L
ludisee
Guest
come on Live Support
[email protected] (msn)
I added you on MSN
come on Live Support
[email protected] (msn)
done(filler)
you are on a cracked version
so no help for you
and its a perma ban for you
bye
Why is it picking Cloth items for my PROT pally?
Is there a way to force mail over leather and cloth?
Any chance in hell to connect this to the Need/Greed rolls?
So if its an upgrade he rolls Need if not Greed/Dis.
In Settings.xml there is a Ignorelist, just input Cloth and Leather there and AutoEquip wont use it.
Tried putting it into Item Type.
Can you help me with exactly what I need to put in under which heading (item type or item list)? Much appreciated.
[15:56:11.9794] [Navigator] Loaded new tiled mesh for map "Azeroth".
[15:56:14:681] Activity: Moving to complete collect-objective for Milly's Harvest.
[15:56:21:346] Activity: Moving to quest turn in at quest giver Marshal McBride.
[15:56:28:26] Activity: Turning in quests at quest giver Marshal McBride
[15:56:28:218] interact: 0x1C1D5E38
[15:56:28:252] interact done: 0x1C1D5E38
[15:56:31:970] Element o tym samym kluczu został już dodany. - From: mscorlib w System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
w System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
w Styx.WoWInternals.WoWObjects.ItemInfo.GetItemStats()
w Styx.Logic.Inventory.WeightSet.EvaluateItem(ItemInfo info)
w QuestBot.Objectives.ActionSelectReward.Run(Object context)
w TreeSharp.Action.RunAction(Object context)
w TreeSharp.Action..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Sequence..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.DecoratorContinue..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Sequence..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.DecoratorContinue..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Sequence..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Decorator..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.PrioritySelector..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w QuestBot.Actions.PerformQuestObjective..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Decorator..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.PrioritySelector..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.PrioritySelector..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w Styx.Logic.BehaviorTree.TreeRoot.()SmartExceptionsCore.UnhandledException @ 7725, offset:130
[15:56:31:977] Changed POI to: Type: None, Loc: <0, 0, 0>
[15:56:32:224] Activity: Turning in quests at quest giver Marshal McBride
[15:56:33:8] interact: 0x1C1D5E38
[15:56:33:41] interact done: 0x1C1D5E38
[15:56:36:327] Changed POI to: Type: None, Loc: <0, 0, 0>
[15:56:36:501] Activity: Turning in quests at quest giver Marshal McBride
[15:56:37:98] interact: 0x1C1D5E38
[15:56:37:114] interact done: 0x1C1D5E38
[15:56:40:661] Changed POI to: Type: None, Loc: <0, 0, 0>
[15:56:43:69] Activity: Turning in quests at quest giver Marshal McBride
[15:56:43:840] interact: 0x1C1D5E38
[15:56:43:873] interact done: 0x1C1D5E38
[15:56:44:218] TrwaĹ‚o przerywanie w?…tku. - From: mscorlib w System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
w QuestBot.Objectives.TurnInQuestObjective.(Object context)
w QuestBot.Objectives.TurnInQuestObjective.?€(Object ret)
w TreeSharp.Action.RunAction(Object context)
w TreeSharp.Action..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Sequence..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Decorator..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.PrioritySelector..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w QuestBot.Actions.PerformQuestObjective..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.Decorator..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.PrioritySelector..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w TreeSharp.PrioritySelector..MoveNext()
w TreeSharp.Composite.Tick(Object context)
w Styx.Logic.BehaviorTree.TreeRoot.()SmartExceptionsCore.UnhandledException @ 5036, offset:143
[15:56:44:223] Changed POI to: Type: None, Loc: <0, 0, 0>
[15:56:49:278] Wow exited, Honorbuddy stopped!
Why is it picking Cloth items for my PROT pally?
Is there a way to force plate over leather and cloth?
SOMEONE please help here. STILL can't get it to work.
When you download the new HB it's already in the plugin folder and already been updated.
Info
If you want more information about weight sets, go open some of the actual weight sets - there's a folder called Weight Sets under the AutoEquip folder. Inside that, you will find all default weight sets and a file called WeightSetTemplate.txt. That file contains all possible stats, a few comments and the template for a weight set.
<?xml version="1.0" encoding="utf-8"?>
<WeightSet Class="DeathKnight" Spec="Blood" Misc="Tank">
<DPS>5</DPS>
<Stamina>1</Stamina>
<DefenseRating>0.90</DefenseRating>
<Agility>0.69</Agility>
<DodgeRating>0.5</DodgeRating>
<ParryRating>0.43</ParryRating>
<ExpertiseRating>0.38</ExpertiseRating>
<Strength>0.31</Strength>
<ArmorPenetrationRating>0.26</ArmorPenetrationRating>
<CriticalStrikeRating>0.22</CriticalStrikeRating>
<Armor>0.18</Armor>
<HitRating>0.16</HitRating>
<HasteRating>0.16</HasteRating>
<AttackPower>0.08</AttackPower>
</WeightSet>