !-- in the beginning and the -- at the end of the tag.

@Term1nator, you are going to have to be a bit more specific than that. The performance spam is a DB issue, and my plugin is NOT Trinity.
 
I dont know if someone is having this problem, but after completing 1 run, it gets stuck in this loop of joining a game, leaving, joining, and so on.

Is there a fix for this?

Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment3, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 1.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment3, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
[Trinity] New Game - resetting everything
GameChanged. Clearing actors
 
I dont know if someone is having this problem, but after completing 1 run, it gets stuck in this loop of joining a game, leaving, joining, and so on.

Is there a fix for this?

Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment3, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 1.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment3, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
[Trinity] New Game - resetting everything
GameChanged. Clearing actors

Update your plugin.
 
i got the bot to work and now it does all the bounties in act 4 but when its time to go back and pick up the bounty bag it just leaves the game and makes a new one. it only sometimes goes back to grab the bounty bag, why is that?
 
i got the bot to work and now it does all the bounties in act 4 but when its time to go back and pick up the bounty bag it just leaves the game and makes a new one. it only sometimes goes back to grab the bounty bag, why is that?

Are you running the most up to date revision? (rev87) If so, it is a known bug that I am trying to fix with the bot going back and doing a townrun causing it to not turn in the cache.
 
Are you running the most up to date revision? (rev87) If so, it is a known bug that I am trying to fix with the bot going back and doing a townrun causing it to not turn in the cache.

yes i am running the most up to date version.

"[BountyProfile] Bounties Complete count:3
[BountyProfile] Bounty 44040783 (44040783) unsupported or invalid.
[BountyProfile] Bounty 32834036 (32834036) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 47914 gold.
[Trinity] New Game - resetting everything"

and now it only stopped at 3 bounties completed and it was about to restart everything
 
yes i am running the most up to date version.

"[BountyProfile] Bounties Complete count:3
[BountyProfile] Bounty 44040783 (44040783) unsupported or invalid.
[BountyProfile] Bounty 32834036 (32834036) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 47914 gold.
[Trinity] New Game - resetting everything"

and now it only stopped at 3 bounties completed and it was about to restart everything

Also a known bug. DB gives us bad information as you can see is printed out by the BountyProfile plugin.
 
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 14.1 seconds before next game...

Similar thing here... creates game gives this ^ , leaves game... creates game leaves game and so on..
 
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 14.1 seconds before next game...

Similar thing here... creates game gives this ^ , leaves game... creates game leaves game and so on..

Similar answer that I gave before, update your plugin.
 
Cleared out my logs and going to run again to see if I can catch what it's doing but here's the gist: I started running Act 4 bounties. Went to fiddle around with my clothes washer, which is acting up, came back a bit later to find that I was sitting in New Tristam bumping my head against the gate/portal. Not sure how I ended up in an Act 1 town when doing Act 4 bounties but will try to babysit and see what's going on.
 
On current rev. 87, bounty plugin v0.0.15. Silver Spire lvl 2 seems to bug out, but just stands there and does nothing.

Code:
[BountyProfile] Version 0.0.15 Enabled.
Chose Trinity as your combat routine
Loaded profile Silver Spire 2 Kill 100 and boss
Chose Trinity as your combat routine
[Trinity] Bot Starting
[Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
Using Waypoint. Number:45
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 2 Kill 100 and boss
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 2 Kill 100 and boss
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Stopping the bot.
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?


Same happening for Silver Spire 1
Code:
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment1, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
[Trinity] New Game - resetting everything
GameChanged. Clearing actors
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
[BountyProfile] Bounty 21 (21) unsupported or invalid.
[BountyProfile] Bounty 0 (0) unsupported or invalid.
[BountyProfile] Bounty 352068850 (352068850) unsupported or invalid.
[BountyProfile] Bounty 44171511 (44171511) unsupported or invalid.
[BountyProfile] Bounty 2121985812 (2121985812) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 7.4 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment1, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 1 Kill 100 and boss
Using Waypoint. Number:44
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 1 Kill 100 and boss
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 1 Kill 100 and boss
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 1 Kill 100 and boss
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 1 Kill 100 and boss
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Silver Spire 1 Kill 100 and boss
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[BountyProfile] Got some weird numbers going on with the QuestSNO of the active bounty. Assuming glitched and done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Stopping the bot.
 
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