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[PET BATTLE] [POKEBUDDY] Logic Files For Pet Battle Behaviour

Guess im not smart enough but I simply cant figure out how to configure the logic settings. Can someone help me out with a default pet levelling team setting? I have nearly every pet there is.. just want something basic to level some of my lower ones. Usually I prefer to go valley of 4 winds and use a level pet slot 1, slots 2,3 panther/cat with claw and devour. works like a charm and the cats self heal with devour very well.
 
Yea how do we install this logic stuff for out pets? I am so confused.
 
Thanks for the logic files. I hav'nt figured out everything on writing a combo , but it looks good so far. Having problems with writing a logic for my Magical Crawdad. he has a healing spell (as most crabs do) called Renewing Mist. I've tried to write it so that he cast when health is more than 80% and less than 50% but since the spell has no cooldown when he is over 80% life he only cast this spell. I also tried to write a logic for him not to cast this when pethasbuffX (510) which is the buff number for that spell, but maybe i'm writing it wrong. please help.

<?xml version="1.0" encoding="utf-8"?>
<PetBattleSettings>
<Logic>SWAPOUT Health(THISPET) ISLESSTHAN 30?CASTSPELL(2) Health(THISPET) ISGREATERTHAN 80 ? Health(THISPET) ISLESSTHAN 50?CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false?CASTSPELL(1) COOLDOWN(SKILL(1)) EQUALS false</Logic>
</PetBattleSettings>


nevermind i was using haspetbuffX and it was hasteambuffX. i figured it out^^

add a friendly has debuff and use 510 as spell ID, this way it will only cast when the debuff is gone
 
I can't get this to show up, let alone work.

I have followed the instructions on the main page, and nothing. Do I have to use a specific bot base??
 
Please note that this is a NECRO THREAD! It died in 2012 and was revived in 2014. :-) I would like to see some new work on Pokebuddy myself, but I know nothing about programming.
 
I know I'm necroing this, but lately I've been creating logic files for leveling my battle pets (mostly), so I'd like to share them if anyone is interested:

Code:
[Name]Ruby Droplet[/Name]
[Species]1328[/Species]
[Logic]SWAPOUT Health(THISPET) ISLESSTHAN 30@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false $ Health(ENEMYPET) ISLESSTHAN 10@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false $ Health(THISPET) ISLESSTHAN 81 $ MYPETSPEED ISGREATERTHAN ENEMYSPEED@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false $ Health(THISPET) ISLESSTHAN 91 $ MYPETSPEED ISLESSTHAN ENEMYSPEED@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false@CASTSPELL(2) COOLDOWN(SKILL(2)) EQUALS false@CASTSPELL(1) COOLDOWN(SKILL(1)) EQUALS false[/Logic]
[Spells]ASSIGNABILITY1(449)@ASSIGNABILITY2(934)@ASSIGNABILITY3(1043)[/Spells]
[Author]Lopina[/Author]
[Notes]Ruby Droplet[/Notes]
[LogicType]0 1 2 3 4 5 6 [/LogicType]

Code:
[Name]Son of Animus[/Name]
[Species]1183[/Species]
[Logic]SWAPOUT Health(THISPET) ISLESSTHAN 30@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false $ MYPETSPEED ISGREATERTHAN ENEMYSPEED@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false $ MYPETSPEED ISGREATERTHAN ENEMYSPEED $ Health(ENEMYPET) ISGREATERTHAN 20 $ ENEMYTYPE ISNOT ELEMENTAL@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false $ MYPETSPEED ISGREATERTHAN ENEMYSPEED $ Health(ENEMYPET) ISGREATERTHAN 10 $ ENEMYTYPE EQUALS ELEMENTAL@CASTSPELL(2) COOLDOWN(SKILL(2)) EQUALS false $ Health(THISPET) ISLESSTHAN 80@CASTSPELL(1) COOLDOWN(SKILL(1)) EQUALS false[/Logic]
[Spells]ASSIGNABILITY1(384)@ASSIGNABILITY2(937)@ASSIGNABILITY3(938)[/Spells]
[Author]Lopina[/Author]
[Notes]Son of Animus[/Notes]
[LogicType]0 1 2 3 4 5 6 [/LogicType]

Code:
[Name]Chrominius[/Name]
[Species]1152[/Species]
[Logic]SWAPOUT Health(THISPET) ISLESSTHAN 30@CASTSPELL(2) COOLDOWN(SKILL(2)) EQUALS false $ HASENEMYBUFF(542) EQUALS false@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false $ HASENEMYBUFF(542) EQUALS true@CASTSPELL(3) COOLDOWN(SKILL(3)) EQUALS false@CASTSPELL(2) COOLDOWN(SKILL(2)) EQUALS false@CASTSPELL(1) COOLDOWN(SKILL(1)) EQUALS false[/Logic]
[Spells]ASSIGNABILITY1(299)@ASSIGNABILITY2(362)@ASSIGNABILITY3(593)[/Spells]
[Author]Lopina[/Author]
[Notes]Chrominius[/Notes]
[LogicType]0 1 2 3 4 5 6 [/LogicType]
 
Thank you very much Lopina, I found these useful for me. I am also hoping to continue to contribute as soon as I get a good collection of these going, I will share it for everyone to use.

-Q
 
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