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[Plugin] Unstucker - restarts if your character gets stuck

The above happened to me when I was actually at the beginning of a sark run, so I obviously wasn't stuck........ Seems a bit over sensitive when detecting stuck.........


Edit to add: This error did sort itself out after about 10 restarts.....

Just updated OP to 2.1.2. This should no longer happen.
 
Using the latest version and it keeps me leaving the game over and over again.
 
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Using the latest version and it keeps me leaving the game over and over again.

Post your logs. There's no reason this should be happening unless you're in standing still in combat for a considerable amount of time.
EDIT: Reviewed everything just in case. If it takes you over 20 seconds to join a game (?) this could also happen. You probably downloaded 2.1.1.
 
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Unstucker isn't polled if Demonbuddy is interacting with an object right ? My char was standing in front of the Dank Cellar Portal and interacting with it forever (Demonbuddy called the interaction repeatedly) which pretty much would have lasted for hours if I didn't intervine. Could you add a routine for this situation ?
 
Unstucker isn't polled if Demonbuddy is interacting with an object right ? My char was standing in front of the Dank Cellar Portal and interacting with it forever (Demonbuddy called the interaction repeatedly) which pretty much would have lasted for hours if I didn't intervine. Could you add a routine for this situation ?

First I've heard of this issue. I'm afraid there isn't much I can do without re-writing Unstucker to run in its own thread. I'd try a different profile.
 
might not be related, but noticed since running 2.12 my sarkoth profile is exiting the game early without finishing its looting. could be a coincidence tho, i'll keep an eye on it.
 
The profile is working fine since the character actually moves into the gate in the above scenario. The interaction with the gate is just not working for some reason. Is a rewrite for an own thread hard to acomplish ? I'm asking since you could just keep the whole logic part of the plugin, which from my perspective is the part you put most of work into.
 
hey, Great plugin, any chance you could make it "on death leave game and restart?"
 
Just for future, could you update the packages to folder "Unstucker" and not "Unstucker version 2.1.1.4.5.6" which keeps changing on updates and making new "Unstucker version 2.1.1.4.5.7" folders right next beside the old one when updating.
 
Using latest version on Core of Areat.

After it restarts, it joins game, char starts to walk but the leave game process hapens again, entering an infinite loop of restarting and resuming game.

The only difference for me between 2.1.1 and 2.1.2 is that the char does walk after resuming game in 2.1.2, but that does not make the leave game not to happen.
 
Using latest version on Core of Areat.

After it restarts, it joins game, char starts to walk but the leave game process hapens again, entering an infinite loop of restarting and resuming game.

The only difference for me between 2.1.1 and 2.1.2 is that the char does walk after resuming game in 2.1.2, but that does not make the leave game not to happen.

That's odd. Core is exactly what I've been using to test Unstucker. How far does your character walk after resuming the game? Can you post your logs? Is it taking you a long time to join the game?

hey, Great plugin, any chance you could make it "on death leave game and restart?"

I believe there's already a plugin for this. Noted though. Not sure how much of the Unstucker user base would want this.

The profile is working fine since the character actually moves into the gate in the above scenario. The interaction with the gate is just not working for some reason. Is a rewrite for an own thread hard to acomplish ? I'm asking since you could just keep the whole logic part of the plugin, which from my perspective is the part you put most of work into.

It isn't as simple as copying all the logic into a new thread, but it isn't hard either. I just cbf to to do a request like this for a single person. What profile are you using?
http://www.thebuddyforum.com/demonb...-sarkoth-monks-other-classes-follow-soon.html runs fine without Unstucker.
 
That's odd. Core is exactly what I've been using to test Unstucker. How far does your character walk after resuming the game? Can you post your logs? Is it taking you a long time to join the game?

About one second later that it starts walking, the bot tries to leave game (but the char keeps walking).

Not sure if log is this, let me know:
View attachment bug_unstuck.txt
 
That's really odd...it seems to be checking way too often even when I explicitly reset the check interval whenever you join a game. I'll look into it. For now, open up Unstucker.cs in your Plugins/Unstucker folder and modify
Code:
private const int CheckInterval = 20;
to
Code:
private const int CheckInterval = 50;

Then change
Code:
private const int MinimumMoveDistance = 15;
to
Code:
private const int MinimumMoveDistance = 10;

This will make Unstucker far more accurate at the cost of slightly longer wait times when your character is actually stuck.
 
would be nice if you could make it configurable with a popup window in db himself. would be nice to change the settings on the fly :)
 
That's odd. Core is exactly what I've been using to test Unstucker. How far does your character walk after resuming the game? Can you post your logs? Is it taking you a long time to join the game?

Have the EXACT same issue on new version, on core of arreat. It seems to, at some ocassion just get into an endless loop of restarting, BUT it does so without moving for me. Resume game, leave, resume game, leave etc etc. Until I manually leave the game, start another quest, start core of arreat again, and reload plugin. Sometimes it works for hours, sometimes minutes, but as soon as it statrs doing it I have to manually fix it (as stated earlier how). Therefore sadly not afkable.

EDIT: WHEN in the loop its starts leaving the game imediataly after resuming it. Meaning changing the "wait time to 50 sec" might not help at all since it doesnt even wait 20 seconds before leaving and resuming... I will try to edit it anyway, and let you know tomorrow how it went!
 
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Have the EXACT same issue on new version, on core of arreat. It seems to, at some ocassion just get into an endless loop of restarting, BUT it does so without moving for me. Resume game, leave, resume game, leave etc etc. Until I manually leave the game, start another quest, start core of arreat again, and reload plugin. Sometimes it works for hours, sometimes minutes, but as soon as it statrs doing it I have to manually fix it (as stated earlier how). Therefore sadly not afkable.

EDIT: WHEN in the loop its starts leaving the game imediataly after resuming it. Meaning changing the "wait time to 50 sec" might not help at all since it doesnt even wait 20 seconds before leaving and resuming... I will try to edit it anyway, and let you know tomorrow how it went!

Same issue here, happens with not just core, but sarkoth too
 
would be nice if you could make it configurable with a popup window in db himself. would be nice to change the settings on the fly :)

I might do this.


Have the EXACT same issue on new version, on core of arreat. It seems to, at some ocassion just get into an endless loop of restarting, BUT it does so without moving for me. Resume game, leave, resume game, leave etc etc. Until I manually leave the game, start another quest, start core of arreat again, and reload plugin. Sometimes it works for hours, sometimes minutes, but as soon as it statrs doing it I have to manually fix it (as stated earlier how). Therefore sadly not afkable.

EDIT: WHEN in the loop its starts leaving the game imediataly after resuming it. Meaning changing the "wait time to 50 sec" might not help at all since it doesnt even wait 20 seconds before leaving and resuming... I will try to edit it anyway, and let you know tomorrow how it went!
Same issue here, happens with not just core, but sarkoth too

Hmmm tbh I have no idea what could be the problem. I've yet to experience it with core or sakaroth. Does 1.8 work for you guys having this constant restart problem? If so I can go back and compare the changes I made and hopefully isolate the one causing this issue.
 
I'm having this issue when sometimes thinks the character is stuck and keeps reloading the game over and over again.
 
Sorry if this was already mentioned before, but I did not ready every single page. Still using modified 1.8.1, since its working perfectly for me. But now the game crashes whenever Unstucker is forcing to leave the game. Is this a known bug and already removed with a newer version?
 
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