tomhanks110
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- Nov 15, 2012
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Cannot dl it for some reason
Other dls from other posts work fine. Weird 


Last I had checked into it, DB was unable to read this attribute.. So there was no way to add it into the scheme of things.. Maybe I was mistaken or maybe DB can now do this - will check into it once more.Cant you make like a option so it only equip armor with "experience"? like monster kills exp and stuff? Because I want it so I level up faster![]()
first this plugin is awesome a very useful, and i often let it gear my characters even after level 60.
I know its not really intended for after 60, but i have a few requests for after 60 stuff.
This would literally be perfect if it had checkboxes for the following things.
1: never drop crit chance
2: never drop attack speed.
3: dual weild only, 2h only.
[00:49:16.203 N] ========== Grid segmentation resetting!!! ============
[00:49:16.203 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_ACDGuid()
at Zeta.Internals.Actors.DiaObject.Interact()
at Zeta.CommonBot.Profile.Common.UseObjectTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
1.8.0.4 sometimes stop to work with following message (ie i think it just crash and DB cannot find it):
[20:32:25.921 D] Exception while pulsing plugin GearCheck: System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.ACD.()
at Zeta.Internals.Actors.ACDItem.get_IsUnidentified()
at Zeta.Internals.Actors.ACDItem.get_Name()
at AutoEquipper.GearCheck.fakeEquip(Dictionary`2 equips, RatoshInventorySlot inventorySlot, ACDItem equip)
at AutoEquipper.GearCheck.equip(RatoshInventorySlot inventorySlot, ACDItem equip)
at AutoEquipper.GearCheck.reloadEquipped()
at AutoEquipper.GearCheck.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
To make it work again need to restart completely DB. Lastest dev copy of autoequiper also not possible to download because of this message on
"This binary file cannot be displayed. File is too big for download" on https://www.assembla.com
Did some extra investigations .
autoequper not correctly interpretate item Bow_norm_base_flippy_01","Weapon","WeaponRange","Bow","TwoHandBow" and try to equip to follower (Kormac) and after it plugin crash
Quick hack untill topicstarter fix it :
open RatoshGearCheck.cs and comment like
//foreach (ACDItem item in ZetaDia.Me.Inventory.Pet)
//{
// if (item.BaseAddress == IntPtr.Zero)
// {
// continue;
// }
// RatoshInventorySlot slot = FromInventorySlot(item);
// equip(slot, item);
// tempEquips.Remove(slot);
//}
just a quick question:
could u explain the results of certain DPS/EPH values? i couldnt find a lot about these basics via the search
eg.:
- what would be the difference of 40 DPS / 1 EPH (compared to 30/1)?
- is 30/1 = 60/2 ?
As Submarine indicated in his post 1.8.0.4 works when you first start Demonbuddy but soon after appears to crash and ceases functioning. I made the change suggested in his post and the plugin worked for around 45 minutes, then hit another error and started giving everything it picked up a 0 value (confirmed that some of the items were usable on my toon).
Edit: Merely hitting stop then start seems to reset it and the plugin begins working again...for a bit anyways.
Code:[00:49:16.203 N] ========== Grid segmentation resetting!!! ============ [00:49:16.203 D] System.AccessViolationException: Could not read bytes from 00000000 [299]! at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative) at Zeta.Internals.Actors.DiaObject.() at Zeta.Internals.Actors.DiaObject.get_ACDGuid() at Zeta.Internals.Actors.DiaObject.Interact() at Zeta.CommonBot.Profile.Common.UseObjectTag.(Object ) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.CommonBot.BotMain.()
Can Someone help me with this Problem ? I'm New in d3 botting, i installed THe Plugin ( and its loaded ) and started a Level 1 barb, he picks up Every Item but doesnt equip them , so with Level 7 THe barb has only THe Starting Equipmentwhat is wrong ?
(Sorry for my really Bad english)
Just enable GearCheck pluginhi i am leveling a barbarian (1-60) using Full Questing - All Acts - Complete - Tested to rrrix with plugins setting and one of them is equipped autoequiper but not all, my barbarian is level 9 and not equipped nothing, idk if it's because I have not set up properly or that