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[Plugin Addon] "Item Rules" with a file based scripting language

Would this rule fix it ?

Code:
[TYPE] == Ring # ([CRITDMG%] > 28 && [CRIT%] > 3) || ([AS%] > 7 && [CRIT%] > 3) || ([AS%] > 7 && [CRITDMG%] > 28) # [KEEP]

But the opening post lists "[AS%] is not working" under "Known issues", so it probably shouldn't work, no? =)
 
@Roleplayer - AS% do not work on weapons; works on jewerly, armors etc
 
For use custom loot rules i need to change this checkbox


760rr.png


???

Or i must stay with "use giles filters"?
 
and also, why this:
Code:
// Make sure it's not legendary
//if (thisquality >= ItemQuality.Legendary)
//   return false;
is under "//" - commented = not working??
then this plugin will sell and salvage legendarys!
 
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and also, why this:
// Make sure it's not legendary
//if (thisquality >= ItemQuality.Legendary)
// return false;
is under "//" - commented = not working??
then this plugin will sell and salvage legendarys!

This was probably some old fail-safe mechanism left there for testing purposes. The rule itself now defines what you do with legendaries, and if you look at the relevant section in the file, you will see that any item with legendary quality is [stash] unless you edit it yourself.
 
This was probably some old fail-safe mechanism left there for testing purposes. The rule itself now defines what you do with legendaries, and if you look at the relevant section in the file, you will see that any item with legendary quality is [stash] unless you edit it yourself.
ok, now i understand.
 
this is a very nice addon.
Just missing one thing, is it possible to add the item name? for legendary rules that is.
 
Can you also update changelog in first post for users who checks updates? Thanks
 
is possible to extend results (KEEP, TRASH) for [SALVAGE] to easly select what should be sold or salvaged?
If yes, there will be usefull condition ITEMPRICE
 
Hello darkfriend, thanks for this nice plugin.

My question is the following:
What are the standard settings when downloading the newest version (probably included in the unified trinity)? I am asking because I find my bot selling worthy stuff and keeping really crap items from time to time.
I cannot be bothered with editing all the stuff myself since I have almost no time to even monitor my bots.
 
Hello darkfriend, thanks for this nice plugin.

My question is the following:
What are the standard settings when downloading the newest version (probably included in the unified trinity)? I am asking because I find my bot selling worthy stuff and keeping really crap items from time to time.
I cannot be bothered with editing all the stuff myself since I have almost no time to even monitor my bots.
https://subversion.assembla.com/svn...m/Plugins/GilesTrinity/Specification/item.dis
if your bot sells good items - you just wrong install the plugin.


or 500-600 dps for you worthy
 
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What scores do you use in giles? This plugin catches what Giles misses right? So the higher you set it, the more goes through this plugin?
 
What scores do you use in giles? This plugin catches what Giles misses right? So the higher you set it, the more goes through this plugin?
Yes, exactly.

At some point, once I'm content with my item.dis file I'll probably just set the Giles score super high so this plugin will do all the loot filtering.
 
What scores do you use in giles? This plugin catches what Giles misses right? So the higher you set it, the more goes through this plugin?
With this plugin u must use default scores, because they do not affect the loot, it has already been assigned to a special file.
 
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