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[Plugin] FarmMonkey: Continuous Multi Farm Harvest & Planting Plugin

And as for the player Russian server, is not clear to me the next line.
(29) string _seedling = "Chili Pepper Seedling";
 
is there any possible way to make plugin to use 2 scarecrows which are lets say, 100m from each other?
 
How to link few farms in GPS? Do I have to add seperate ID's of scarecrows in code (how to divide them? by "," mark or they have to be added in seperate lines?) Also How to setupd GPS? (Only 1 point can be named farm, do I name other farms like farm1, farm2, farm3 etc?)
 
And as for the player Russian server, is not clear to me the next line.
(29) string _seedling = "Chili Pepper Seedling";

To answer this the plant has several stages
Seedling, Small, & Plant

The timer method I have in the latest version of git takes the nearest Seedling after planting and takes the growth time from it. This unfortnatuly does not take into account the other cycles. In a perfect world it would take that time and wait at most several minutes afterwards. Then restart the cycle. It's a very flawed system that's why I left the old timer in place until I get it working for all plant phases. It works well on short growth plants like barley. But if there is any issue in it's operation it breaks down.



######################
? ????? ??????, ??? ??? ???????? ????, ??? ?? ???????? ?? ???? ???? 7?? ???????, ??????? ????????? ?? ??????? ???? ? ?????. ??? ?? ?? ??? ?? ????? ?????? ? ???????????? ??? ????????


Google translate leaves a lot to be desired. but i hope i understood this. So here is my response.

It works best with farm right next to each other, i'm working on my own plantation for growing all the plants I want. As for if their not right next to each other it becomes problematic. Depending on distance, if scarecrow cannot see the ID it means farm monkey cannot go to the farm. At least not until a more in depth gps system is developed.


##################################

I will return in a couple hours to sit down and work on this.

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is there any possible way to make plugin to use 2 scarecrows which are lets say, 100m from each other?

I cannot guantee it will work with that distance. My hope is to in the future add functionality that makes it so each farm is a gps point.
 
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# I've gone through the door code a dozen times and found no issues with it
# The Buy code is solid and i'm not having any issues with it seriously over 200g later and no issues with limits or buy amounts.
 
uint[] _farms = { ScareCrow Farm }; // Gather Farm ID's wtih scarecrow { 12345, 54321 }

Can anyone help me with that?

Edit: How do I get my Farm Id?

Edit2: Got it using ScareCrow.dll
 
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A bit of bad news
As of the 7th I will be unable to test and use AB for 7 days. Mainly due to lack of active key. I will be picking up a new key on the 14th I will be working a bit on stuff but being unable to test my time will be focused on non AB / arch age things.

EDIT:

I was able to work the situation and now have a lifetime key yay.
 
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Hi, for some reason the plugin stopped to plant a big scarecrow.
Process - start the plugin after a few seconds it turns off. The ordinary log, no errors.
 
if the scarecrow id's change you need to update it.

As long as your character can access the farm it can farm on it.
 
Hi, for some reason the plugin stopped to plant a big scarecrow.
Process - start the plugin after a few seconds it turns off. The ordinary log, no errors.


This generally happens for the following reasons.
#1 Farm ID changed.
#2 There are no seeds left
 
My bad, that is not properly configured. Everything is in order.

You gave me a scare there. I went over my code a dozen times looking for anything that might cause this. I will eventually add in logging for every action and error but there are bigger things to work on when i have time. YAY for contract work.
 
Can you add:

-Move every X plants like the plugin in the store which costs 1 euro?

Its not more than 2 lines, could be great :D

Thanks
 
Since there isnt a guide how to get started on this (for new people), im gonna ask here :

I got 2 gazebos on my main account. And i wanted to let my bot account plant Cedar trees (for thunderstrucks) and cut them down. Rinse repeat.

So, is this right ?

uint[] _farms = { 12345, 54321 }; // Gather Farm ID's wtih scarecrow { 12345, 54321 } <--- i have no idea how to do this. I logged on the bot slave worker, stood on the Gazebo and started "Scarecrow" plugin. I couldnt see the farm ID, nothing was there. How do i get past this point ?
int _minlabor = 20; // Minimum Labor for harvesting.
string _seed = "Cedar Sampling";
string _plant = "Cedar Tree";// Make sure plant ends up Mature or not.


Can anyone help me ?
 
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