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[Plugin] AdvancedItemFilter RELOADED !

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I am afraid so, yes. All I did was telling the BasicGrindBot to fill those three stacks.
With the AdvItemFilter disabled, it keeps all three stacks in the inventory. Once your Plugin is enabled it moves only the transmutes to stash and keeps the other two (lol).
 
I am afraid so, yes. All I did was telling the BasicGrindBot to fill those three stacks.
With the AdvItemFilter disabled, it keeps all three stacks in the inventory. Once your Plugin is enabled it moves only the transmutes to stash and keeps the other two (lol).

// EDIT //

After a map Run it seems to be working. all 3 stacks remain in inventory, could it be related to stackcount? want me to remove it?
 
He does not want to identify things.

[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000446 for the stash panel to open.
[WaitForStashPanel]
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Clasped Boots is protected from identification, passing by...
[IdentifyItemsTask] Aventail Helmet is protected from identification, passing by...
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[OpenInventoryPanel]
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 6394.
[InteractWith] Now attempting to interact with 6394.
[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000458 for the stash panel to open.
[WaitForStashPanel]
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Clasped Boots is protected from identification, passing by...
[IdentifyItemsTask] Aventail Helmet is protected from identification, passing by...
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[OpenInventoryPanel]
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 6394.
[InteractWith] Now attempting to interact with 6394.
[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000477 for the stash panel to open.
[WaitForStashPanel]
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
 
// EDIT //

After a map Run it seems to be working. all 3 stacks remain in inventory, could it be related to stackcount? want me to remove it?

Dunno what this would mean to the whole Plugin, but we could try. What shall I edit where?
 
He does not want to identify things.

[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000446 for the stash panel to open.
[WaitForStashPanel]
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Clasped Boots is protected from identification, passing by...
[IdentifyItemsTask] Aventail Helmet is protected from identification, passing by...
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[OpenInventoryPanel]
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 6394.
[InteractWith] Now attempting to interact with 6394.
[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000458 for the stash panel to open.
[WaitForStashPanel]
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Clasped Boots is protected from identification, passing by...
[IdentifyItemsTask] Aventail Helmet is protected from identification, passing by...
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[OpenInventoryPanel]
[OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[InteractWith] Now attempting to highlight 6394.
[InteractWith] Now attempting to interact with 6394.
[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000477 for the stash panel to open.
[WaitForStashPanel]
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.
[IdentifyItemsTask] Items have been identified successfully using stash.

I'll need the whole log, it seems like your bot don't stash the recipe items and treat them as normal items. (it shouldn't, since they're protected)

Dunno what this would mean to the whole Plugin, but we could try. What shall I edit where?

Edit StashToSpecificTab.cs, replace

Code:
            var keptCurrency = Inventory.MainInventory.Items
                .OfType<Currency>()
                .Where(c => GrindBotHelper.ShouldKeepCurrencyInInventory(c.FullName) &&
                            GrindBotHelper.HasValidKeepName(c.FullName) &&
                            GrindBotHelper.HasValidKeepLocations(c) &&
                            c.StackCount > 10)
                .ToList();

by

Code:
            var keptCurrency = Inventory.MainInventory.Items
                .OfType<Currency>()
                .Where(c => GrindBotHelper.ShouldKeepCurrencyInInventory(c.FullName) &&
                            GrindBotHelper.HasValidKeepName(c.FullName) &&
                            GrindBotHelper.HasValidKeepLocations(c) /*&&
                            c.StackCount > 10*/)
                .ToList();

Lemme know if it works.
 
I'll need the whole log, it seems like your bot don't stash the recipe items and treat them as normal items. (it shouldn't, since they're protected)
2015-05-24 10:14:53,888 [1] INFO Logger (null) - Exilebuddy Version: 0.1.3216.122
Path: C:\<Username>s\<Username>\Desktop\EB\<ExeName>

OS Name: Windows 7
OS Edition: Home Premium
OS Service Pack: Service Pack 1
OS Version: 6.1.7601.65536
OS Architecture: x86

2015-05-24 10:14:59,566 [1] INFO Logger (null) - Exilebuddy [0.1.3216.122] is up to date!
2015-05-24 10:14:59,872 [1] INFO Logger (null) - T: 5247366611423420794 H: 2398134799
2015-05-24 10:15:01,802 [3] DEBUG Logger (null) - SupportedClientVersion: 1.3.1.27
2015-05-24 10:15:02,058 [3] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Loki.Bot.IBot> - Initializing
2015-05-24 10:15:05,152 [1] DEBUG Logger (null) - [BasicGrindBot] This class is the new bot. Now setting up bot specific stuff.
2015-05-24 10:15:05,154 [1] DEBUG Logger (null) - Current bot set to BasicGrindBot.
2015-05-24 10:15:05,144 [3] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Loki.Bot.IRoutine> - Initializing
2015-05-24 10:15:06,562 [3] DEBUG Logger (null) - [ExampleRoutine] Initialize
2015-05-24 10:15:06,617 [1] DEBUG Logger (null) - Current routine set to ExampleRoutine.
2015-05-24 10:15:06,661 [3] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Loki.Bot.IPlugin> - Initializing
2015-05-24 10:15:25,787 [3] DEBUG Logger (null) - [AdvancedItemFilter] Initialize
2015-05-24 10:15:25,812 [3] DEBUG Logger (null) - [RulesManager] File successfully loaded from location ""
2015-05-24 10:15:25,824 [3] DEBUG Logger (null) - [AutoFlask] Initialize
2015-05-24 10:15:25,829 [3] DEBUG Logger (null) - [AutoResync] Initialize
2015-05-24 10:15:25,838 [3] DEBUG Logger (null) - [Chicken] Initialize
2015-05-24 10:15:25,840 [3] DEBUG Logger (null) - [CorruptedAreaTweaks] Initialize
2015-05-24 10:15:25,844 [3] DEBUG Logger (null) - [CustomItemFilter] Initialize
2015-05-24 10:15:25,862 [3] DEBUG Logger (null) - [CustomPlayerMover] Initialize
2015-05-24 10:15:25,864 [3] DEBUG Logger (null) - [DockCorruptedFarm] Initialize
2015-05-24 10:15:25,868 [3] DEBUG Logger (null) - [DominusFight] Initialize
2015-05-24 10:15:25,872 [3] DEBUG Logger (null) - [ExamplePlugin] Initialize
2015-05-24 10:15:25,984 [3] DEBUG Logger (null) - [GemLeveler] Initialize
2015-05-24 10:15:25,986 [3] DEBUG Logger (null) - [GrindZoneChanger] Initialize
2015-05-24 10:15:25,988 [3] DEBUG Logger (null) - [LowFpsHelper] Initialize
2015-05-24 10:15:25,990 [3] DEBUG Logger (null) - [OverwordAreaTweaks] Initialize
2015-05-24 10:15:26,000 [3] DEBUG Logger (null) - [Scheduler] Initialize
2015-05-24 10:15:26,016 [3] DEBUG Logger (null) - [StuckDetection] Initialize
2015-05-24 10:15:26,056 [3] DEBUG Logger (null) - [AdvancedItemFilter] Enable
2015-05-24 10:15:26,097 [3] DEBUG Logger (null) - [AutoFlask] Enable
2015-05-24 10:15:26,219 [3] DEBUG Logger (null) - [CorruptedAreaTweaks] Enable
2015-05-24 10:15:26,337 [3] DEBUG Logger (null) - [DockCorruptedFarm] Enable
2015-05-24 10:15:26,595 [3] DEBUG Logger (null) - [StuckDetection] Enable
2015-05-24 10:15:27,212 [3] INFO Logger (null) -
Please read the following guide before using this program:
https://www.thebuddyforum.com/exilebuddy-forum/202432-exilebuddy-release-thread-1-3-1-a.html
2015-05-24 10:15:33,146 [1] INFO Logger (null) - [Start] Now creating the BotThread.
2015-05-24 10:15:33,227 [8] DEBUG Logger (null) - [BasicGrindBot] Start
2015-05-24 10:15:33,228 [8] DEBUG Logger (null) - [Start] PlayerMover.Instance: Loki.Bot.v3.DefaultPlayerMover.
2015-05-24 10:15:33,228 [8] DEBUG Logger (null) - [Start] MsBetweenTicks: 15.
2015-05-24 10:15:33,229 [8] DEBUG Logger (null) - [Start] InputEventMsDelay: 100.
2015-05-24 10:15:33,229 [8] DEBUG Logger (null) - [Start] LowFpsMode: False.
2015-05-24 10:15:33,245 [8] DEBUG Logger (null) - [ExilePather] Now reloading the pathfinder.
2015-05-24 10:15:33,253 [8] INFO Logger (null) - [Dat] Now building the Stat lookup table.
2015-05-24 10:15:33,647 [8] INFO Logger (null) - [Dat] The Stat lookup table has been built.
2015-05-24 10:15:33,649 [8] INFO Logger (null) - [Dat] Now building the Passive Skills lookup table.
2015-05-24 10:15:34,033 [8] INFO Logger (null) - [Dat] The Passive Skills lookup table has been built.
2015-05-24 10:15:34,282 [8] DEBUG Logger (null) - [GetPathfindingData] Now creating the pathfinding data.
2015-05-24 10:15:34,364 [8] DEBUG Logger (null) - [GetPathfindingData] The pathfinding data has been created (00:00:00.0033839).
2015-05-24 10:15:34,473 [8] DEBUG Logger (null) - [ExilePather] Now creating the navmesh.
2015-05-24 10:15:37,674 [8] DEBUG Logger (null) - [ExilePather] The pathfinder has been reloaded.
2015-05-24 10:15:37,681 [8] DEBUG Logger (null) - [AddAtBack] Now adding [ResurrectTask] This task handles resurrection..
2015-05-24 10:15:37,684 [8] DEBUG Logger (null) - [AddAtBack] Now adding [ClearCursorTask] This task places any item left on the cursor into the inventory..
2015-05-24 10:15:37,685 [8] DEBUG Logger (null) - [AddAtBack] Now adding [AssignMoveSkillTask] A task to handle assigning the Move skill if it's not already on the skill bar..
2015-05-24 10:15:37,686 [8] DEBUG Logger (null) - [AddAtBack] Now adding [HandleBlockingChestsTask] This task will handle breaking any blocking chests that interfere with movement..
2015-05-24 10:15:37,689 [8] DEBUG Logger (null) - [AddAtBack] Now adding [HandleDoorsTask] This task handles opening doors..
2015-05-24 10:15:37,692 [8] DEBUG Logger (null) - [AddAtBack] Now adding [CombatTask (Leash 50)] This task executes routine logic for combat..
2015-05-24 10:15:37,693 [8] DEBUG Logger (null) - [AddAtBack] Now adding [TownRunTask] A task to go back to town during the middle of a bot run..
2015-05-24 10:15:37,695 [8] DEBUG Logger (null) - [AddAtBack] Now adding [LootItemTask (Leash 50)] This task handles looting items..
2015-05-24 10:15:37,697 [8] DEBUG Logger (null) - [AddAtBack] Now adding [OpenChestTask (Leash 50)] This task handles opening chests..
2015-05-24 10:15:37,697 [8] DEBUG Logger (null) - [AddAtBack] Now adding [LootItemTask (Leash -1)] This task handles looting items..
2015-05-24 10:15:37,698 [8] DEBUG Logger (null) - [AddAtBack] Now adding [MergeInventoryTask] A task to handle merging the inventory into full stacks..
2015-05-24 10:15:37,698 [8] DEBUG Logger (null) - [AddAtBack] Now adding [IdTask] A task to identify items in inventory..
2015-05-24 10:15:37,700 [8] DEBUG Logger (null) - [AddAtBack] Now adding [SellTask] A task to vendor items in the inventory..
2015-05-24 10:15:37,701 [8] DEBUG Logger (null) - [AddAtBack] Now adding [StashTask] This task will stash all applicable items in town..
2015-05-24 10:15:37,702 [8] DEBUG Logger (null) - [AddAtBack] Now adding [WithdrawTask] A task to withdraw items from stash when we are in town..
2015-05-24 10:15:37,703 [8] DEBUG Logger (null) - [AddAtBack] Now adding [HandleInventoryItemsTask] A task to manage inventory items that are not stashed..
2015-05-24 10:15:37,704 [8] DEBUG Logger (null) - [AddAtBack] Now adding [SortInventoryTask] A task to sort the main inventory by moving items towards the top left corner..
2015-05-24 10:15:37,706 [8] DEBUG Logger (null) - [AddAtBack] Now adding [ReturnToGrindZoneTask] This task will return the bot to the previous grind zone after a town run..
2015-05-24 10:15:37,707 [8] DEBUG Logger (null) - [AddAtBack] Now adding [TagWaypointTask] This task will tag a waypoint if it is not already unlocked..
2015-05-24 10:15:37,709 [8] DEBUG Logger (null) - [AddAtBack] Now adding [UseLooseCandleTask] This task will use the Loose Candle when the grind zone is set to The Archives..
2015-05-24 10:15:37,710 [8] DEBUG Logger (null) - [AddAtBack] Now adding [UnblockCorruptedAreaTransitionTask] This task will use the Loose Grate and Sarcophagus covers for corrupted area transitions..
2015-05-24 10:15:37,711 [8] DEBUG Logger (null) - [AddAtBack] Now adding [TakeCorruptedAreaTask] A task to take corrupted areas..
2015-05-24 10:15:37,712 [8] DEBUG Logger (null) - [AddAtBack] Now adding [TravelToGrindZoneTask] This task will travel to the grind zone configured..
2015-05-24 10:15:37,713 [8] DEBUG Logger (null) - [AddAtBack] Now adding [TravelThroughBossAreasTask-BossFarm] This task will travel though the local area transitions in boss zones..
2015-05-24 10:15:37,714 [8] DEBUG Logger (null) - [AddAtBack] Now adding [OpenChestTask (Leash -1)] This task handles opening chests..
2015-05-24 10:15:37,714 [8] DEBUG Logger (null) - [AddAtBack] Now adding [CombatTask (Leash -1)] This task executes routine logic for combat..
2015-05-24 10:15:37,714 [8] DEBUG Logger (null) - [AddAtBack] Now adding [TravelThroughBossAreasTask-PassThrough] This task will travel though the local area transitions in boss zones..
2015-05-24 10:15:37,717 [8] DEBUG Logger (null) - [AddAtBack] Now adding [ExplorationCompleteTask (Early)] A task to execute exploration complete logic..
2015-05-24 10:15:37,719 [8] DEBUG Logger (null) - [AddAtBack] Now adding [ExploreTask] This task handles exploring an area..
2015-05-24 10:15:37,719 [8] DEBUG Logger (null) - [AddAtBack] Now adding [ExplorationCompleteTask] A task to execute exploration complete logic..
2015-05-24 10:15:37,721 [8] DEBUG Logger (null) - [AddAtBack] Now adding [FallbackTask] This task is the last task executed. It should not execute..
2015-05-24 10:15:37,723 [8] DEBUG Logger (null) - [AdvancedItemFilter] Start
2015-05-24 10:15:37,725 [8] DEBUG Logger (null) - [Replace] Now replacing [IdentifyItemsTask].
2015-05-24 10:15:37,727 [8] DEBUG Logger (null) - [AddAtFront] Now adding [CheckForRecipeItemsTask] Record recipe items at start of the bot only, never after.
2015-05-24 10:15:37,728 [8] DEBUG Logger (null) - [AddTask] CheckForRecipeItemsTask Sucessfully added at front of the list
2015-05-24 10:15:37,730 [8] DEBUG Logger (null) - [AddTask] RecipeWithdrawTask Sucessfully added after CheckForRecipeItemsTask
2015-05-24 10:15:37,731 [8] DEBUG Logger (null) - [AddTask] RecipeSellTask Sucessfully added after RecipeWithdrawTask
2015-05-24 10:15:37,732 [8] DEBUG Logger (null) - [AddTask] SignalRecipeExecutionTask Sucessfully added after HandleInventoryItemsTask
2015-05-24 10:15:37,733 [8] DEBUG Logger (null) - [AddTask] StashToSpecificTabTask Sucessfully added before StashTask
2015-05-24 10:15:37,734 [8] DEBUG Logger (null) - [AutoFlask] Start
2015-05-24 10:15:37,735 [8] DEBUG Logger (null) - [CorruptedAreaTweaks] Start
2015-05-24 10:15:37,738 [8] DEBUG Logger (null) - [DockCorruptedFarm] Start
2015-05-24 10:15:37,739 [8] DEBUG Logger (null) - [StuckDetection] Start
2015-05-24 10:15:37,740 [8] DEBUG Logger (null) - [ExampleRoutine] Start
2015-05-24 10:15:37,745 [8] DEBUG Logger (null) - [RecipeWithdrawTask] Now resetting task state.
2015-05-24 10:15:37,747 [8] DEBUG Logger (null) - [RecipeSellTask] Now resetting task state.
2015-05-24 10:15:37,748 [8] DEBUG Logger (null) - [HandleBlockingChestsTask] Now resetting task state.
2015-05-24 10:15:37,750 [8] DEBUG Logger (null) - [SellTask] Now resetting task state.
2015-05-24 10:15:37,751 [8] DEBUG Logger (null) - [WithdrawTask] Now resetting task state.
2015-05-24 10:15:37,752 [8] DEBUG Logger (null) - [ReturnToGrindZoneTask] Now resetting task state.
2015-05-24 10:15:37,753 [8] DEBUG Logger (null) - [TagWaypointTask] Now resetting task state.
2015-05-24 10:15:37,754 [8] DEBUG Logger (null) - [UseLooseCandleTask] Now resetting task state.
2015-05-24 10:15:37,755 [8] DEBUG Logger (null) - [UnblockCorruptedAreaTransitionTask] Now resetting task state.
2015-05-24 10:15:37,757 [8] DEBUG Logger (null) - [TravelToGrindZoneTask] Now resetting task state.
2015-05-24 10:15:37,759 [8] DEBUG Logger (null) - [TravelThroughBossAreasTask] Now resetting task state.
2015-05-24 10:15:37,759 [8] DEBUG Logger (null) - [TravelThroughBossAreasTask] Now resetting task state.
2015-05-24 10:15:37,761 [8] DEBUG Logger (null) - [Start] The plugin AdvancedItemFilter is enabled.
2015-05-24 10:15:37,762 [8] DEBUG Logger (null) - [Start] The plugin AutoFlask is enabled.
2015-05-24 10:15:37,762 [8] DEBUG Logger (null) - [Start] The plugin CorruptedAreaTweaks is enabled.
2015-05-24 10:15:37,763 [8] DEBUG Logger (null) - [Start] The plugin DockCorruptedFarm is enabled.
2015-05-24 10:15:37,763 [8] DEBUG Logger (null) - [Start] The plugin StuckDetection is enabled.
2015-05-24 10:15:37,764 [8] DEBUG Logger (null) - [Start] PlayerMover.Instance: Loki.Bot.v3.DefaultPlayerMover.
2015-05-24 10:15:37,770 [8] DEBUG Logger (null) - [RecipeWithdrawTask] Now resetting task state.
2015-05-24 10:15:37,771 [8] DEBUG Logger (null) - [RecipeSellTask] Now resetting task state.
2015-05-24 10:15:37,772 [8] DEBUG Logger (null) - [HandleBlockingChestsTask] Now resetting task state.
2015-05-24 10:15:37,773 [8] DEBUG Logger (null) - [HandleDoorsTask] Now resetting task state.
2015-05-24 10:15:37,774 [8] DEBUG Logger (null) - [SellTask] Now resetting task state.
2015-05-24 10:15:37,775 [8] DEBUG Logger (null) - [WithdrawTask] Now resetting task state.
2015-05-24 10:15:37,775 [8] DEBUG Logger (null) - [ReturnToGrindZoneTask] Now resetting task state.
2015-05-24 10:15:37,776 [8] DEBUG Logger (null) - [TagWaypointTask] Now resetting task state.
2015-05-24 10:15:37,777 [8] DEBUG Logger (null) - [UseLooseCandleTask] Now resetting task state.
2015-05-24 10:15:37,777 [8] DEBUG Logger (null) - [UnblockCorruptedAreaTransitionTask] Now resetting task state.
2015-05-24 10:15:37,778 [8] DEBUG Logger (null) - [TravelToGrindZoneTask] Now resetting task state.
2015-05-24 10:15:37,778 [8] DEBUG Logger (null) - [TravelThroughBossAreasTask] Now resetting task state.
2015-05-24 10:15:37,779 [8] DEBUG Logger (null) - [TravelThroughBossAreasTask] Now resetting task state.
2015-05-24 10:15:37,661 [8] DEBUG Logger (null) - [ExilePather] The navmesh has been created.
2015-05-24 10:15:38,059 [8] INFO Logger (null) - [GridExplorer] AutoResetOnAreaChange is being set to True.
2015-05-24 10:15:38,060 [8] INFO Logger (null) - [GridExplorer] TileKnownRadius is being set to 7.
2015-05-24 10:15:38,061 [8] INFO Logger (null) - [GridExplorer] TileSeenRadius is being set to 5.
2015-05-24 10:15:38,061 [8] INFO Logger (null) - [GridExplorer] AutoResetOnAreaChange is being set to False.
2015-05-24 10:15:38,080 [8] DEBUG Logger (null) - [GridExplorer] Now segmenting the current area.
2015-05-24 10:15:38,273 [8] DEBUG Logger (null) - [GridExplorer] Area segmentation complete 00:00:00.1923727.
2015-05-24 10:15:38,532 [8] DEBUG Logger (null) - [InteractWith] Now attempting to highlight 6394.
2015-05-24 10:15:38,774 [8] DEBUG Logger (null) - [InteractWith] Now attempting to interact with 6394.
2015-05-24 10:15:39,600 [8] DEBUG Logger (null) - Adding location ["Stash"][6394] = {207, 315} for area [0xB30A8F10]
2015-05-24 10:15:39,603 [8] DEBUG Logger (null) - Adding location ["Waypoint"][31420] = {219, 211} for area [0xB30A8F10]
2015-05-24 10:15:39,605 [8] DEBUG Logger (null) - [ResetAnchorPoint] Setting AnchorPoint to {207, 315} for 3003813648.
2015-05-24 10:15:39,606 [8] DEBUG Logger (null) - [ResetAnchorPoint] Setting CurrentAnchorPoint to {207, 315} for 3003813648.
2015-05-24 10:15:39,608 [8] DEBUG Logger (null) - [WaitForStashPanel]
2015-05-24 10:15:39,610 [8] DEBUG Logger (null) - [WaitForStashPanel]
2015-05-24 10:15:40,112 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] Found items corresponding to a recipe, parsing those into the right variables
2015-05-24 10:15:40,120 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 1] Legion Boots (iLevel : 64 / Type : Metadata/Items/Armours/Boots/BootsStrInt7)
2015-05-24 10:15:40,125 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 1] Necromancer Silks (iLevel : 65 / Type : Metadata/Items/Armours/BodyArmours/BodyInt14)
2015-05-24 10:15:40,126 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 1] Paua Ring (iLevel : 64 / Type : Metadata/Items/Rings/Ring3)
2015-05-24 10:15:40,127 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 1] Lapis Amulet (iLevel : 64 / Type : Metadata/Items/Amulets/Amulet5)
2015-05-24 10:15:41,433 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] Found items corresponding to a recipe, parsing those into the right variables
2015-05-24 10:15:41,434 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Unset Ring (iLevel : 64 / Type : Metadata/Items/Rings/Ring15)
2015-05-24 10:15:41,436 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Superior Shagreen Gloves (iLevel : 63 / Type : Metadata/Items/Armours/Gloves/GlovesDex7)
2015-05-24 10:15:41,436 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Diamond Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring11)
2015-05-24 10:15:41,437 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Assassin's Mitts (iLevel : 65 / Type : Metadata/Items/Armours/Gloves/GlovesDexInt7)
2015-05-24 10:15:41,438 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Two-Stone Ring (iLevel : 63 / Type : Metadata/Items/Rings/Ring13)
2015-05-24 10:15:41,439 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Coral Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring2)
2015-05-24 10:15:41,440 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Diamond Ring (iLevel : 64 / Type : Metadata/Items/Rings/Ring11)
2015-05-24 10:15:41,441 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Amethyst Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring10)
2015-05-24 10:15:41,441 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Moonstone Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring9)
2015-05-24 10:15:41,442 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Sapphire Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring6)
2015-05-24 10:15:41,443 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Paua Ring (iLevel : 64 / Type : Metadata/Items/Rings/Ring3)
2015-05-24 10:15:41,444 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Jade Amulet (iLevel : 64 / Type : Metadata/Items/Amulets/Amulet4)
2015-05-24 10:15:41,445 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Frontier Leather (iLevel : 63 / Type : Metadata/Items/Armours/BodyArmours/BodyDex9)
2015-05-24 10:15:41,445 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Conjurer's Vestment (iLevel : 65 / Type : Metadata/Items/Armours/BodyArmours/BodyInt10)
2015-05-24 10:15:41,446 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Diamond Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring11)
2015-05-24 10:15:41,447 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Citadel Bow (iLevel : 64 / Type : Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow17)
2015-05-24 10:15:41,448 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Unset Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring15)
2015-05-24 10:15:41,448 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Citadel Bow (iLevel : 65 / Type : Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow17)
2015-05-24 10:15:41,448 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Paua Amulet (iLevel : 65 / Type : Metadata/Items/Amulets/Amulet1)
2015-05-24 10:15:41,450 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Noble Tricorne (iLevel : 65 / Type : Metadata/Items/Armours/Helmets/HelmetDex6)
2015-05-24 10:15:41,450 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Two-Stone Ring (iLevel : 64 / Type : Metadata/Items/Rings/Ring14)
2015-05-24 10:15:41,451 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Gold Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring4)
2015-05-24 10:15:41,452 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Ruby Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring7)
2015-05-24 10:15:41,454 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Two-Stone Ring (iLevel : 63 / Type : Metadata/Items/Rings/Ring12)
2015-05-24 10:15:41,455 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Agate Amulet (iLevel : 65 / Type : Metadata/Items/Amulets/Amulet9)
2015-05-24 10:15:41,456 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Ruby Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring7)
2015-05-24 10:15:41,457 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Piledriver (iLevel : 64 / Type : Metadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/TwoHandMace16)
2015-05-24 10:15:41,457 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Amethyst Ring (iLevel : 64 / Type : Metadata/Items/Rings/Ring10)
2015-05-24 10:15:41,458 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Amethyst Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring10)
2015-05-24 10:15:41,459 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Turquoise Amulet (iLevel : 65 / Type : Metadata/Items/Amulets/Amulet8)
2015-05-24 10:15:41,460 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Lapis Amulet (iLevel : 65 / Type : Metadata/Items/Amulets/Amulet5)
2015-05-24 10:15:41,460 [8] DEBUG Logger (null) - [CheckForRecipeItemsTask] [Tab : 2] Moonstone Ring (iLevel : 65 / Type : Metadata/Items/Rings/Ring9)
2015-05-24 10:15:44,434 [8] INFO Logger (null) - Added helmet to set
2015-05-24 10:15:44,441 [8] DEBUG Logger (null) - [BlackListFromIdentification] Aventail Helmet [TL: {0, 2}] has been Blacklisted from identification.
2015-05-24 10:15:44,445 [8] DEBUG Logger (null) - [IdentifyItemsTask] Aventail Helmet is protected from identification, passing by...
2015-05-24 10:15:44,961 [8] INFO Logger (null) - Added helmet to set
2015-05-24 10:15:44,963 [8] DEBUG Logger (null) - [BlackListFromIdentification] Secutor Helm [TL: {6, 0}] has been Blacklisted from identification.
2015-05-24 10:15:44,966 [8] INFO Logger (null) - Added boot to set
2015-05-24 10:15:44,967 [8] DEBUG Logger (null) - [BlackListFromIdentification] Clasped Boots [TL: {4, 0}] has been Blacklisted from identification.
2015-05-24 10:15:44,970 [8] DEBUG Logger (null) - [IdentifyItemsTask] Items have been identified successfully using stash.
2015-05-24 10:15:45,410 [8] DEBUG Logger (null) - [IdentifyItemsTask] Items have been identified successfully using stash.
2015-05-24 10:15:45,834 [8] DEBUG Logger (null) - [IdentifyItemsTask] Secutor Helm is protected from identification, passing by...
2015-05-24 10:15:46,055 [8] DEBUG Logger (null) - [IdentifyItemsTask] Items have been identified successfully using stash.
2015-05-24 10:15:46,468 [8] DEBUG Logger (null) - [IdentifyItemsTask] Items have been identified successfully using stash.
2015-05-24 10:15:46,693 [8] DEBUG Logger (null) - [IdentifyItemsTask] Items have been identified successfully using stash.
2015-05-24 10:15:46,969 [8] DEBUG Logger (null) - [IdentifyItemsTask] Clasped Boots is protected from identification, passing by...
2015-05-24 10:15:46,972 [8] DEBUG Logger (null) - [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
2015-05-24 10:15:47,106 [8] DEBUG Logger (null) - [OpenInventoryPanel]
2015-05-24 10:15:47,108 [8] DEBUG Logger (null) - [OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
2015-05-24 10:15:47,618 [8] DEBUG Logger (null) - [IdentifyItemsTask] Aventail Helmet is protected from identification, passing by...
2015-05-24 10:15:48,094 [8] DEBUG Logger (null) - [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
2015-05-24 10:15:48,160 [8] DEBUG Logger (null) - [InteractWith] Now attempting to highlight 6394.
2015-05-24 10:15:48,295 [8] DEBUG Logger (null) - [InteractWith] Now attempting to interact with 6394.
2015-05-24 10:15:48,341 [8] DEBUG Logger (null) - [WaitForStashPanel] We have been waiting 00:00:00.0000748 for the stash panel to open.
2015-05-24 10:15:48,340 [8] DEBUG Logger (null) - [WaitForStashPanel]
2015-05-24 10:15:48,480 [8] DEBUG Logger (null) - [IdentifyItemsTask] Items have been identified successfully using stash.
2015-05-24 10:15:48,476 [8] DEBUG Logger (null) - [WaitForStashPanel]
2015-05-24 10:15:48,811 [8] DEBUG Logger (null) - [IdentifyItemsTask] Items have been identified successfully using stash.
2015-05-24 10:15:48,905 [1] INFO Logger (null) - [Stop] Now requesting the BotThread to stop.
2015-05-24 10:15:48,986 [8] DEBUG Logger (null) - [BasicGrindBot] OnStop
2015-05-24 10:15:48,998 [8] DEBUG Logger (null) - [AdvancedItemFilter] Stop
2015-05-24 10:15:49,032 [8] DEBUG Logger (null) - [AutoFlask] Stop
2015-05-24 10:15:49,032 [8] DEBUG Logger (null) - [CorruptedAreaTweaks] Stop
2015-05-24 10:15:49,034 [8] DEBUG Logger (null) - [DockCorruptedFarm] Stop
2015-05-24 10:15:49,035 [8] DEBUG Logger (null) - [StuckDetection] Stop
2015-05-24 10:15:49,037 [8] DEBUG Logger (null) - [ExampleRoutine] Stop
 
Is there a reason its saving all yellows (even indentified useless ones) ?
 
...

// Edit : nvm, just put all 3 protected items in stash tab for recipes, and it should solve the problem.

Is there a reason its saving all yellows (even indentified useless ones) ?

Yes, the ItemEvaluator asks the default one when there's no case handled by the plugin (jyam's feature) so if you default item rules are bad, and you don't use CustomRules, you should definitely consider reworking your default item rules. Else just give a shot to CustomRules, it's easy to use and you'll love it. (cf this link : http://puu.sh/hYxQ8/3c5e66a61b.txt)
 
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I just noticed... no ability to DELETE custom rules within the script, but should be done by hand maybe (incase of typing error or just refining set rules) enable/disable would work, but in the long run it just might make custom rules way too big to handle by bot.
 
Sorry toNyx, still restashing Transmutes :(

Weird... delete the entire folder and reinstall, I'm running the same version and don't have this issue... Oo

I just noticed... no ability to DELETE custom rules within the script, but should be done by hand maybe (incase of typing error or just refining set rules) enable/disable would work, but in the long run it just might make custom rules way too big to handle by bot.

What's the issue? index is out of range? I tried to fix this before releasing, but if the issue is still here, gonna debug and fix it asap.
Also, consider that even with 10k rules, it'll be as fast as he can, I'm not using c# to parse them so... if you wanna know how fast it processes them, enable debug mode and enjoy the flood :)

I have no idea how to use custom rules. Mind helping me out?

A link is available on the main post.
 
Its more like i dont know what is worth anything, so i thought i might get some premade rules. :)
 
Its more like i dont know what is worth anything, so i thought i might get some premade rules. :)

Well, before botting a game you should learn how it works, what is sellable and such :) there's no premade rules because everyone has its opinion about what is worth selling or not.
 
Ive played it for a while, but the game is so "massive" with builds and items.
 
Can you add *tab* to the SAVE list
so i can use SAVE filter and make it save uniques in tab 1 and good rares in tab 2 ?
If you can, so buddy can delete original item filter))) will never use it again)))
 
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What's the issue? index is out of range? I tried to fix this before releasing, but if the issue is still here, gonna debug and fix it asap.
Also, consider that even with 10k rules, it'll be as fast as he can, I'm not using c# to parse them so... if you wanna know how fast it processes them, enable debug mode and enjoy the flood :)

No issues, not yet anyways, was just wondering if playing with those rules, as in learning by trial and error, one couldn't remove those erroneus rules unless doing by hand from files straight.
 
- MovementSpeed
- CastSpeed

Cant see Attack Speed here.

If i want to sell all Lioneye's Glare with attack speed low than 15% i need make like this?
SELL item.IsUnique and item.IsIdentified and item.FullName == "Lioneye's Glare" and item.AttackSpeed <= 15

Or if i want to save only Goldrim with 40% res i need make like this?
SELL item.IsUnique and item.IsIdentified and item.FullName == "Goldrim" and item.OverallResistancesPct <= 39
 
No issues, not yet anyways, was just wondering if playing with those rules, as in learning by trial and error, one couldn't remove those erroneus rules unless doing by hand from files straight.

There's a button "Delete" under the list, select one and press delete it'll get removed

Cant see Attack Speed here.

If i want to sell all Lioneye's Glare with attack speed low than 15% i need make like this?
SELL item.IsUnique and item.IsIdentified and item.FullName == "Lioneye's Glare" and item.AttackSpeed <= 15

Or if i want to save only Goldrim with 40% res i need make like this?
SELL item.IsUnique and item.IsIdentified and item.FullName == "Goldrim" and item.OverallResistancesPct <= 39

1) nice, you made me notice there was no attack speed in the stats ;D so it's not yet handled, if you have any that comes by in your head, tellme, it's gonna be added in next build
2) Not sure if goldrim resistance is a generic one, but you can test those rules before actually saving them you know? :)
 
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