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[Plugin] Giles Stash & Loot Rule Replacer

Found some answers to a couple questions in the first post however, the bot does not seem to stash essences. I am using the ilvl 61 loot rules along with the object handler plugin.
 
Results: Plugin Gile stash on correct folder and world object handler also, Last DB Version, Manual launch and 30 secs or more to load all correctly, Stash plugin set on +61 blue items and emerald gems, deleted "CompiledAssemblies" folder, last rules loaded correctly and still loots non wanted gems and grey trash :(
PD: I use just another plugin: GoblinFarm plugin by Stove
I believe Stove has some custom item pickup code in his plugin. So does Kane's old AGB Sarkoth plugin. They will bug out. If you want to use them, you'll either have to ask them to disable their custom item pickup code to use mine instead, *OR* use loot-rules that filter things as normal (try the loot rules on post #337 of this thread).


Found some answers to a couple questions in the first post however, the bot does not seem to stash essences. I am using the ilvl 61 loot rules along with the object handler plugin.
It will only stash inferno craft mats, not hell or lower!
 
Default DemonBuddy does this a lot, DB's item pickup, item reading, and backpack-checking code is pretty unreliable. New version 1.7 of stash replacer has new custom code I made for picking items up, checking for backpack free slots, and deciding whether to do a town-run. It shouldn't ever get stuck in an infinite pickup loop again with my 1.7 stash replacer. IF you do find it get stuck "forever", be sure and give me the last page or so of your DemonBuddy log, and ideally a screenshot of your backpack slots (just the backpack no tooltips or character screen needed so you won't be identifiable) and tell me what sort of item it was trying to pick up... but it shouldn't happen! :D

I'm afraid it still happens to me. It has been standing there looting for like 4 minutes now.

Log isn't really saying anything about it?

[15:09:34.126 N] Creating new game, Params: <Act:A2 Difficulty:Inferno Quest:57337 QuestStep:-1 ResumeFromSave:False IsPrivate:True>
[15:09:51.857 N] [Belphegor] Potion set to use below 40%, my health is currently 21%, using Mythic Health Potion
[15:10:14.862 N] Goblin is engaged but we're loosing it. Ignoring other mobs and running closer to it. Will use movement increasing spells
[15:10:15.306 N] Goblin is engaged but we're loosing it. Ignoring other mobs and running closer to it. Will use movement increasing spells
[15:10:15.645 N] Goblin is engaged but we're loosing it. Ignoring other mobs and running closer to it. Will use movement increasing spells
[15:10:16.027 N] Goblin is engaged but we're loosing it. Ignoring other mobs and running closer to it. Will use movement increasing spells
[15:10:16.381 N] Goblin is engaged but we're loosing it. Ignoring other mobs and running closer to it. Will use movement increasing spells
[15:10:21.652 N] Picked up all loot, time to remake.

^^ Normally it would say something about trying to pickup xxx, blacklisting but?

View attachment 49521

And there is the picture ^^

However, it relogged and started again minutes later, so i guess it's sorta working .

[15:10:21.652 N] Picked up all loot, time to remake.
[15:15:29.434 N] Goblin found in 14/45 games, that's 31.1%.
 
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I'm afraid it still happens to me. It has been standing there looting for like 4 minutes now.
[15:10:21.652 N] Picked up all loot, time to remake.

Hey, looks like you are using Stove's plugin. He has custom item pickup code that is currently subject to DemonBuddy's infinite looting bug. I've been helping him out a little so I'm sure that he will soon have a version with similar loot code as mine so will also be bug-free. But while you use his plugin, your item pickups will be handled by his code, so nothing I can do about that :(
 
Found some answers to a couple questions in the first post however, the bot does not seem to stash essences. I am using the ilvl 61 loot rules along with the object handler plugin.

This was a user error (go figure :) )

Just didnt have the folder named correctly so the plugin was not functioning as intended. Awesome job!
 
Hey, looks like you are using Stove's plugin. He has custom item pickup code that is currently subject to DemonBuddy's infinite looting bug. I've been helping him out a little so I'm sure that he will soon have a version with similar loot code as mine so will also be bug-free. But while you use his plugin, your item pickups will be handled by his code, so nothing I can do about that :(

Aaah great, thank you for the quick response Giles! Guess i can live with that hehe. ;)
Just a shame that Stove don't wan't to share the plugin anymore. :(
 
Just used the new version havent tested fully and dont know if this was a fluke or not, inventory was half full, went to do a town run, didnt stash (issue number 2), ran right to blacksmith salvaged everything instantly (this is issue number one) and then ran right back to portal not stashing the mats (issue 3). Will watch again and then manually restart if it does this again......if this is INTENDED, me no likey....=]
 
Greenxeyezz are u using any relogger? DBRelogger or DBRun? i think your giles stash plugin its not working
 
Greenxeyezz are u using any relogger? DBRelogger or DBRun? i think your giles stash plugin its not working
just started using DBRun, it seemed to have worked last night, could be wrong, watching it again, if that is the case DBrun will go bye bye for now lol
 
First, thanks for this great script.

I do have a small request though. Instead of salvaging everything, I think it should sell it to vendor instead. You actually avg more gold selling it to the vendor instead of crafting it then selling it on AH. The crafting material prices has dropped a lot recently.

Thanks
 
First, thanks for this great script.
I do have a small request though. Instead of salvaging everything, I think it should sell it to vendor instead. You actually avg more gold selling it to the vendor instead of crafting it then selling it on AH. The crafting material prices has dropped a lot recently.
Thanks
You can do this manually for now by editing the loot-rules provided and tweaking the salvage and sell categories - but yes because of the fact craft mat prices have plummeted (anyone know why? Just a sign of so many people quitting the game or...???), I think I will support this more "officially" in a future update and just have an option between salvaging or vendoring the junk! Watch this space ;D
 
You can do this manually for now by editing the loot-rules provided and tweaking the salvage and sell categories - but yes because of the fact craft mat prices have plummeted (anyone know why? Just a sign of so many people quitting the game or...???), I think I will support this more "officially" in a future update and just have an option between salvaging or vendoring the junk! Watch this space ;D
no idea but in about 3-4 days it has been cut in half, i have seen it hover at or around 900 then back up to 1200-2000 but now its as low as 600 average....=(((
 
Giles just noticed after he kills an enemy he runs back to the last walk point, then goes pickup 1 item, runs back same point, goes pickup gold.. and so on until it picks up all it needs and then carries on.
 
Giles just noticed after he kills an enemy he runs back to the last walk point, then goes pickup 1 item, runs back same point, goes pickup gold.. and so on until it picks up all it needs and then carries on.
Yeah nature of the first release of new item pickup code and all the failsafes I added, next version speeds this up quite a bit and I will continue to optimize it further. First release is always just to get something working (eg whole new pickup code), then speed ups and improvements after! Should have a new version late tonight that already speeds this up a lot, yay! (and update tonight also correctly stashes valuable jewelry with only 1 stat on if it's near max-cap of magic find, gold find or LifeOnHit even if it's blue with no other stats, since they go for a lot). Plus some more logging and failsafes to help people that suffer from various DemonBuddy memory bugs.
 
Armor - Gloves 'Stranglers'. Score = 19062
Intelligence=114. Vitality=75. Crit Damage %=30. +All Resist=57

worth less than 10k on the AH.....I saw about 5 pairs of gloves with these and they have 7-10 hours left with BUYOUTS at 10k and they are unsold....these are gloves that even have + GF on them
 
Giles i havent tested this new version yet, but how you did the loot rules inside the plugin it only works for english one right? i will have to set up none and use my client language custom rules right?
 
ok this is by no means to rub it in, but this just dropped. so i now love you even more giles, sold it for 100 million xD after ah cut 85 ish so very happy. bought me 3 new upgrades ^^

http://imgur.com/Ga7vH
 
with the new version my bot picks up everything even grey and white items and doenst stash gems/craft stuff after the town run

edit/ ok he even does it now with the last version, not sure what i messed up now xD was working flawless yesterday
 
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You can do this manually for now by editing the loot-rules provided and tweaking the salvage and sell categories - but yes because of the fact craft mat prices have plummeted (anyone know why? Just a sign of so many people quitting the game or...???), I think I will support this more "officially" in a future update and just have an option between salvaging or vendoring the junk! Watch this space ;D

Thanks for the respond. I will just wait for future update as I'm a super noob when it comes to editing codes.
 
Giles, just had to make an a/c here to say thanks for some excellent plugins, really good stuff.
 
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