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[Profiles] Adventure Mode Bounties - Community Edition

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with the new update there is an issue with what seems to be the 1st bounty when it is cleansing the cursed shrine. -IF- the bot fails to get the bonus objective which is to clear all the waves b4 the timer on each wave the bot bugs out and just wanders the map. the gold inactivie timer also does not register and they sit there looking for nothing. even tho on the map it is registered as completed. any1 else getting this issue? ** I am using the updated profiles and the svn address has been changed to the proper location as specified on previous post about the update ** rift explore w/bounties**
 
act 4 got problems with the shrines whichs looks like a fountain :D he stucks there for 4 sec and dont take them
 
So I left the Act1 bounty profile to run for 8hrs straight. Woke up to only 41 blood shards, some gems of varying quality, stacks of 2-3 of different rare crafting resources, and zero caches. I assume this profile is automatically opening them because I have that disabled in trinity?

This is from running T2 bounties on my 2.2mil fire dmg meteor wziard that literally wipes entire floors within seconds.




There's something wrong here :(
 
gave up on this long time ago, and it ain't getting fixed anytime soon.

brilliant, helpful, constructive post there mate. Real helpful for the devs.





Im seeing people saying reverting back to .24 trinity is working out better, anyone able to elaborate some more on this ?
 
act 4 got problems with the shrines whichs looks like a fountain :D he stucks there for 4 sec and dont take them
seeing this too, is it trinity stuff?

also, after killing the elite that is objective of bounty, the loot from it is ignored -> can I tune it with settings or it is some kinda bug?
 
My bot is still having a stare down contest with the Skelton King (Just standing there not clicking the king to start the fight) about half the time before the gold timer kicks in. Trinity .24 and newest DB beta. Anyone else having this problem?
 
My bot is still having a stare down contest with the Skelton King (Just standing there not clicking the king to start the fight) about half the time before the gold timer kicks in. Trinity .24 and newest DB beta. Anyone else having this problem?

Code:
20:56:08.173 INFO  UseWaypointTag Using Waypoint. Number:5
20:56:11.835 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
20:56:11.838 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 985b876c-7eb9-4109-a0cf-94eb78ec69b1
20:56:13.902 INFO  Logger [SafeMoveTo] Initialized 
20:56:13.903 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 26d19445-fa1c-4200-ba8e-08878f104cca
20:57:16.333 INFO  Logger [SafeMoveTo] ReachedDestination! 
20:57:16.383 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] c7ccf19c-1173-456b-92ae-6b016341bf97
20:57:42.028 INFO  Logger [SafeMoveTo] Initialized 
20:57:42.029 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 21114479-4790-4ee1-a34e-b6e45c53e199
20:57:42.379 INFO  Logger [SafeMoveTo] ReachedDestination! 
20:57:42.442 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 6cc5a532-2448-4d45-830e-4c91318dff6f
20:57:47.488 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 63251e75-b839-4f64-941f-5d7d89967034
20:57:56.530 INFO  Logger [SafeMoveTo] Initialized 
20:57:56.531 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] beb07a4d-a728-4efa-8eaa-c1759832c672
20:57:57.613 INFO  Logger [SafeMoveTo] ReachedDestination! 
20:57:57.718 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 4070e8d2-3033-4517-8dd4-bccea441671c
20:58:04.827 INFO  Logger [SafeMoveTo] Initialized 
20:58:04.828 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 3534cad2-3dd0-4ded-8b2c-7b6f158b0f83
20:59:08.065 INFO  Logger [SafeMoveTo] ReachedDestination! 
20:59:08.168 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 3821e5e8-73a3-43e6-989d-c73ed72e1d0c
20:59:08.196 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] bcb2e8b6-d87d-4aee-bd0e-b946d7496bdc
20:59:09.205 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 53f36fd2-06c5-4219-be1b-b26b4af80a4f
20:59:09.594 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
20:59:09.824 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] b190dde2-1a9f-4019-9563-d0068dda0dac
20:59:10.909 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] e73a1457-839a-465b-905a-4d3aff3083e4
20:59:32.228 DEBUG MainWindow Start/Stop Button Clicked!
20:59:32.581 INFO  BotMain Stopping the bot.

If this helps.
 
Sometimes doing Northern Highlands, bot will track into southern highlands and then will realize quest is complete and repeat over and over.
ALSO
When bot enters Kazra Den, It just stops and never leaves...

Even with gold inactivity timer, the Kazra Den never leaves game and remakes. not sure what is causing this but it makes it so it cannot be left alone.

I always run SVN update and make sure i have most current files, These two are the ones that have gotten me.. i have ran for 5 days strait and still these two.
 
brilliant, helpful, constructive post there mate. Real helpful for the devs.




Im seeing people saying reverting back to .24 trinity is working out better, anyone able to elaborate some more on this ?

Which dev is still working on this? nobody.
 
Its being updated, let them work on it. if they want help, im sure they will ask.
 
Is he MIA?

Last online today so I don't think so. Pretty sure he's just busy with school - I believe he was on break when he first developed this profile. Also having to do constant updates because of Trinity/DB problems is probably really frustrating. Once DB has better options for Bounties/Rifts he will probably work on it more.
 
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