This will be fixed?
No, it'll remain like this anyway
INFO : Zip has been updated on first post to resolve a GUI bug for specific stashing, should now properly allow user to enter item name when selecting specific item
This will be fixed?
I have to disable this plugin and only use ItemFilterEditor, there is no problem with filters, but now I can't do the chaos recipe, and it's bad (TurtelT does the plugin sell RBG/Rares etc. for you? because for me it just stashes everything even with a simple rule added like sell rgb it doesnt do it
Why i can't save or load the rule?
View attachment 211601
I just wrote the fresh rules with only Pickup rule and item.IsRare, but when i click "save", it had error while saving the rulesSomething looks wrong in your rules boy
Please help! fresh vmware, fresh buddy still error while saving rule (just click "save" button with no rules)I just wrote the fresh rules with only Pickup rule and item.IsRare, but when i click "save", it had error while saving the rules
View attachment 211649
Please help! fresh vmware, fresh buddy still error while saving rule (just click "save" button with no rules)
Uhh so something like item.IsRare IsRecipeItem or IsNeededForRegalRecipe when adding to sell option?receipe items need the IsRecipeItem flag and you gotta fill all recipe related options in the GUI.
(Where to stash, how many, what levels etc)
Uhh so something like item.IsRare IsRecipeItem or IsNeededForRegalRecipe when adding to sell option?
Could you give me a line as example? Do i have to add it for everything like for 2hand weapon / helm / boots etc?
Wouldnt "item.IsNeededForRecipe and Item.IsRare" work?
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsGem and item.Quality <= 10",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.Is2HSword and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsAmulet and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsBelt and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsRing and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsBoot and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsChest and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsGloves and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsHelmet and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsBow and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.Is2HAxe and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.Is2HMace and item.ItemLevel >= 75",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNeededForRecipe and item.IsRare and item.IsStaff and item.ItemLevel >= 75",
"ShouldLog": false
}