Thanks a bunch Tinnvec! This plugin removes the tedious activity of manually changing skills when lvling new bots! I've been using this from the start (v0.1) and finally with v0.4 it's very stable. Great work![]()
Really nice update tin, I wanna make some really thought-through monk and barb and dh builds but I'm wondering if it'll work on russian?
or do I need two seperate xml?
Possibility of implementing numbercode instead of name?
Glad you like the update, but sadly this only works for english right now because I have to have a dictionary for the strings entered in xml to convert them to SNOPowers used by DB. If were able to provide me with translations for the skills (rus -> eng) then I could add the translations to the dictionary and everything would work.
This goes for any language, if you can provide me with translations, I can make it work for that language
I actually wrote a short plugin that would just echo the rune id number of the first hotbar slot. Sadly it doesn't sound like that would help much in this situation.Really curious how you figured out each SNO_Power and Rune cause I am trying to figure out how to Cancel Witch Doctor's Ability Hex with the Rune Angry Chicken. It is the last thing I need to figure out
[08:53:17.618 N] [AutoSkilled] Initialized
[08:53:17.908 D] Exception while enabling plugin AutoSkilled: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei AutoSkilled.AutoSkilled.ParseBuildFile()
bei AutoSkilled.AutoSkilled.OnEnabled()
bei Zeta.Common.Plugins.PluginContainer.set_Enabled(Boolean value)
[08:53:12.161 N] Demonbuddy v1.0.1370.304 started
[08:53:13.429 N] Logging in...
[08:53:13.565 N] Attached to Diablo III with pid: *****
[08:53:13.568 N] Flashing window
[08:53:13.630 D] Executable Path: C:\***\Demonbuddy.exe
[08:53:13.630 D] OS Architecture: AMD64
[08:53:13.631 D] OS: Windows 7 Service Pack 1 64-bit
[08:53:13.631 D] OS Language: German (Germany)
[08:53:13.636 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[08:53:14.578 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[08:53:17.616 N] [ArcanumClicker] Initialized!
[08:53:17.617 N] [AutoEquipper 1.8.0.4] Initialized.
[08:53:17.618 N] [AutoSkilled] Initialized
[08:53:17.908 D] Exception while enabling plugin AutoSkilled: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei AutoSkilled.AutoSkilled.ParseBuildFile()
bei AutoSkilled.AutoSkilled.OnEnabled()
bei Zeta.Common.Plugins.PluginContainer.set_Enabled(Boolean value)
[08:53:18.030 V] [Trinity]Using Trinity Unstucker
[08:53:18.771 V] [Trinity]Reset bot TPS to default
[08:53:18.772 N] [Trinity]ENABLED: Trinity v1.7.2.9 now in action!
[08:53:18.773 N] [QuestTools] Plugin v1.3.3 Enabled
[08:53:18.774 D] There are 9 plugins
[08:53:19.639 N] Current bot set to Order Bot
[08:53:19.639 N] Loaded profile Act 2 by rrrix
[08:53:22.674 N] [AutoSkilled] Disabled <- I have switched off/on the plugin.
[08:53:23.706 D] Exception while enabling plugin AutoSkilled: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei AutoSkilled.AutoSkilled.ParseBuildFile()
bei AutoSkilled.AutoSkilled.OnEnabled()
bei Zeta.Common.Plugins.PluginContainer.set_Enabled(Boolean value)
Hi,
Feedback by me:
DH worked till lvl 30, afterwards no reaction any more. Found some typos within the xml and fixed it but didn't work out.
WD not working at all.
Barb not working at all.
Wizard working fine.
Code:[08:53:17.618 N] [AutoSkilled] Initialized [08:53:17.908 D] Exception while enabling plugin AutoSkilled: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei AutoSkilled.AutoSkilled.ParseBuildFile() bei AutoSkilled.AutoSkilled.OnEnabled() bei Zeta.Common.Plugins.PluginContainer.set_Enabled(Boolean value)
Translation: "Object reference not set to an instance of an object"
I think thats why AutoSkilled not works sometimes.
Could you check it please?
thanks
Game client = English
the whole logfile:
Code:[08:53:12.161 N] Demonbuddy v1.0.1370.304 started [08:53:13.429 N] Logging in... [08:53:13.565 N] Attached to Diablo III with pid: ***** [08:53:13.568 N] Flashing window [08:53:13.630 D] Executable Path: C:\***\Demonbuddy.exe [08:53:13.630 D] OS Architecture: AMD64 [08:53:13.631 D] OS: Windows 7 Service Pack 1 64-bit [08:53:13.631 D] OS Language: German (Germany) [08:53:13.636 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing [08:53:14.578 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing [08:53:17.616 N] [ArcanumClicker] Initialized! [08:53:17.617 N] [AutoEquipper 1.8.0.4] Initialized. [08:53:17.618 N] [AutoSkilled] Initialized [08:53:17.908 D] Exception while enabling plugin AutoSkilled: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei AutoSkilled.AutoSkilled.ParseBuildFile() bei AutoSkilled.AutoSkilled.OnEnabled() bei Zeta.Common.Plugins.PluginContainer.set_Enabled(Boolean value) [08:53:18.030 V] [Trinity]Using Trinity Unstucker [08:53:18.771 V] [Trinity]Reset bot TPS to default [08:53:18.772 N] [Trinity]ENABLED: Trinity v1.7.2.9 now in action! [08:53:18.773 N] [QuestTools] Plugin v1.3.3 Enabled [08:53:18.774 D] There are 9 plugins [08:53:19.639 N] Current bot set to Order Bot [08:53:19.639 N] Loaded profile Act 2 by rrrix [08:53:22.674 N] [AutoSkilled] Disabled <- I have switched off/on the plugin. [08:53:23.706 D] Exception while enabling plugin AutoSkilled: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei AutoSkilled.AutoSkilled.ParseBuildFile() bei AutoSkilled.AutoSkilled.OnEnabled() bei Zeta.Common.Plugins.PluginContainer.set_Enabled(Boolean value)
Any recent updates for this plugin.
I seem to be having issues with the v0.5 zip file available to download. Plugins\AutoSkilled\Builds folder is my location + and i get this message with the latest DB "[AutoSkilled] Enabled. The Zombie Bear Build for WitchDoctor has been loaded" but nothin happens "auto"maticlly in game. help please.