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[Plugin] MapRunner

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Another idea !

Way to run Sacrifice fragment (user may choose which to run)
 
Another idea !

Way to run Sacrifice fragment (user may choose which to run)
That should be implemented as a separate plugin. There is just too much stuff in MapRunner that is not required for sacrifice. All map filtering is not needed, area transitions are not needed, standard exploration is enough etc etc etc.
Anyone can take like 30% of this plugin and make SacrificeRunner from that.
 
That should be implemented as a separate plugin. There is just too much stuff in MapRunner that is not required for sacrifice. All map filtering is not needed, area transitions are not needed, standard exploration is enough etc etc etc.
Anyone can take like 30% of this plugin and make SacrificeRunner from that.

Lets hope someone motivated to do this, I have no clue how to do it myself =(
 
not sure what is going on with this plugin for me, but it is literally going full retard when it enters a map and tp's right in and out of it constantly until its closed

*[WaitForAreaChange]
[IdTask] We cannot id items out of town/hideout. Skipping this task until an area change or restart.
[WithdrawTask] We cannot withdraw items out of town/hideout. Skipping this task until an area change or restart.
[InteractWith] Now attempting to highlight 21559.*

log portion when this happens
 
not sure what is going on with this plugin for me, but it is literally going full retard when it enters a map and tp's right in and out of it constantly until its closed

*[WaitForAreaChange]
[IdTask] We cannot id items out of town/hideout. Skipping this task until an area change or restart.
[WithdrawTask] We cannot withdraw items out of town/hideout. Skipping this task until an area change or restart.
[InteractWith] Now attempting to highlight 21559.*

log portion when this happens
[IdTask]
[WithdrawTask]
[InteractWith]
Those all are standard BasicGrindBot tasks. I did not change them in any way.
 
[IdTask]
[WithdrawTask]
[InteractWith]
Those all are standard BasicGrindBot tasks. I did not change them in any way.

Well it breaks this plugin when return when INV percentage is less than 60 percent I've found
 
Well it breaks this plugin when return when INV percentage is less than 60 percent I've found

I'll need a full log.

It's most likely a logic conflict, the bot wants to go stash, but the plugin has logic that makes it do something else, since it doesn't have access to the conditions from which the bot needs to do something else, so you get a back and forth issue with the map room most likely being the intermediate area triggering it (since it's not a town).

For now, I'd suggest not using that feature, as trying to figure out what the issue is, and how the plugin needs to change will take some time.
 
I'll need a full log.

It's most likely a logic conflict, the bot wants to go stash, but the plugin has logic that makes it do something else, since it doesn't have access to the conditions from which the bot needs to do something else, so you get a back and forth issue with the map room most likely being the intermediate area triggering it (since it's not a town).

For now, I'd suggest not using that feature, as trying to figure out what the issue is, and how the plugin needs to change will take some time.

i'll run it later tonight with previous settings and get the log for you
 
I got some logs with that error from plugin users. Problem is solved in new bot build.
 
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With new build you mean BETA? Because I am using latest stable version and get this:

[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemTask] The current item to loot is [25630] Karui Axe at {530, 983}. We have been on this task for 00:00:23.5932048 and have been attempting to interact for 00:00:00.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemTask] The current item to loot is [25630] Karui Axe at {530, 983}. We have been on this task for 00:00:24.6617132 and have been attempting to interact for 00:00:00.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
[LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
 
With new build you mean BETA? Because I am using latest stable version and get this:
That's weird, LootItemsTask has this

Code:
            if (!LokiPoe.InGameState.InventoryPanel.MainInventory.CanFitItem(item.Item))
            {
                Log.DebugFormat("[LootItemsTask] We cannot fit an item on the ground in our inventory.");
                BotManager.Stop();
                return true;
            }

Which means, it will try to loot if item can fit. Hum...

Switch to beta and see if it helps.
 
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Ok most of the times it just works fine: bot goes to town and sell/stash and then returns. but sometimes there are items on the ground (Inv is full) and then the bot just stands in the map and waits. It think it should open a town portal or anything, but maybe this task fails. I will send you a full log when it happens again.
 
nomercy4you
Weird. That can be some rare case when 30% free space is not enough for 6 cell item. If you receiving that error frequently thats even more weird. You can try to increase free space percent needed to trigger town run: its in "MapRunner.cs"
Code:
internal const int FreeSpacePercent = 30;
Set it to 40 and see if it helps.
 
i dont understand how this plugin works. There are map teleport items? I'm new to this game and am lvl 28 and havent seen a single map item.
 
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