I don't know if anybody else getting this problem i'd post my logs but i don't know how, when it clears a bounty ie, one part of it, it runs around brainlessly trying to kill everything, mine sat in an instance for like 30 minutes running around when it's completed it, running around. If any1 else has this problem or has found a fix, i've restarted my DB updated it, etc, only started happening today.
To anyone experiencing problems with it continuing bounties after they are done, here is a temp fix.
Replace TrinityExploreDungeon.cs in Trinity's XMLTags folder with the code here. using System; using System.Collections.Generic; using System.Diagnostics; usi - Pastebin.com
I will let you know when you need to update Trinity again to get an official version, but rrrix seems to be AFK right now.
Did you use up the lastest rev for trinity and profile from svn?Running A4 "Gardens of hope 2.xml" after the bot does the objective (kill 100 mobs and a uniq) the bounty text is set to nothing which makes trinity spam
"[Trinity] Exception reading ActiveBounty Object reference not set to an instance of an object." (AKA what your looking for is not there ya idiot!). pretty sure this is a trinity issue but if there's no text the bot needs to be "told" that its complete and to move on. Just thought I'd post.
Lilo! Yeah I'm using the latest, it just did the same error again on "Loader Silver Spire 1.xml" its just gonna spam the chatlog until it can complete the dungeon and then move-on. I'm double checking my versions and stuff now but I just downloaded it a few minutes ago lolDid you use up the lastest rev for trinity and profile from svn?
And hi, long time no see. From hb till now.