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[Plugin] Giles Combat Replacer

BTW I am playing with a monk. Tried disabling and using beliphor to see if it had the same issue, but didnt get to test as it crashed diablo and the bot right away when I tried to run with beliphor.
 
I cannot get this to work with cleave, it just does a BASIC attack even when cleave is set to LEFT mouse (normal attack)

it seems a full restart of everything tends to fix my problems =)
 
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This is really, really good Giles. My bot is doing so much better now. Thanks!
 
I am lagging a lot less with this latest update of DB / your plugin. Still get spikes in combat but its not to bad.

Only thing I noticed it for some reason my barb will sit there at full rage with 4 elites around him and he wont rend. He will rend on occasion but I have not seen him use it on a champion pack for some odd reason.

edit: Looks like he uses it pretty well. I must have just not seen him using it earlier :) Watched the bot for a while longer and he definitely uses it.
 
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Does anyone know of a way to fix earthquake? Mine tends to cast earthquake before the elites are even in range (like they are about 20+ yards away and wastes it lol.....
 
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testing seven sided strike and exploding palm and the bot is very bad he doesn't attack for 4-5 second every 10 second and moving around doing nothing
 
testing seven sided strike and exploding palm and the bot is very bad he doesn't attack for 4-5 second every 10 second and moving around doing nothing

Seven-sided, cyclone strike and exploding palm were all skills nobody gave me any feedback on when first developing the plugin, I have literally chucked all three in with the most basic use abilities/"intelligence"!

Could you tell me how they should be used? How often (maximum re-use/re-cast time)? At how many enemies/elites only/at certain health limits/at certain spirit amounts or percentages?

Remember, this plugin still hasn't even been out a single week yet, even if it feels like longer and I've done the entire thing from scratch (I haven't copied anything from say Belphegor or anywhere else to see how skills should be used or not) - so be sure to give constructive feedback - ie if something isn't working how you'd like, tell me in what way, how you'd change it, etc. - simply stating "Item <xxx> is rubbish/bad" sure let's me know there is a problem, but gives me no indiciation of what or how it should be changed (I'm not an expert on every skill in every class, if anything I'm actually really bad at Diablo 3 so I'm not very good at telling how skills should work and rely mostly on other people giving me advice).
 
GilesSmith can you please update your plugin to work with 1.0.4
 
GilesSmith can you please update your plugin to work with 1.0.4

It does... what doesn't work with 1.0.4? :S

Did you use DemonBuddy auto-update? If so that's always bad - do a fresh DB install in a new fresh folder, always, every update - make a habit of it. That fixes almost all problems people have with new DB versions. (almost...)
 
Rend doesn't seem to work most of the time. It just doesn't cast. Is there some kind of x enemies have to be near to cast it? With white mobs, if there are 3-4 near, it doesn't use. With elites, it sometimes uses with 3 right next to the bot, sometimes it doesn't.
 
It does... what doesn't work with 1.0.4? :S

Did you use DemonBuddy auto-update? If so that's always bad - do a fresh DB install in a new fresh folder, always, every update - make a habit of it. That fixes almost all problems people have with new DB versions. (almost...)

yep i use updater, i will try a fresh install, btw blizz nerf insignation rune so maybe its worth to swith on on onslought now ?
 
Hi Giles,

For wizards, it seems to spam diamond skin non stop and i noticed it would try to cast it again 2-3 seconds before the CD goes up.
It is trying to attack the hydra if i summon one.

Any updates regarding this would be appreciated.
 
Seven-sided, cyclone strike and exploding palm were all skills nobody gave me any feedback on when first developing the plugin, I have literally chucked all three in with the most basic use abilities/"intelligence"!

Could you tell me how they should be used? How often (maximum re-use/re-cast time)? At how many enemies/elites only/at certain health limits/at certain spirit amounts or percentages?

Remember, this plugin still hasn't even been out a single week yet, even if it feels like longer and I've done the entire thing from scratch (I haven't copied anything from say Belphegor or anywhere else to see how skills should be used or not) - so be sure to give constructive feedback - ie if something isn't working how you'd like, tell me in what way, how you'd change it, etc. - simply stating "Item <xxx> is rubbish/bad" sure let's me know there is a problem, but gives me no indiciation of what or how it should be changed (I'm not an expert on every skill in every class, if anything I'm actually really bad at Diablo 3 so I'm not very good at telling how skills should work and rely mostly on other people giving me advice).

can you read the page before? i write again

- mantra spam ONLY over 95% spirit (he is spamming it with 40/50% spirit.. very bad) but 2 min buff have to be always up
- Sweeping ALWAYS casted in combat with high spirit 80% better vs 4-5 gray mobs
- Sweeping wind is not casted if you dont have blind in your skill setup why?
- Sweeping wind without blind in your skills always casted on ELITE before all other skills


- Blind+sweeping combo work really good now on elites gj


Seven sided and exploding palm was really bad but good now

Seven sided - Only on elites cd is 30 second
Cyclone Strike - Always casted over 50% spirit - 10 second delay
Exploding Palm is a right clic attack and apply a dot on a single target.. should be always used over 50% spirit.. and maybe not on a target that already have a debuff - 10 sec delay
 
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If you could add the feature to use seven sided strike as a defensive skill that would be great
What I mean by this is when you cast seven sided strike it makes you temporarily immune to all damage and CC. If you time it right you can use this to avoid a wave of frozen orbs. I'm not sure on the exact Gestation period of the ice orbs but I'm thinking 1.5 seconds after the ice orbs spawn would be a good time to use seven sided strike to avoid being frozen.

I am also thinking seven sides strike should only be used on elites, with 1.0.4 my seven sided strike does about 700k single target dps. Enough to drop most packs in a1 to half right off the bat.
 
Seven-sided, cyclone strike and exploding palm were all skills nobody gave me any feedback on when first developing the plugin, I have literally chucked all three in with the most basic use abilities/"intelligence"!

Could you tell me how they should be used? How often (maximum re-use/re-cast time)? At how many enemies/elites only/at certain health limits/at certain spirit amounts or percentages?

Remember, this plugin still hasn't even been out a single week yet, even if it feels like longer and I've done the entire thing from scratch (I haven't copied anything from say Belphegor or anywhere else to see how skills should be used or not) - so be sure to give constructive feedback - ie if something isn't working how you'd like, tell me in what way, how you'd change it, etc. - simply stating "Item <xxx> is rubbish/bad" sure let's me know there is a problem, but gives me no indiciation of what or how it should be changed (I'm not an expert on every skill in every class, if anything I'm actually really bad at Diablo 3 so I'm not very good at telling how skills should work and rely mostly on other people giving me advice).

*SSS is a massive aoe ability that should be reserved for use on elites, and then used every time it comes off of cool down. Base cool down is 30 seconds, but can be runed for 23 seconds. Also has a nice benefit of one minute of immunity. 50 spirit.
*Exploding palm is a bleed ability with a duration of 9 seconds, that has a bonus of causing mobs that die with it active to explode for a substantial amount of damage to all other mobs in a certain range. Implementing a bot to use this would take some serious coding. It would want to accurately estimate the amount of dps that your character is putting out, and then apply it so that your mob dies within 6-8 seconds of application for the full effect of its DOT and aoe. 40 spirit
*Cyclone strike pulls all mobs within 24 yards to you and then deals an aoe to all of those mobs. Can be great for catching goblins since it has no cool down, and can be runed to only cost 30 spirit instead of the base 50. A cyclone followed by a lashing tail kick or SSS can be devastating.
*Lashing Tail Kick is my personal favorite monk ability. It is a nice offensive blast that gives a great defensive advantage. All mobs hit by it are knocked back and take a substantial amount of damage. I use this when hand playing if I am ever massively mobbed, like on the ramparts in A3, or if I need to get somewhere and there is a mob in my way. It still come sin quite handy while botting since I've modified Belphegor to only use it above 65 spirit, and if more than 6 mobs are in range of it, otherwise it would constantly drain spirit. Doing this insures helps insure that I have 35 spirit reserved for BOH and Serenity.

Feel free to PM if you need more details. We can arrange a Skype call and I can do a screen share to show you some usages.
 
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can you read the page before? i write again
- mantra spam ONLY over 95% spirit (he is spamming it with 40/50% spirit.. very bad) but 2 min buff have to be always up
- Sweeping ALWAYS casted with high spirit 80%
- Sweeping wind is not casted if you dont have blind in your skill setup why?
- Sweeping wind / Blind + sweeping always casted on elites before everything!


- Blind+sweeping combo work really good now on elites gj


Seven sided and exploding palm was really bad but good now

Seven sided - Only on elites cd is 30 second
Cyclone Strike - Always casted over 50% spirit - 10 second delay
Exploding Palm is a right clic attack and apply a dot on a single target.. should be always used over 50% spirit.. and maybe not on a target that already have a debuff - 10 sec delay

Thanks for the re-paste and sorry - I had genuinely missed that post. I am doing a lot of things at once, get a lot of PM's (in chat-room and on forums), and get a lot of posts on my threads, and it's not always easy to keep track of everything - so it's easy for me to miss posts!

I'll be putting an update out this evening that should improve all monk skills and add a few other improvements to the combat replacer plugin in general, should work nicer for all (have added in the ability for me to base things off of percentage for spirit/fury/mana etc., rather than just a hard-value).
 
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Can you look over the rend attack on Barbs before uploading new version Giles? It seems, hmm lackluster.
 
Can you look over the rend attack on Barbs before uploading new version Giles? It seems, hmm lackluster.
Already done ;) Watch out for tonight's update. Just testing things now.

i know :p i will make a donation one of this days :p

I don't accept donations... but I do accept hugs, gratitude, and people just staying chilled & friendly all the time! :D (I don't like people being rude, impolite or arguing, which is why I didn't want people arguing about which monk builds were better than others a few pages ago! :P)
 
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