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[Party Plugin] SimpleFollow - Multi-Bot Party Plugin

First: Awesome plugin ,really big thanks for this great work!

And... Im having the same problem. Is there any option / profile / whatever that the follower dont release his corpse and wait until res?
Would be awesome for greater rifts.
 
Tried searching the forums for an answer, but could only find this message which is the same problem I am having. Is there perhaps a way we can edit the simplefollow.xml profile, so that the follower always wait for a rez and visa versa? ATM the follower will tp to town never to be re-united with leader in Greater rifts :) Any help or advice will be greatly appreciated. Awesome job as always with this plugin and profiles.
profiles dont handle deaths. simplefollow doesnt handle deaths.
trinity handles deaths.
 
Quote Originally Posted by strepie View Post
Tried searching the forums for an answer, but could only find this message which is the same problem I am having. Is there perhaps a way we can edit the simplefollow.xml profile, so that the follower always wait for a rez and visa versa? ATM the follower will tp to town never to be re-united with leader in Greater rifts Any help or advice will be greatly appreciated. Awesome job as always with this plugin and profiles.
profiles dont handle deaths. simplefollow doesnt handle deaths.
trinity handles deaths.

profiles dont handle deaths. simplefollow doesnt handle deaths.
trinity handles deaths.

And? You are not saying anything we do not already know. :(
The combat routine is handling death quite adequately. That is not the issue AT ALL.
We need to send a code (via the PROFILE) to the CR to tell it to wait a little longer. A suggestion such as adding a "wait timer" tag with a certain condition to the PROFILE is what I am looking for. We just need the bot to wait a little longer before it releases. But anyway...will figure it out.
 
This may be a stupid question but does work with just two bots?

Yes. Even if the leader is controlled by hand ,you just have to load a blank profile for him so the bot can work in the background and send information to the followers without annoying you.



Quote Originally Posted by strepie View Post
Tried searching the forums for an answer, but could only find this message which is the same problem I am having. Is there perhaps a way we can edit the simplefollow.xml profile, so that the follower always wait for a rez and visa versa? ATM the follower will tp to town never to be re-united with leader in Greater rifts Any help or advice will be greatly appreciated. Awesome job as always with this plugin and profiles.
profiles dont handle deaths. simplefollow doesnt handle deaths.
trinity handles deaths.



And? You are not saying anything we do not already know. :(
The combat routine is handling death quite adequately. That is not the issue AT ALL.
We need to send a code (via the PROFILE) to the CR to tell it to wait a little longer. A suggestion such as adding a "wait timer" tag with a certain condition to the PROFILE is what I am looking for. We just need the bot to wait a little longer before it releases. But anyway...will figure it out.

In the settings of demonbuddy himself is a option for "Death Handling:". You can choose "Ignore" or "Logout".
I know nothing about coding so dont laugh if im wrong.
But it means for me you have as user the option what with the "death-information" happens. And "Ignore" just mean the bot himself does nothing and let it through to the combat-routine or plugin?
And if the bot does logout if you choose the "logout" option ... is there a easy way without compiling or something like that to add something? Or edit the logout?
The .xml has a line with it but i think its just for whats default or at the moment loaded ,right?

And youre really sure that the combat-routine has the option to edit it? I mean... the "rights" from the API or what it is to edit / config / read it?

I think the death or the pop-up is not reachable over a profile tag ,or? I mean death is not a buff or something like that.

...or the Trinity unstucker is having a problem with it? Or Quest Tools?

Or are even my / our ideas full garbage? ^^ And the problem is a complete else?

Can it be that we want a function that is not implemented yet to edit for us because it was before not needed? ^^

Anyway... i had never ,really never had problem with demonbuddy or honorbuddy. So i just wanna thank bossland, the devs, the staff ,the community for the wonderful years wich you gave me and i hope there will be tons more.
Hope in the future i can stop leeching and can do something for you.

:)

And sorry for my english...


I found
 
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DemonbuddyBETA v1.1.2150.487
QuestTools 3.02
Trinity 2.1.23
SimpleFollow 2.02
R-YAR 1.1.0.0 Beta

Compiler error for SimpleFollow
Code:
2014-10-15 10:13:04,113 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\ProfileBehaviors\FollowTag.cs(6,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,114 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\ProfileBehaviors\FollowTag.cs(7,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,114 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\ProfileBehaviors\FollowTag.cs(8,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,115 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Behaviors\FollowerOpenRift.cs(5,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,116 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Behaviors\FollowerOpenRift.cs(6,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,116 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Behaviors\FollowerOpenRift.cs(7,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,116 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Party\Message.cs(5,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,117 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Party\Message.cs(55,21) : error CS0246: The type or namespace name 'RiftKeyUsePriority' could not be found (are you missing a using directive or an assembly reference?)

So if DB compiles SimpleFollow before Trinity and QuestTools, it can not find those namespaces
1. Can I force DB compiling order?
2. Is R-YAR playing bad role here?
 
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Ok can anyone explain to me how to get it so my bots follow leader into greater rifts? Leader goes in but then follower just says unable to teleport becuase they are in a greater rift
 
Ok can anyone explain to me how to get it so my bots follow leader into greater rifts? Leader goes in but then follower just says unable to teleport becuase they are in a greater rift

I do not think that Simplefollow can be used as is for Grifts. It is the perfect solution for everything else, but cannot be used as is in Grifts. What you can do as a quick fix that can become very messy quickly, but works 90% of the time <g>, is to not use Simplefollow but instead manually form the party , run Rixx's Rift profile on each of your bots and start them at the same time. Make sure you edit the profile you use to tell it to stay in party after a game reset/profile restart/whatever.
At least that way they will clear it faster even though they might not be fighting the exact same mobs all the time.
 
I do not think that Simplefollow can be used as is for Grifts. It is the perfect solution for everything else, but cannot be used as is in Grifts. What you can do as a quick fix that can become very messy quickly, but works 90% of the time <g>, is to not use Simplefollow but instead manually form the party , run Rixx's Rift profile on each of your bots and start them at the same time. Make sure you edit the profile you use to tell it to stay in party after a game reset/profile restart/whatever.
At least that way they will clear it faster even though they might not be fighting the exact same mobs all the time.
The newest SVN trinity, questtools and simplefollow support grift
 
DB plugin compiler order: plugin folder creation time, earliest first

DemonbuddyBETA v1.1.2150.487
QuestTools 3.02
Trinity 2.1.23
SimpleFollow 2.02
R-YAR 1.1.0.0 Beta

Compiler error for SimpleFollow
Code:
2014-10-15 10:13:04,113 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\ProfileBehaviors\FollowTag.cs(6,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,114 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\ProfileBehaviors\FollowTag.cs(7,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,114 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\ProfileBehaviors\FollowTag.cs(8,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,115 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Behaviors\FollowerOpenRift.cs(5,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,116 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Behaviors\FollowerOpenRift.cs(6,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,116 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Behaviors\FollowerOpenRift.cs(7,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,116 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Party\Message.cs(5,7) : error CS0246: The type or namespace name 'QuestTools' could not be found (are you missing a using directive or an assembly reference?)
2014-10-15 10:13:04,117 [Main Bot Thread] INFO  AssemblyLoader`1 (null) - Compiler Error: h:\Games 1\Demonbuddy bot new 1\Plugins\SimpleFollow\Party\Message.cs(55,21) : error CS0246: The type or namespace name 'RiftKeyUsePriority' could not be found (are you missing a using directive or an assembly reference?)

So if DB compiles SimpleFollow before Trinity and QuestTools, it can not find those namespaces
1. Can I force DB compiling order?
2. Is R-YAR playing bad role here?

UPDATE:
1, Finally figured out DB plugin compiler order: plugin folder creation time, earliest first (not alphabetically at all)
2, The correct compiling order should be QuestTools, SimpleFollow and Trinity, so create folder in the following order: QuestTools, SimpleFollow, Trinity

 
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How can i get this work if we're not in the same local network?

Easy! :) If you look on your screen, you will see the option that says : "search thread". Type in your search parameters, and you will see what others have already suggested. Basically you want to change the localhost setting to that of the IP of the leader bot. Open relevant ports on your router etc. Easier if you read yourself.
 
anyone explain to me what the different profiles are, aka simplefollow and simplefollow relogger?
 
anyone explain to me what the different profiles are, aka simplefollow and simplefollow relogger?

if you use YAR, you use simplefollow_relogger
if you don't use YAR, you use simplefollow
and simplefollow_powerlevel is for powerleveling, doesn't fight at all
 
if you use YAR, you use simplefollow_relogger
if you don't use YAR, you use simplefollow
and simplefollow_powerlevel is for powerleveling, doesn't fight at all

What's the benefits to using yar
 
What's the benefits to using yar
ok so i was told if i used YAR, i could do grifts in parties. Well have my main running r-rift profile and the two others running reloggersimple follow. start the profiles up and main enters g-rift. Others accounts give me the cannot enter grift after it has started
 
Is there a way to set a timer before he starts leader starts a great rift? because leader goes into battle before followers click accept
 
The wait for function seems to wait for them to join the game than it runs in like normal. I'm having trouble keeping my party together as the leader seems to end fights early at times and runs off leaving the followers with an Elite fight or sometimes missing the RG and letting them fight it alone sometimes to completion. I was under the impression that the leader sends the attack data to the followers but even so I've made the Trinity settings the same for everyone but only the leader opens loot containers but they still desync at time.
 
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