taskmanager
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- Mar 18, 2014
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does DB have functions to allocate paragon points and can we name our save skill? like fire build, ice queer, etcc..
Will need to look into that.does DB have functions to allocate paragon points and can we name our save skill? like fire build, ice queer, etcc..
Will need to look into that.
Just put out a complete SkillSwap rewrite posted on the main page. If anyone would like to check it out. Not pushed to SVN yet, still need to write up a little bit about it.
Download the SVN7 zip file. Extract it and copy the extracted folder to the plugins folder. Then enable it in the plugin tab in DB. The folder sctructure should be Plugins\SkillSwap\ not Plugins\SkillSwap\SkillSwap.added a folder "SKillSwap" in my plugin folder of DB but the plugin doenst show in DB <.<
I am always open for suggestions. I typically make the plugins when I find something annoying that I want to make easier on myself. I know GearSwap all started when I was using AutoHotkey to swap my arcane necklace while playing by hand. I always forgot to swap the neck back, or I wasn't fast enough to swap it in. I thought damn wouldn't it be nice if DB could do this for me?what will he think of next???! consolidate all mule items for easy finding?
Download the SVN7 zip file. Extract it and copy the extracted folder to the plugins folder. Then enable it in the plugin tab in DB. The folder sctructure should be Plugins\SkillSwap\ not Plugins\SkillSwap\SkillSwap.
its not in the DB plugin tab for me, using last DB Beta
look:
C:\Users\*USERNAME*\Desktop\DB\Plugins\SkillSwap
<SwapSkills skillSet="SkillSetName" />
using Zeta.Bot.Profile;
using Zeta.TreeSharp;
using Zeta.XmlEngine;
namespace SkillSwap
{
[XmlElement("SwapSkills")]
class xmlTag : ProfileBehavior
{
private bool isDone;
public override bool IsDone
{
get { return isDone; }
}
[XmlAttribute("skillSet")]
public string skillSet {get;set;}
protected override Composite CreateBehavior()
{
return new Action(ret =>
{
functions.loadSkills(skillSet);
isDone = true;
});
}
}
}
Hey bordjers, great Work!
I added an Profile XML Tag if interested:
Just need to add this file:PHP:<SwapSkills skillSet="SkillSetName" />
PHP:using Zeta.Bot.Profile; using Zeta.TreeSharp; using Zeta.XmlEngine; namespace SkillSwap { [XmlElement("SwapSkills")] class xmlTag : ProfileBehavior { private bool isDone; public override bool IsDone { get { return isDone; } } [XmlAttribute("skillSet")] public string skillSet {get;set;} protected override Composite CreateBehavior() { return new Action(ret => { functions.loadSkills(skillSet); isDone = true; }); } } }
Greetz
Xanden
Could you add the skill swap on level up (1-69)?
I could prepare a bounch of sets for every class if you are going to plan adding this feature
I could do this yes. I would make a new plugin for this however.
If you make the set lists I will code it!
pm me your skype and we can talk about it![]()