What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Plugin] GearSwap

I will have to test some with the Nemesis bracers. I know I can detect the Shrine but if I recall the shrine doesn't change states when it is used so there isn't a way to detect that we no longer need them. Maybe if a Shrine is within x distance equip bracers. Otherwise un-equip. I will play with it as my next update.

Trinity does not try to click a shrine multiple times so there must be some logical way to do it. It also does not need to be on the entire time, it just needs to be equipped right before clicking and unequipped right after it clicks. That might be something you could work with rrrix to get working.
 
Trinity does not try to click a shrine multiple times so there must be some logical way to do it. It also does not need to be on the entire time, it just needs to be equipped right before clicking and unequipped right after it clicks. That might be something you could work with rrrix to get working.

This is true, good suggestion. I will see if Rrrix has any ideas.
 
You should add Ice Climbers to that list against Cold elites
 
A feature request:

Could you add support for HALCYON'S ASCENT? it is awesome against elite.
 
Don't really know how it all works but magic find gear on low hp elites or chests?
 
You should add Ice Climbers to that list against Cold elites
+1
Would be very nice if you can add Ice Climbers.

Thanks for the great work! This saved my bot a lot of times with Arcane elites
 
+1
Would be very nice if you can add Ice Climbers.

Thanks for the great work! This saved my bot a lot of times with Arcane elites


I will add that to the list. Didn't know these existed, wish I had them! I am currently working on Nemesis Bracers for Shrines so TRAG'OUL COILS should be easy to add for wells.

There are so many items being requested I am going to have to change how I do it a bit and recode to make it a bit easier to manage new items. My new thought is to have different game statuses and be able to add equip items based on those statuses and allow the user to configure some items as well.

Example statuses may be : Elite Present, Cold Affix, Poison Affix, Low Health, Shrine Near, Well Near, etc.. Keep a look out for future releases!
 
Damn im looking forward to Nemesis Bracers - Shrines will spawn an enemy champion :D any eta?
 
I will add that to the list. Didn't know these existed, wish I had them! I am currently working on Nemesis Bracers for Shrines so TRAG'OUL COILS should be easy to add for wells.

There are so many items being requested I am going to have to change how I do it a bit and recode to make it a bit easier to manage new items. My new thought is to have different game statuses and be able to add equip items based on those statuses and allow the user to configure some items as well.

Example statuses may be : Elite Present, Cold Affix, Poison Affix, Low Health, Shrine Near, Well Near, etc.. Keep a look out for future releases!
sounds good, and i had hoped that if you were able to get shrines working the trag'oul coils would be similar and thus not difficult
 
Looking forward for the Nemesis / Tra'gout feature!
 
I will post here some changes for russian version.

Для русской версии нужно в файле functions.cs заменить функцию на:

public static void setAffixGear()
{
affixFlags[0] = new affixes("Fire", false, "Звезда Азкаранта", InventorySlot.Neck);
affixFlags[1] = new affixes("Cold", false, "Талисман Араноха", InventorySlot.Neck);
affixFlags[2] = new affixes("Poison", false, "Калейдоскоп Мары", InventorySlot.Neck);
affixFlags[3] = new affixes("Lightning", false, "Амулет Ксефирии", InventorySlot.Neck);
affixFlags[4] = new affixes("Arcane", false, "Камея графини Юлии", InventorySlot.Neck);

eliteFlags = new affixes("Elite", false, "Иорданов камень", InventorySlot.LeftFinger);
}

Is there a way to use items by ID instead name?
 
Last edited:
I have SoJ already equipped. It's my main ring but plugin continue to swap mine two equipped rings back and forth.
 
I have SoJ already equipped. It's my main ring but plugin continue to swap mine two equipped rings back and forth.

Is your SoJ on your left or right finger mainly? If it is on the left finger it shouldn't do that.
 
I have just finished V5 which includes the following changes:

Version 5
  • Almost a complete rewrite of the plugin to make it easier to handle additional statuses and gear.
  • Added support for several new statuses: Low Health, Shrines, and Wells
  • Added support for several additional items: Unity, Sun Keeper, Ice Climbers, Trag'Oul Coils, Nemesis Bracers, Halycon's Ascent

Please let me know if you find any bugs or errors. I do not have all gear to test everything so bare with me if you discover things!

Thanks
 
I want to ask again: is that possible to use items ID instead names to support another languages?
 
For russian Diablo 3.

Для русской версии в файле functions.cs заменить:

gearList.Add(new gear("Cold", "Талисман Араноха", InventorySlot.Neck));
gearList.Add(new gear("Arcane", "Камея графини Юлии", InventorySlot.Neck));
gearList.Add(new gear("Fire", "Звезда Азкаранта", InventorySlot.Neck));
gearList.Add(new gear("Poison", "Калейдоскоп Мары", InventorySlot.Neck));
gearList.Add(new gear("Lightning", "Амулет Ксефирии", InventorySlot.Neck));
gearList.Add(new gear("Elite", "Иорданов камень", InventorySlot.LeftFinger));
gearList.Add(new gear("Cold", "Сапоги для хождения по льду", InventorySlot.Feet));
gearList.Add(new gear("Shrine", "Наручи возмездия", InventorySlot.Bracers));
gearList.Add(new gear("Elite", "Единство", InventorySlot.RightFinger));
gearList.Add(new gear("Elite", "Хранитель солнца", InventorySlot.LeftHand));
gearList.Add(new gear("Well", "Витки Траг'Ула", InventorySlot.Bracers));
gearList.Add(new gear("Elite", "Восшествие Гальциона", InventorySlot.Neck));
gearList.Add(new gear("Low Health", "Огромная печатка Рогара", InventorySlot.LeftFinger));
 
Back
Top