Demolished
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- Aug 19, 2012
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I don't recall if there is a way to have the bot drop items, so that would need to happen first.
Please implement this and give this guy a medal.Everyone is making this so complicated when it's really quite an easy thing to do.
All that needs to be done, is when the leader is planning to leave game, all of the followers turn looting off (trinity has the capability to not pick up legendary items), drop their inventory, the main account picks up all loot, everyone leaves the game. Town runs are forced at the start of games, magic!
I would recommend to fix the performance issues first before we discuss to add any new features.....
I could not care less for a system that transfers items to leaders. Why are we even on this subject?
For all of you praising such an idea, have you even begin to think about what problems this might lead to?
Currently, I don't know about everyone else, but I just would like for this plugin to work better with hotspots and other various issues Drazz446 has outlined a few posts earlier.
Well even with a loot delay on the followers, it would also take them longer to pick up their drops from monsters, then when they looted the leg item, and redropped it, the leader could be out of range and the follower just drops a leg on the ground to stay there or even pick it back up and get into a loot loop. I would almost think it would be easier just to have a plugin made for this "IF" there was such a demand for it... The plugin for this would be: When leader needs to do townrun it triggers the followers to also do a townrun, and leader initiates trade with them 1 at a time or something and they trade them off all to leader. But I dont think there is enough of a demand for the amount of work it would take to create something like this.
Everyone is making this so complicated when it's really quite an easy thing to do.
All that needs to be done, is when the leader is planning to leave game, all of the followers turn looting off (trinity has the capability to not pick up legendary items), drop their inventory, the main account picks up all loot, everyone leaves the game. Town runs are forced at the start of games, magic!
Cool.. Still not something I'm interested in, but atleast now I can refer everyone else who asks ..thx
but somehow they end up leaving party anyways and the follower goes into an endless loop for many many hours of<LeaveGame reason="Run is done" stayInParty="True" />
2014-04-07 23:48:52,734 [Main Bot Thread] DEBUG SimpleFollow (null) - [SimpleFollow] Leader OutOfGame: Message: WorldID: -1 LevelAreaId: 0 Position: <0, 0, 0> IsInTown: False IsInGame: False ActorSNO: 0 ActorClass: InvalidHitpointsmax: 0 HitpointsCurrent: 0 GameId: FactoryId: 0, High: 0, Low: 0 LastUpdated: 2014-04-07 23:48:52 IsVendoring: False IsLoadingWorld: False ProfileTagName: Class=Invalid IsInParty=True BattleTagHash=xxxxxxxxxx
2014-04-07 23:48:52,735 [Main Bot Thread] INFO SimpleFollow (null) - [SimpleFollow] Shutting down Server Service
2014-04-07 23:48:52,736 [Main Bot Thread] INFO SimpleFollow (null) - [SimpleFollow] Out of game, Waiting for leader
2014-04-07 23:48:52,770 [Main Bot Thread] INFO SimpleFollow (null) - [SimpleFollow] Out of game, Waiting for leader
2014-04-07 23:48:52,838 [Main Bot Thread] INFO SimpleFollow (null) - [SimpleFollow] Out of game, Waiting for leader
2014-04-07 23:48:52,874 [Main Bot Thread] INFO SimpleFollow (null) - [SimpleFollow] Out of game, Waiting for leader
2014-04-07 23:48:52,940 [Main Bot Thread] INFO SimpleFollow (null) - [SimpleFollow] Out of game, Waiting for leader
2014-04-07 23:48:52,976 [Main Bot Thread] INFO SimpleFollow (null) - [SimpleFollow] Out of game, Waiting for leader
Encountered another strange problem tonight..
I have set the script to but somehow they end up leaving party anyways and the follower goes into an endless loop for many many hours of
And that log is what goes on up until current time here which is 09:35 in the morning.