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[Plugin] Trinity Fork (Kite/Avoidance)

well that and he doesn't use it enough when he's going through a rift I see it occasionally, but as you well know we need it like 6-7 times to keep permanenet WotB. But I just want him to do it more. also do you experience lag, because I feel like my diablo studders alot

3-4 second intervals is generally optimal for Rend, higher with high Paragon (more CDR & AS = more Fury spent per second), so if it's not using it that often then yes it'll need some work. In the meantime, ensure you aren't running with any RCR (will help a bit until Rend usage is improved). You also might want to provide a log with Trinity Support logging enabled for the shuddering issue (and maybe enable System Performance, although I have no idea about that).

BuddyMe, there is a slight delay when it refreshes WotB. Most of the time my WotB is off CD before the buff falls off, so it's a bit weird having a small gap after it drops. It'd be great if you could either have it refresh instantly, or not let it drop at all (have it actually cast as soon as it's available like the option suggests, instead of when the buff drops). Reducing the delay would be preferable obviously.

Edit: Just to clarify why it can matter, not only is it a huge damage boost but the dodge it provides is literally lifesaving. The one to two seconds it takes to refresh it can be hugely impactful when pretty much any affix can wreck you in an instant.
 
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Body ) hi

some small fix for you
on MonkCombat in 380 line need
if (castNode!=null && castNode.Distance >= 25f) // you have if (castNode.Distance >= 25f) and castNode sometime == null but here you not test it )

sometime bot spam error in chat %)
 
Might be a dumb question but how I can change those "Demon Hunter - Melee Farm" "Demon Hunter - Ranged Farm" and other profiles?
 
hey alrean what do you use for act 1 bounties or do you not do those?

EDIT: also were do I post this performance log I enabled it in trinity?
 
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can you make it where it doesnt try to townrun when you gear is merely damaged.. it seems to townrun when your items arent broken and thats a problem if their is mobs because it wont kill the mobs before it tries to teleport.. resulting in dieing from mobs because all it does it try to teleport
 
Click on the profile what you want, and push the "Load Selected File".
I was meaning how do u even get up the window where u can choose the stuff? I have copied trinity.xml to /settings/battletag/ folder but still cant figure out where to get that settings window open :confused:
 
BuddyMe, thanks for the good job :)

Is it possible to post instructions on how to install the plug in in the main thread? Still quite confused about how to go about doing it

Cheers!
 
Awesome job BuddyMe!

Any chance we can see some RoV / N6 Settings/Optimizations? I can do 50+ myself, but bot has a hard time doing 34. Stays way too close to enemies and doesn't kite using strafe.

Thank you!
 
hey alrean what do you use for act 1 bounties or do you not do those?

EDIT: also were do I post this performance log I enabled it in trinity?

I've been using BuddyMe's A1 bounty profile, although it's in need of some updates. I think for the moment WiN's profiles are the most consistent. Just attach any logs to your posts, or send them to BuddyMe via PM.

BuddyMe, thanks for the good job :)

Is it possible to post instructions on how to install the plug in in the main thread? Still quite confused about how to go about doing it

Cheers!

Delete the default Trinity -> download the latest Trinity fork from Assembla (instructions for this are in the OP) -> extract or copy it into the plugins folder where the old Trinity was (don't merge them!).
 
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Delete the default Trinity -> download the latest Trinity fork from Assembla (instructions for this are in the OP) -> extract or copy it into the plugins folder where the old Trinity was (don't merge them!).

Thanks!
 
I was meaning how do u even get up the window where u can choose the stuff? I have copied trinity.xml to /settings/battletag/ folder but still cant figure out where to get that settings window open :confused:

So how it works :

1) Set the settings to fit your needs
2) After that go into the First tab, and click on "Add Settings File" you'll see a "Trinity" file added to the box
3) Click on this one and load it
4) set a name that is obvious to recognize it in the box under the list, and click on "Rename Loaded File".

Now your file is renamed and corresponds to the settings you've set in the step 1.

YOU MAY HAVE AN ERROR IN THE ITEMLIST WINDOW, IF NOTHING SHOWS UP, CLOSE THE CONFIG WINDOW AND REOPEN IT.

HAVE FUN.
 
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I was meaning how do u even get up the window where u can choose the stuff? I have copied trinity.xml to /settings/battletag/ folder but still cant figure out where to get that settings window open :confused:

You don't need to copy to the old location, there is a new directory in the demonbuddy: Demonbuddy/TrinitySettings. And all saved profiles are there, if you want to copy something, copy there.
 
this is frustrating the shizzzzzzzzzzzz outta me.. does anyone know why my WD won't properly use poison darts in rifts? I have spirit barage/fantasasm to proc my 6pc zuni, then it should just unload poison darts... it rarely even casts one. I have tried changed to different spenders and it still wont work, extremely frustrating
 
this is frustrating the shizzzzzzzzzzzz outta me.. does anyone know why my WD won't properly use poison darts in rifts? I have spirit barage/fantasasm to proc my 6pc zuni, then it should just unload poison darts... it rarely even casts one. I have tried changed to different spenders and it still wont work, extremely frustrating

Are you use a Carnevil build? You spam spirit barrage, no rule for the Phantasm, so spamming never ending.
 
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Tried this setup with the proper gear but gotvery bad results :
Can you make the DPS rotation to Keep the F&R buff but prioritizing lightning balls when a kridershot if equiped ?

Btw I got a problem on the frost caver tileset (greater rift), sometimes my char just enter the zone and doesn't move by itself. I don't remember this happening with legacy trinity Capture.webp
 
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How to overwrite ranged attack range (and/or meta.CastRange) when target is Hamelin rift guardian? What syntax can be used in DemonHunterCombat.cs?


PHP:
			if (CurrentTarget.InternalName == "X1_LR_Boss_RatKing_A") {
			meta.CastRange = 20f;
			}
			
			meta.CastRange = RangedAttackRange;

looks fine?
 
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