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[Plugin] Profile Switcher - keep your Nephalem Buffs!

I uploaded a version with longer wait values (10 seconds) - so the bot will wait 10 seconds before logging out - and another 10 seconds before switching profile

Please report back if this helps

yes it works and it doesn't crash the game anymore ! thank for your help.
 
This is crazy awesome cool story bro idea i love you guys with every ounce of my soul! you guys should at at the cemitary to go in to the tombs there is some elites in side those.
 
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This is crazy awesome cool story bro idea i love you guys with every ounce of my soul! you guys should at at the cemitary to go in to the tombs there is some elites in side those.

We just develop the plugin - the profile is the same as radonic's 2.0.2 elite hunting - just splittet up in 1 profile per zone. If you have a profile that goes in the crypts just copy it in the directory and add <nextProfile/> at the end of it
 
My monk doesn't want to enter Hall of Agony lvl 3. He begins moving towards entrance, but after reaching stairs which leads to portal bot turns back and run aways from portal and stucks on upper level just above portal

is there been a fix for this?? it doesnt happen every run. its pretty much not afkable as is.
 
is there been a fix for this?? it doesnt happen every run. its pretty much not afkable as is.

Either remove part 7 out of your profile or use older version of DB , .199 is the one that works with Hall of Agony. If you use .199 version , move part 7 to 3 by rename it .
 
Much longer Act 2 profile

This is an extension of Radonic's and a few of my own. It is 7 parts

1) Black Canyon Mine added one extra move point that has elites at
2) Road to Alcarnus - goes around WP for any potential goblins. Across bridge and does the circle around the cages for elites
3) Road to Alcarnus north to Stinging Winds
4) Khasis Outpost south to Stinging Winds
5) Dahlgur Oasis w/ Old Fisherman's Cellar and Swampy Cellar
6) Desolate Sands - fixed stuck points in Radonic's
7) Kulle - Used cha0sbg Kulle's - not skipping scene for some reason

Plugins
GilesMonsterPriority
GilesStash
GilesWorldObject
ProfileSwitcher

View attachment act2elite.zip

Let me know how well it works for you guys and stuck points. I like to know which waypoint it was going to when it got stuck.
 
When coming out of warriors rest it gets stuck on all the mobs and dies. i never had this happen with radonics.
 
This is an extension of Radonic's and a few of my own. It is 7 parts

1) Black Canyon Mine added one extra move point that has elites at
2) Road to Alcarnus - goes around WP for any potential goblins. Across bridge and does the circle around the cages for elites
3) Road to Alcarnus north to Stinging Winds
4) Khasis Outpost south to Stinging Winds
5) Dahlgur Oasis w/ Old Fisherman's Cellar and Swampy Cellar
6) Desolate Sands - fixed stuck points in Radonic's
7) Kulle - Used cha0sbg Kulle's - not skipping scene for some reason

Plugins
GilesMonsterPriority
GilesStash
GilesWorldObject
ProfileSwitcher

View attachment 50830

Let me know how well it works for you guys and stuck points. I like to know which waypoint it was going to when it got stuck.
Just finished a full run in 33 mins with barb, died to last pack in desolated sands. Seem to be working very good, thanks a lot!
Im gonna leave it over night, will see how it goes.
 
This is an extension of Radonic's and a few of my own. It is 7 parts

1) Black Canyon Mine added one extra move point that has elites at
2) Road to Alcarnus - goes around WP for any potential goblins. Across bridge and does the circle around the cages for elites
3) Road to Alcarnus north to Stinging Winds
4) Khasis Outpost south to Stinging Winds
5) Dahlgur Oasis w/ Old Fisherman's Cellar and Swampy Cellar
6) Desolate Sands - fixed stuck points in Radonic's
7) Kulle - Used cha0sbg Kulle's - not skipping scene for some reason

Plugins
GilesMonsterPriority
GilesStash
GilesWorldObject
ProfileSwitcher

View attachment 50830

Let me know how well it works for you guys and stuck points. I like to know which waypoint it was going to when it got stuck.
finished the run in 20mins, the run itself is flawless, but after the last map the bot teleport to town and stand still for around 30secs-1min and logged out itself, then after another 30 secs it started log in and out in a infinite loop :( while the log windows shows "inactivity timelimit reached blabla".
no idea why.

btw: DB 204 fresh install
plugins :GilesMonsterPriority 1.5.5.1
GilesStash 1.9.5.1
GilesWorldObject 1.6
ProfileSwitcher 0.9.3.1
 
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finished the run in 20mins, the run itself is flawless, but after the last map the bot teleport to town and stand still for around 30secs-1min and logged out itself, then after another 30 secs it started log in and out in a infinite loop :( while the log windows shows "inactivity timelimit reached blabla".
no idea why.

So did it kill ZK then do this?

Try updating the plugin to this

http://www.thebuddyforum.com/attach...p-your-nephalem-buffs-profileswitcher.cs.html

It adds a longer sleep timer after the run is done.
 
So did it kill ZK then do this?

Try updating the plugin to this

http://www.thebuddyforum.com/attach...p-your-nephalem-buffs-profileswitcher.cs.html
It adds a longer sleep timer after the run is done.
i thought in 0.9.3.1 there is already a longer build-in sleep timer?
and it doesn't kill ZK at all, the last map was oasis or desolate sands which i can't surely remember.
all i do is load the first profile at the charactor window and hit DB start, i suppose it has already picked up the right quest.
anyway a great job, i will continue the test tomorrow after i get up, it has already been tooo late in the night and i'm so sleepy, good night.
 
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i thought in 0.9.3.1 there is already a longer build-in sleep timer?
and it doesn't kill ZK at all, the last map was oasis or desolate sands which i can't surely remember.
all i do is load the first profile at the charactor window and hit DB start, i suppose it has already picked up the right quest.
anyway a great job, i will continue the test tomorrow after i get up, it has already been tooo late in the night and i'm so sleepy, good night.

It is at at 3seconds I have mine set to 10seconds. The last map should be ZK

I just main this it's own post

http://www.thebuddyforum.com/demonb...827-act-2-champion-hunting-death-support.html
 
Just ran 2 bots through act 1 flawlessly for 11 hours AFK. Latest version seems to be working great!
 
Either remove part 7 out of your profile or use older version of DB , .199 is the one that works with Hall of Agony. If you use .199 version , move part 7 to 3 by rename it .
ya renaming didnt fix it so i just deleted part 7 so it doesnt kill the butcher it just farms the other areas. id use db 199 but all the plugins dont work. i also deleted 2 i think it was because it was getting stuck after leaving warriors rest. I like this plug in and spliting up the parts of the act because if an issue does arrise you can just pull out that part till it gets fixed.
 
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When coming out of warriors rest it gets stuck on all the mobs and dies. i never had this happen with radonics.


never had this.. and I'm afking this plugin A LOT - with more than 1 bot. Please post a log file - I'll have a look into this
 
never had this.. and I'm afking this plugin A LOT - with more than 1 bot. Please post a log file - I'll have a look into this

Ok so i got you a dia. Log here this was coming out of the dungeon not warriors rest. but it did the same thing.


its still afkable it just will either die or run past everything till the last way point with out attacking till it gets to the last way point then killl what ever mobs there and then TP out.
 

Attachments

I have deleted the act I part 7 because of the Buther thingy. Can you please tell me after it finishes the act1elite6.xml why doesn't it start from Leoric's Mannor again? It just starts from the next area.. Festering Woods I believe.

Maybe I have to edit the code somewhere...

LE: Weird, seems to be working okay now.
 
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Ok so i got you a dia. Log here this was coming out of the dungeon not warriors rest. but it did the same thing.


its still afkable it just will either die or run past everything till the last way point with out attacking till it gets to the last way point then killl what ever mobs there and then TP out.


weird problem.. ..at this point our plugin does absolutly nothing - only the profile itself does the job. I'll try to recustruct this.
 
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