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[Plugin] MapRunner

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I can't find a way to set ignore boss rooms. In dungeon for example it kills the boss and keep derping like this:
Happens in quite a few maps. How do input boss room to ignore. I'm trying to put the map name on the place to ignore boss rooms, always says its not a valid name.
Are you adding "Map" in the end of name? It needs to look like "Dungeon Map".
 
Any plans to change it so that if you have the upgrade option set to Magic, you run out of augs and it downgrades your map selection to normal, it can go back to rolling maps to magic if you have augs in your inventory? It scans your inventory anyways between each run. The map selection should act as a "max" your character will run. Select normal, it'll only run normal maps. Select magic, it'll run magic maps until it can't find any or upgrade any and then run normal.. but return to magic maps if it finds some or you get augs to roll the map.
 
Any plans to change it so that if you have the upgrade option set to Magic, you run out of augs and it downgrades your map selection to normal, it can go back to rolling maps to magic if you have augs in your inventory? It scans your inventory anyways between each run. The map selection should act as a "max" your character will run. Select normal, it'll only run normal maps. Select magic, it'll run magic maps until it can't find any or upgrade any and then run normal.. but return to magic maps if it finds some or you get augs to roll the map.

for all rarities please!

+1! :)
 
Currently I am too busy with QuestBot. Expect new features in MapRunner only after it transforms into MapBot.
 
I got a strange error since today.

[FindItemInStash] Fail to find requested item in entire stash.
[HandleNormalMap] Out of required orbs for magic map rerolling. From now bot will run normal maps.

Bot is stuck forever after this log messages. I don't even want to reroll magic maps. All I want is to upgrade normale to magic maps and for that I have plenty of the required currency in the maps tab and also in other tabs and in the currency tab (also there are enough maps left in the maps tab). Also the plugin automatically changes the setting "Upgrade to Magic" to "Upgrade to Normal" when this happens.

I'll try to provide a full log.
 
I got a strange error since today.

[FindItemInStash] Fail to find requested item in entire stash.
[HandleNormalMap] Out of required orbs for magic map rerolling. From now bot will run normal maps.

Bot is stuck forever after this log messages. I don't even want to reroll magic maps. All I want is to upgrade normale to magic maps and for that I have plenty of the required currency in the maps tab and also in other tabs and in the currency tab (also there are enough maps left in the maps tab). Also the plugin automatically changes the setting "Upgrade to Magic" to "Upgrade to Normal" when this happens.

I'll try to provide a full log.

Get currency out of your currency tabs, should do the trick.
 
Get currency out of your currency tabs, should do the trick.

I'll try removing all transmutation orbs from the currency tab although only having some in normal tabs and the rest in the currency tab worked in the past. I don't know why suddenly this doesn't work anymore :/

Also the following still doesn't work for many areas (but it's much better with the last plugin update):

[MapExplorationTask] MoveTowards failed for {0, 0}.
[GridExplorer] Now clearing the current location since it is being ignored.
[MoveTowards] ExilePather.FindPath failed.
 
MapRunner doesn't support currency stash tabs atm.

All I want is to upgrade normale to magic maps and for that I have plenty of the required currency in the maps tab and also in other tabs and in the currency tab (also there are enough maps left in the maps tab).

That's why I have parts of the currency outside the currency tab which always worked.
 
You need to wait patiently for ExVault to provide the support (I wouldn't count on it soon, he's dedicated to QuestBot now), or doesn't stash the currency to currency stash tab (lol).
 
Same right here. It seems that the function broke
Code:
[FindItemInStash] Fail to find requested item in entire stash.
[HandleNormalMap] Out of required orbs for magic map rerolling. From now bot will run normal maps.
 
Mine was always on normal and said that with magic dry woods, i put it away in guild stash and it continued. I didnt take risks to play magic maps yet, normal level 70 he still die a lot but it works. another thing i think it has to do with AIF and still not pickin perenious coins, maybe i just need to enable old filter togheter with AIF?
 
Mine was always on normal and said that with magic dry woods, i put it away in guild stash and it continued. I didnt take risks to play magic maps yet, normal level 70 he still die a lot but it works. another thing i think it has to do with AIF and still not pickin perenious coins, maybe i just need to enable old filter togheter with AIF?

im running magic maps fine
old filter dont work with AIF, dont use it
U need to add Perandus coin to custom rules in AIF probably, did u do that?
 
Last edited:
im running magic maps fine
old filter dont work with AIF, dont use it
U need to add Perandus coin to custom rules in AIF probably, did u do that?


Is it with highend? can someone add and up perenious one? I am noob, never added anything.
 
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