rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
- 61
The wait for function seems to wait for them to join the game than it runs in like normal. I'm having trouble keeping my party together as the leader seems to end fights early at times and runs off leaving the followers with an Elite fight or sometimes missing the RG and letting them fight it alone sometimes to completion. I was under the impression that the leader sends the attack data to the followers but even so I've made the Trinity settings the same for everyone but only the leader opens loot containers but they still desync at time.
It used to, it broke somewhere along the long line of commits and changes and re-factoring in Trinity. SimpleFollow is still definately sending the data, but, Trinity just isn't using it.
I'm still working on this a lot - just checked a new commit in that fixes a bunch of GRift things. Still not 100% perfect tho.