[QUALITY] == "Rare" && [TWOHAND] == true -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Shield" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Quiver" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Mojo" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Shoulder" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "WizardHat" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Helm" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Belt" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Orb" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "MightyBelt" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Cloak" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "SpiritStone" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "VoodooMask" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Chest" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Legs" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" && [Type] == "Bracer" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Weapon" && [Type] == "CeremonialDagger" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Weapon" && [Type] == "Wand" -> [IGNORE]
[QUALITY] == "Rare" && [BASETYPE] == "Weapon" && [Type] == "HandCrossbow" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] >= 57 && [BASETYPE] == "Weapon" && [Type] == "Axe"
[QUALITY] == "Rare" && [LEVEL] >= 57 && [BASETYPE] == "Weapon" && [Type] == "Sword"
[QUALITY] == "Rare" && [LEVEL] >= 57 && [BASETYPE] == "Weapon" && [Type] == "Mace"
[QUALITY] == "Rare" && [LEVEL] >= 57 && [BASETYPE] == "Weapon" && [Type] == "Dagger"
[QUALITY] == "Rare" && [LEVEL] >= 60 && [BASETYPE] == "Weapon" && [Type] == "Spear"
[QUALITY] == "Rare" && [LEVEL] >= 60 && [BASETYPE] == "Weapon" && [Type] == "FistWeapon"
[QUALITY] == "Rare" && [LEVEL] >= 60 && [BASETYPE] == "Weapon" && [Type] == "MightyWeapon"
[QUALITY] == "Rare" && [LEVEL] >= 60 && [BASETYPE] == "Armor" && [Type] == "Gloves"
[QUALITY] == "Rare" && [LEVEL] >= 60 && [BASETYPE] == "Armor" && [Type] == "Boots"
[QUALITY] == "Rare" && [LEVEL] > 50 && [BASETYPE] == "Jewelry"
[QUALITY] == "Rare" -> Ignore