What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[Profiles] Adventure Mode Bounties - Community Edition

Status
Not open for further replies.
I reverted back to Trinity .22 (rev 78) and edited the profile files to work with it again.

The bot started to have some weird behavior with the latest Trinity for me.
could you upload the files, with the changes you made?
 
ty guys! Great job.
4 act works better than 1.
I tried it twice in 1st act = bot stuck twice (not finished completely)
4 act = 9 bounties and disconnect..
not bad for the first time :)
 
Hi guys, I tried to run it today after the update of Trinity and seems the profile has issues with it, tried .22 and .23 did the same thing, only got it running on .21 of trinity.
 
Hello,

after days of flawless playing Act4, today with the last revision of the profile and Trinity .23, the hero completes all bounties and then wanders around the last map, never going to Tyrael for the cache.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="129305"
[Trinity][Performance] Execution of the block NavigateTo took 1526.50ms.
[Trinity] Visited all nodes but objective not complete, forcing grid reset!

Then the gold inactivity timer kicks in (300 seconds)...

Thnx!
 
Hello,

after days of flawless playing Act4, today with the last revision of the profile and Trinity .23, the hero completes all bounties and then wanders around the last map, never going to Tyrael for the cache.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="129305"
[Trinity][Performance] Execution of the block NavigateTo took 1526.50ms.
[Trinity] Visited all nodes but objective not complete, forcing grid reset!

Then the gold inactivity timer kicks in (300 seconds)...

Thnx!


Same just happened for me. It killed diablo, then went to both health wells, then tried to leave down at the south entry area instead of just TPing and talking to Tyrael.
 
I do not understand why, but now when I start the bot, load the game and the bot stops. so all the time.
you know that you can be?
I think been updated to root
 
Hello,

after days of flawless playing Act4, today with the last revision of the profile and Trinity .23, the hero completes all bounties and then wanders around the last map, never going to Tyrael for the cache.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="129305"
[Trinity][Performance] Execution of the block NavigateTo took 1526.50ms.
[Trinity] Visited all nodes but objective not complete, forcing grid reset!

Then the gold inactivity timer kicks in (300 seconds)...

Thnx!

I have same issue, bot would wonder on the last map forever and won't actually go to talk to Tyrel. Happened after last Trinity update.
 
So many people with so many problems... one of the first things they tell you to do is get ezupdate plugin so you won't have to worry about shit and 90% of the people complaining are those who were too lazy to do simple shit like updating their actual files. Step it up people run into some REAL problems instead of your own foolishness the devs got better things to do than to help people who can't even make sure their stuff is up to date.

Like 3rd day in a row of at least 16 hours session using act 4 bounty profile no problems, averaging 1.65 legs an hour.
 
One of the things I've noticed is that occasionally after clearing a bounty the bot will still run around and try to clear the entire zone. What exactly is causing this kind of behavior?
 
Everythings working perfectly fine for me on my crusader :) act 4 act 1 didnt work so well still has a few more things that have to be put into it.
 
So many people with so many problems... one of the first things they tell you to do is get ezupdate plugin so you won't have to worry about shit and 90% of the people complaining are those who were too lazy to do simple shit like updating their actual files. Step it up people run into some REAL problems instead of your own foolishness the devs got better things to do than to help people who can't even make sure their stuff is up to date.

Like 3rd day in a row of at least 16 hours session using act 4 bounty profile no problems, averaging 1.65 legs an hour.

I have latest SVN versions, I had to rollback to Trinity .22 for bot to stop exploring map and triggering gold timeout, because after finishing last bounty he just runs around and won't talk to Tyriel. Before you talk out of your ass, read the thread. People who updated to latest SVN profiles/Trinity got the issues, not the ones on older versions.
 
So many people with so many problems... one of the first things they tell you to do is get ezupdate plugin so you won't have to worry about shit and 90% of the people complaining are those who were too lazy to do simple shit like updating their actual files. Step it up people run into some REAL problems instead of your own foolishness the devs got better things to do than to help people who can't even make sure their stuff is up to date.

Like 3rd day in a row of at least 16 hours session using act 4 bounty profile no problems, averaging 1.65 legs an hour.


I have the Ezupdater and because of not having it now works for me, since I stopped working in the wake of updated
 
So many people with so many problems... one of the first things they tell you to do is get ezupdate plugin so you won't have to worry about shit and 90% of the people complaining are those who were too lazy to do simple shit like updating their actual files. Step it up people run into some REAL problems instead of your own foolishness the devs got better things to do than to help people who can't even make sure their stuff is up to date.

Like 3rd day in a row of at least 16 hours session using act 4 bounty profile no problems, averaging 1.65 legs an hour.

I guess you didn't bother reading the post. Most of us keep our stuff updated, latest trinity and revision from last night broke this. I've got 100+ hours running Act 4 and never had a real problem until last night when my character wouldn't go hand into tyrael and instead wandered the level.
 
So many people with so many problems... one of the first things they tell you to do is get ezupdate plugin so you won't have to worry about shit and 90% of the people complaining are those who were too lazy to do simple shit like updating their actual files. Step it up people run into some REAL problems instead of your own foolishness the devs got better things to do than to help people who can't even make sure their stuff is up to date.

Like 3rd day in a row of at least 16 hours session using act 4 bounty profile no problems, averaging 1.65 legs an hour.

you mate have obviously not read all the issues that have been noted, most did use ezupdater and when it did the update to trinity .23 the profile stopped working, I personally disabled ezupdater and reverted back to .21 and profile works like a dream......
so next time you feel like you need to point out how stupid the rest of the crowd is maybe YOU need to read a little.....
 
I have latest SVN versions, I had to rollback to Trinity .22 for bot to stop exploring map and triggering gold timeout, because after finishing last bounty he just runs around and won't talk to Tyriel. Before you talk out of your ass, read the thread. People who updated to latest SVN profiles/Trinity got the issues, not the ones on older versions.

Ah, so it's an issue with .23? I was wondering if the svn update or trinity was causing it.
 
you mate have obviously not read all the issues that have been noted, most did use ezupdater and when it did the update to trinity .23 the profile stopped working, I personally disabled ezupdater and reverted back to .21 and profile works like a dream......
so next time you feel like you need to point out how stupid the rest of the crowd is maybe YOU need to read a little.....

do not listen is a troll.

As you come back to an older trinity?
the configuration is erased?
 
Can confirm .23 broke it but I tried to revert to .22 and still does not work

System.Exception: Element MoveToActor is not supported. Please check your XML and try again. (<MoveToActor questId="1" stepId="1" actorId="114622" x="379" y="422" z="0" />) Line 161
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
Checking if we have all bounties complete
[Trinity] Bounties Complete count:2
[Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_OohTash (349252) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_HellRift_Clear_HellRift2 (362140) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_AspectTerror (357139) unsupported or invalid.

Getting this after updating Trinity from .22 to .23 and updating the files with SVN. The bot is basically leaving the game after completing 2 quests.
 
Status
Not open for further replies.
Back
Top