What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Plugin] AdvancedItemFilter RELOADED !

Status
Not open for further replies.
does anybody have any custom rules that are decent? I've tried the High End Loot Profile and after a few days of farming I haven't kept a single rare, and only like 2 uniques that arent even good.

i'm also semi new to the game, is it just hard to find good stuff? i run maps
 
depends on your build, on your iir,iiq, on your clearspeed, on your pc performance, on the method you do, on your filters.
 
depends on your build, on your iir,iiq, on your clearspeed, on your pc performance, on the method you do, on your filters.

Forum - Marauder - [2.3 Video Guide] Beginners "End-Game-Viable" Tanky Cyclone Build [Atziri & HC/SC Viable] - Path of Exile

that's the build I use, I have mapbuddy set at default and have about 150%ish IIR. clear speed is about 10 min

since im sort of new to poe i have no idea if i should edit maprunner or how to do it if it will help me find actual good items with https://www.thebuddyforum.com/exile...ghend-looting-profile-advanceditemfilter.html
 
Last edited:
Forum - Marauder - [2.3 Video Guide] Beginners "End-Game-Viable" Tanky Cyclone Build [Atziri & HC/SC Viable] - Path of Exile

that's the build I use, I have mapbuddy set at default and have about 150%ish IIR. clear speed is about 10 min

since im sort of new to poe i have no idea if i should edit maprunner or how to do it if it will help me find actual good items with https://www.thebuddyforum.com/exile...ghend-looting-profile-advanceditemfilter.html

the main problem is probably your cleartime here
 
the main problem is probably your cleartime here

I've cleared about 100~ maps though, seems odd I wouldn't have gotten anything worth keeping by now. Do i need higher tier maps or something? Are you sure that loot rule thing isnt broke?
 
I've cleared about 100~ maps though, seems odd I wouldn't have gotten anything worth keeping by now. Do i need higher tier maps or something? Are you sure that loot rule thing isnt broke?

This game is not diablo, the RNG is terribly strong. you might never see some items during your whole botting process.

Be patient, that's it.
 
Was wondering if same logic where you can limit scraps/wisdoms could be added to transmutes/augs.
Or, well if you could add them please?
 
Last edited:
Was wondering if same logic where you can limit scraps/wisdoms could be added to transmutes/augs.
Or, well if you could add them please?

For now I'm conncerned with something else but maybe later, yes
 
Hi Tony, firtst thing let me thank you for your amazing plugin.
I'm using AIF with custom rules (tnx also to UmitB for his HighEndLootingProfile), and it work really well, however I have two concerns!

a)While mapping when inventory is full of unworty equipment, the only way to empty it has to portal into town and sell to the vendor? or there is a way so you can drop it on the ground without wasting a portal?

b)Furthermore, with on-the-fly identification switch turned on, AIF immediately after the first fight, after picked-up one or more pieces, identifies only the unneeded pieces to the chaos recipe; after all subsequent fighting and later picking-up, it no longer identifies on-the-fly, but only when returned in town, this happens both during normal farming that mapping. is this normal? otherwise how to let the bot continue to identify on-the-fly?
 
Hi Tony, firtst thing let me thank you for your amazing plugin.
I'm using AIF with custom rules (tnx also to UmitB for his HighEndLootingProfile), and it work really well, however I have two concerns!

a)While mapping when inventory is full of unworty equipment, the only way to empty it has to portal into town and sell to the vendor? or there is a way so you can drop it on the ground without wasting a portal?

b)Furthermore, with on-the-fly identification switch turned on, AIF immediately after the first fight, after picked-up one or more pieces, identifies only the unneeded pieces to the chaos recipe; after all subsequent fighting and later picking-up, it no longer identifies on-the-fly, but only when returned in town, this happens both during normal farming that mapping. is this normal? otherwise how to let the bot continue to identify on-the-fly?

idk, for the a) yep, it's the only way, i won't code anything that could make you lose shit ton of money :D

b) I'll need a log, need to make sure logic is still executing.
 
Here it is.
Two run of dried lake, with a corrupted area.
I noticed that every time there is an area transition, the on-the-fly identification work (correctly) one time than stop, till the next transition.
After the transition in the corrupted area AIF try to ident a pair of gloves but they resulted blacklisted... after the transition in dried lake, identification reappen (one time) and the gloves (togheter to other stuffs collected in the corrupted area) where identified.
 

Attachments

Here it is.
Two run of dried lake, with a corrupted area.
I noticed that every time there is an area transition, the on-the-fly identification work (correctly) one time than stop, till the next transition.
After the transition in the corrupted area AIF try to ident a pair of gloves but they resulted blacklisted... after the transition in dried lake, identification reappen (one time) and the gloves (togheter to other stuffs collected in the corrupted area) where identified.

Weird, tbh, Ive integrated on-the-fly identification for testing purposes, but never tested it deeply and don't have the will to tbh.

Soon I'll have a fulltime job and it'll be hard for me to maintain any plugins beside the farm.

I'll update plugins if they need but not to add features so .... you'll have to deal with it :s
 
Good luck for the full-time job toNyx, enjoy it and your life!
The plugin is perfectly working and this is the only important thing :cool:
 
This project is discontinued, even though I wanted to make good stuff happen for EB, I won't find enough time to do so.

The sources files are attached, if anything is missing in the zip file let me know.

HF Boyz
 
Anybody still here? I have this problem, I can't load AdvancedItemFilter : Cannot load [AdvancedItemFilter] because an exception occurred [D:\Mda\3rdParty\_CONFIGS_\1\AdvancedItemFilter\Content-466630\Tasks\EmptyInventoryTask.cs(13,19) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'TradePlugin' (are you missing an assembly reference?)
].
System.Exception: D:\Mda\3rdParty\_CONFIGS_\1\AdvancedItemFilter\Content-466630\Tasks\EmptyInventoryTask.cs(13,19) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'TradePlugin' (are you missing an assembly reference?)

at Loki.Bot.ThirdPartyLoader.‎‏​‫ ?I haven't messed with any files. Can any1 help
 
Anybody still here? I have this problem, I can't load AdvancedItemFilter : Cannot load [AdvancedItemFilter] because an exception occurred [D:\Mda\3rdParty\_CONFIGS_\1\AdvancedItemFilter\Content-466630\Tasks\EmptyInventoryTask.cs(13,19) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'TradePlugin' (are you missing an assembly reference?)
].
System.Exception: D:\Mda\3rdParty\_CONFIGS_\1\AdvancedItemFilter\Content-466630\Tasks\EmptyInventoryTask.cs(13,19) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'TradePlugin' (are you missing an assembly reference?)

at Loki.Bot.ThirdPartyLoader.‎‏​‫ ?I haven't messed with any files. Can any1 help

Delete the file, dunno why it was in there anyway
 
Hi, and tips on how to stash Essences when using the Currency-tab?

Essences counts as currency but are not stashable in the Currency-tab. Some way to put them in another tab?
 
Not On Essence league, what are the top tiers you want
I can whip up some quick code to handle it.
 
I know this is a dumb question, but is there a way to make all currency to go into a specific tab instead of having to specify each one?
 
Status
Not open for further replies.
Back
Top