Basically, this is what a setup should look like (here I use Arcane, CombatDisabled, Elite, Health globes)
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Alright, 2 things to point out :
- The build is working fine (have been tested for hours and hours).
- GSR Don't alter trinity... sadly... the problem is on your side.
People use to spit on other people's work, I'm kind of used to it so I let that go ! my DH ran 3 days without issues...
It's not R2G (ready to go) actually you have to use your brain to make it work, not coding tho.
For both of you, I have a solution that may work, or not, depending on your ability to do the things simply :
- Delete your compiled assemblies for both Trinity and GSR
- Delete your gear configuration (xml file) so you can start over.
/EDIT/
I just saw you screenshot Arotished.. you have to check BOTH arcane/lightning if you have BOTH amulets... damn... people lack of logic these days.
And btw, you're running 1.0.3.6, please consider updating.
I did not intend to come off as 'spitting' on your work, I appreciate your enhancements to the original greatly and apologize if I came off as such. I was merely explaining what was going on when I upgraded from v35 and was not blaming you but was acknowledging I would require a fresh install of demon buddy to utilize the newer version of this plugin. Does this require the release version of demonbuddy or the latest beta or will it work with both? There are two specific lines from the combatbase.cs that were different and I am not sure if or what plugin altered the behavior of trinity, just a matter of fact that I will have to figure out. I was also wondering if the shrine type check boxes was only for the GoW and would be ignored by nemesis bracer condition (nemesis will always equip near shrine)?
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btw with newest beta(combatbase.cs) bot dont use steed charge OOC
hi,
wanted to test the health globe feature with reaper wrath but i don't see health globe in the priority list?
View attachment 139212View attachment 139215
And Im having problem with using Vault with Danetta's. When I try to use Vault with DH, it will switch to both Dentta's but after this, the character just stands still and don't do anything and get killed.
[24/08/2014 10:11:25.857] Equipping Illusory Boots - Condition: CombatDisabled
[24/08/2014 10:12:03.627] Equipping Mara's Kaleidoscope - Condition: Poison
[24/08/2014 10:12:08.669] Equipping Squirt's Necklace - Condition : Poison - Reason : Condition no longer valid (Flag : True)
[24/08/2014 10:12:17.403] Equipping Marauder's Treads - Condition: Default - Reason : Marked as Default Gear
[24/08/2014 10:12:17.949] Attempt to equip Danetta's Set - Condition: DemonHunter_Vault
and there it stoppes.
Okey, placing them like this seems to have solved the problem (and yes, I will stop posting in this thread for a while now)
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hey is anyone using GSR with Keybot(plugin version)??
when i enable GSR, keybot becomes stupid ( it doesn`t fight, or using skills)
This has nothing to do with GSR, GSR only interacts with inventory![]()
The only thing modified with GSR, is CombatBase.cs that checks if we have to handle the skill & stuff related to it, I'll attempt to debug skill usage anyway, but it seems a bit strange.
The shrine selection will also be effective for nemesis, does it have to be changed? If so I'll try to make it happen for GoW only.
guys im having a trouble making this work.. ok im a really noob using DB yet but since now i havent had any problem config other plugins and i basicly have done what u guys sayed .. i had selected my default gear and add the nemesis bracers with the shrine option! i already have the protection slots working too but it simply catch up the shrine and doesnt swap to the bracers.. it doesnt even show anything on my log when its getting near a shrine so i had surely done something wrong and i dunno what.. this is the settings i have on the moment View attachment 139287
im just trying to change the bracers to catch the shrines for the moment so if anyone could give me a light it would be helpfull ! tkz