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[Plugin] Trinity Fork (Kite/Avoidance)

Running the Key profile i cant get more than 12/hr since he cant vault fast enough, using the Dandetta's set ofc.
Possible to fix that ?
The settings are not valid for the Dandetta's set i guess ..... plz fix that

You can reduce the vault timer delay in the demonhunter tab, there is a combat/out of combat delay too, both has a minimum 0,4 sec, but 2,5 vault/sec is enough fast.
 
what builds/settings are people using for wizard? running full tal build with serpent sparker atm, and manually i can do around Gr40 but with the bot anything past Gr30 i just constantly die. I've tried pretty much all the top builds on diablofans, bar a few due to not having items i need.
 
Works great! The only thing is, I don't have that menu with "default melee farm" which is in the OP screenshot. I have settings for avoidance distance under every character, but nothing like what's in the screenshot. Also, in the screenshot, it says Trinity Fork on top. On mine it just says Trinity. And yet, it's definitely the "fork" because I have extra options as opposed to Vanilla trinity.

What gives?


I downloaded the version in the thread here from OP. not from the repository. That one wouldn't show up in my plugins at all.

Also, why do we have "Trinity" and "Trinity Fork"? Why not just have one Trinity that has all these options? The fork is clearly much better because it prevents you from dying constantly. It's so great, it's just absolutely OP.

Vault doesn't work well. Bot vaults like crazy when needed and when not. I set the distances to 20, so it should be fine but he keeps vaulting into the fray as much as he vaults away. Constantly gets killed. What's worse, sometimes after vaulting he just stands there for few sec instead of attacking. This greatly decreases damage done and makes the rift run last forever. Better to die constantly but shoot more than to avoid more and shoot less.I eventually switched to smoke screen over vault. constant dying but heavy dmg output and relatively fast clears.
 
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Anyone knows how to edit the avoidance logic for DH ?
I die from lot of stupid things like that could be easily avoided : Grotesque death explosion, Thunderstorm, Meteor (like the one of RG "Ember"), reflect damage affixes, poison clouds, Orlash's Laser, frozenpulse affix, etc. Most of the time if takes the first tick of damage before attempting to vault which means death on higher difficulties

And how to edit How vault is used to kite. I would like it to kite to a safer position (the way you just cleared or any spot clean of mobs),
because sometimes it's go close to other mobs and gets stuck by wall then keep its vaulting loop to death, I think there could be a check if the position doesn't change, try another route.


I have edited most DPS settings for Fire EU (fixed evasive fire, bastion of will logic using MS first now, targeting to kill closest enemy anytime) and it deals close to perfect DPS so it's very good till you can't kill thing in like 3 or less shots and get carried by your damages alone, but since I run glasscanon I really need to get better avoidance cause I can't make reliable runs pass 44-45+ cause I am at 25+death per hour.

Last question, is there a way to log deaths ?
 
As a crusader, it doesnt cast Laws of Valor on cooldown, even thought you have set option.
 
When I start the bot, it uses anything (like Rally Cry, WotB) and shuts down saying:
Loaded profile R-RIFT
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Stopping the bot.
Session lasted for: 00:00:25.0073199
Chose Trinity as your combat routine
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
Bot Thread Ended. Was this requested?


Not sure what, but used Ezupdater. it works fine now. Well, at least more that 25 seconds and opens portals


Re-edit. EZ Updater just made me use normal Trinity instead of Trinity fork. Fail. Guess I'll just still with working Trinity instead of this
 
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Loaded profile R-RIFT
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Stopping the bot.
Session lasted for: 00:00:25.0073199
Chose Trinity as your combat routine
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
Bot Thread Ended. Was this requested?

The R-RIFT thread is plagued by reports like this, so I'm thinking it's that. People using EZupdater are getting revision 18, which is apparently broken. I have never had any issues using this and I don't use EZupdater, so it's either the R-RIFT or EZupdater that is the culprit.
 
For a reason that might (or might not) be related to the Fork, when I run the R-RIFT.xml (rev 18), the pathing in town of A5 gets really strange.
Sometimes it will run from the Book to the rift pillar all the way around the camp (that is, up right from the book, down right into the passage, through the passage so it exits bottom left of the pillar).
Worse still, when it goes from chest to Kadala, it will go straight down a bit too much and then get stuck on a stool that's by the campfire. And, as unstucking is apparently off in town, 3 minutes later gold timer kicks in and quits the game.

I tried the 2.8.4 trinity on exactly same DB version, and it doesn't seem to be doing so.
I tried taking away Vault and any other movement thing I could think of.
I tried to remove movement speed.

A separate issue I found in both this and 2.8.4: When the boss is Hammelin (the creature that starts burrowed, then unburrows and spreads maggots), the DH stays out of the unburrow trigger range, won't engage, and the staring match is, once again, terminated by the gold timer. (Happens even with kite set to 10).
 
Playing WW Barb (6 wastes + BK), using melee grift profile. Skips most of the Pylon's (Give higher prio and all pylon types are checked). Also doesn't pick up most of the purple orbs as well.
 
Playing WW Barb (6 wastes + BK), using melee grift profile. Skips most of the Pylon's (Give higher prio and all pylon types are checked). Also doesn't pick up most of the purple orbs as well.
check out the thread in my signature. I had the same issues, but with the Settings described in the thread u can perfectly bot with a barb
 
Hello,

I'm getting this error that is crashing DB when I install trinity fork. Trinity works fine, but when I remove it and replace it with trinity fork, it crashes every time. Here is the error I'm getting.

BTW: I've turned off trinity in EZupdater

2015-05-05 14:42:38,072 [1] INFO MainWindow (null) - Demonbuddy v1.1.2273.404 started
2015-05-05 14:42:41,260 [5] INFO MainWindow (null) - Logging in...
2015-05-05 14:42:41,567 [5] INFO MainWindow (null) -
2015-05-05 14:42:42,067 [1] INFO MainWindow (null) - Attached to Diablo III with pid:
2015-05-05 14:42:42,087 [1] INFO MainWindow (null) - Flashing window
2015-05-05 14:42:42,387 [1] DEBUG MainWindow (null) - Executable Path: C:\DB\Demonbuddy.exe
2015-05-05 14:42:42,397 [1] DEBUG MainWindow (null) - OS Architecture: AMD64
2015-05-05 14:42:42,397 [1] DEBUG MainWindow (null) - OS: Windows 7 Service Pack 1 64-bit
2015-05-05 14:42:42,397 [1] DEBUG MainWindow (null) - OS Language: English (United States)
2015-05-05 14:42:43,607 [1] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing plugins
2015-05-05 14:42:44,327 [1] INFO AssemblyLoader`1 (null) - Compiler Error: c:\DB\Plugins\DiaCollector\DiaCollector.cs(171,27) : error CS0117: 'Zeta.Game.InventorySlot' does not contain a definition for 'Gold'
2015-05-05 14:42:51,997 [1] INFO Logger (null) - [Trinity] Combat routine is not installed or is not latest version, installing!
 
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check out the thread in my signature. I had the same issues, but with the Settings described in the thread u can perfectly bot with a barb

Yeah, with normal Trinity, I don't have that problem, but it drops Taeguk stacks unnecessarily, that's why I'm using the fork.
 
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