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It is also not casting Vaal Discipline for me.

Edit: Well, actually it does trigger, but at a very low energy shield level when almost dead.
Is there a way to make it trigger earlier? I tried to edit the < 30% energy shield entry to a higher number without luck.
 
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I want vaal grace to be triggered similar to vaal haste. Is there a solution to this? If so, can someone guide me through it?
 
This routine does have vaal grace in it - but it doesnt get triggered very often when below xx health - I am not sure why - maybe edit the .cs file and change it to this (70 instead of 35):
Code:
										case "Vaal Grace":
											if(LokiPoe.Me.HealthPercent < 70) { use = true; }
I have written my own version and it doesn't trigger very often either - maybe it doesn't check this often enough before either your potions kick in or you are dead. Obviously if you get 1 shotted it wont trigger anyway - so you need a decent amount of life/es.

If you want a version that triggers for rares or above - then you can add in to line 60ish:
Code:
private int _vaalGraceSlot = -1;

and then the below somewhere in around line 1800
Code:
_vaalGraceSlot = -1;
var vh = LokiPoe.InGameState.SkillBarPanel.Skills.FirstOrDefault(s => s.Name == "Vaal Grace");
if (IsCastableHelper(vh))
{
	_vaalGraceSlot = vh.Slot;
}
if (_vaalGraceSlot != -1)
{
	// See if we can use the skill.
	var skill = LokiPoe.InGameState.SkillBarPanel.Slot(_vaalGraceSlot);
	if (skill.CanUse() && ((LokiPoe.Me.HealthPercent <= 75) || (cachedRarity >= Rarity.Rare)))
	{
		var err1 = LokiPoe.InGameState.SkillBarPanel.Use(_vaalGraceSlot, true);
		if (err1 == LokiPoe.InGameState.UseError.None)
		{
			await Coroutine.Sleep(Utility.LatencySafeValue(10));
			await Coroutines.FinishCurrentAction(false);
			await Coroutine.Sleep(Utility.LatencySafeValue(10));
			return true;
		}

		Log.ErrorFormat("[Logic] Use returned {0} for {1}.", err1, skill.Name);
	}
}
 
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Thank you for temp updating. It doesn´t place any support totems though, or did I configure it wrong?

Edit: It also seems sluggish / laggy compared to the "new" oldroutine...
Edit: Well, it is placing the support Totem, but not even half as often as the Oldroutine. Can that be changed? How?
 
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Could you please update again? The newest Beta screwed everything over again.
Here you go.
Fixed compiler errors.
Thank you for temp updating. It doesn´t place any support totems though, or did I configure it wrong?

Edit: It also seems sluggish / laggy compared to the "new" oldroutine...
Edit: Well, it is placing the support Totem, but not even half as often as the Oldroutine. Can that be changed? How?
Sorry, a lot improvements in new oldRoutine but i don't have much time atm and don't use this routine anyway.
Better wait for Infinite Monkeys to update.
 

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I'm not buying a subscription until the bot has a quest plugin, so once it does I'll probably update this. Might take a bit longer though, busy at the moment.
 
Is it possible to add a counter for blade vortex?Most of the time the bot is just dying because he jumps into a group of mobs and then starts casting blade vortex. Should be the other way around imho. It would be really helpful if there was an option where we can specify a number of bv stacks to maintain.
 
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