i repeat again - Gniller's loot rulers can use ID's instead of names - and they works fine
so the ID NOT DYNAMIC
I am working on creating this but I need help determining the ActorSNO ids of the items I do not have.
If someone could use the attached plugin to determine the ActorSNO of the items in question? This plugin will print to the log file the Actor SNO of every item you have in your inventory and equipped. It will print to the log everytime it is enabled. I am missing about half the items.
gearList.Add(new gear("Cold", "Talisman of Aranoch", InventorySlot.Neck));
gearList.Add(new gear("Arcane", "Countess Julia's Cameo", InventorySlot.Neck)); 298050
gearList.Add(new gear("Fire", "The Star of Azkaranth", InventorySlot.Neck));
gearList.Add(new gear("Poison", "Mara's Kaleidoscope", InventorySlot.Neck));
gearList.Add(new gear("Lightning", "Xephirian Amulet", InventorySlot.Neck));
gearList.Add(new gear("Elite", "Stone of Jordan", InventorySlot.LeftFinger)); 212582
gearList.Add(new gear("Cold", "Ice Climbers", InventorySlot.Feet));
gearList.Add(new gear("Shrine", "Nemesis Bracers", InventorySlot.Bracers)); 298121
gearList.Add(new gear("Elite", "Unity", InventorySlot.RightFinger)); 212581
gearList.Add(new gear("Elite", "Sun Keeper", InventorySlot.LeftHand)); 188173
gearList.Add(new gear("Well", "Trag'Oul Coils", InventorySlot.Bracers)); 298119
gearList.Add(new gear("Elite", "Halycon's Ascent", InventorySlot.Neck));
gearList.Add(new gear("Low Health", "Rogar's Huge Stone", InventorySlot.LeftFinger)); 298090
Thanks!