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[Official] Honorbuddy Mega Profile Pack - Lvl 1 to 110

It would be great if Uniting the Isles - Quest - World of Warcraft and similiar future quests that set up the endgame content would become part of the leveling profile so we are ready to roll once the profile pack is done.


From 90 to 100 its a drama !!!!
Stuck milion times, running into wall 2h, or just waiting and do nothing. Its not AFK now...

I would say my problems only originated from my DH charging and jumping to places it couldn't get out from (missing jumplinks on the mesh/logic for jumps in the CR), and the ClassHall progression looks a bit weird and slower than possible, but it was done in less than a weekend.
 
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DK Starting Zone:

when turning in the quest "The Scarlet Onlaugt Emerges" The Scarlet Onslaught Emerges - Quest - World of Warcraft TAUREN get stuck outside the "Scarlet Tavern" as they cannot enter the Building mounted (due to their hidden size they do not dismount automatically).
They try to enter the building on their mount FOREVER.

A good position to dismount is 5 yeards outside the door: X="1409.867" Y="-5817.671" Z="131.2102"


-- marrvin
 
DK Starting Zone:

when turning in the quest "The Scarlet Onlaugt Emerges" The Scarlet Onslaught Emerges - Quest - World of Warcraft TAUREN get stuck outside the "Scarlet Tavern" as they cannot enter the Building mounted (due to their hidden size they do not dismount automatically).
They try to enter the building on their mount FOREVER.

A good position to dismount is 5 yeards outside the door: X="1409.867" Y="-5817.671" Z="131.2102"


-- marrvin
I suppose it could be fixed on a profile with a blacklist of that area - but this is more of a navigation/mesh issue.
It would be better if it was reported on the navigation issues thread.
 
I was leveling a few new characters from 100-110 and found every single one of them stuck on the same quest:

[N-Quest] Aszuna
QuestName="The Scythe of Souls" QuestId="37660" GiverName="Allari the Souleater"

None of my characters attacked Questioner Arev'naal. They just sit at his feet and wait till they're kicked from the server for afk.

Would be great if you could look into this.
 
My bot hasnt had any issues regarding getting stuck nor quest issues, however he is killing every mob in sight instead of ignoring the mobs when quest is completed.
 
Hi Echo,

would you mind changing a line in low Horde profiles? It seems like there's a wrong HearthstoneAreaId

PHP:
    <If Condition="Me.HearthstoneAreaId != 5170" >
      <!-- Set Hearth to Org -->
      <MoveTo DestName="Innkeeper Gryshka" X="1573.266" Y="-4439.158" Z="16.05683" />
      <CustomBehavior File="InteractWith" MobId="6929" InteractByGossipOptions="1" />
    </If>

HearthStoneAreaId needs to be 8618 or char will go there although hearthstone is already set to this NPC.

Source:
[H - Quest] Durotar 5-12 [Kick].xml
Line: 318
 
I was leveling a few new characters from 100-110 and found every single one of them stuck on the same quest:

[N-Quest] Aszuna
QuestName="The Scythe of Souls" QuestId="37660" GiverName="Allari the Souleater"

None of my characters attacked Questioner Arev'naal. They just sit at his feet and wait till they're kicked from the server for afk.

Would be great if you could look into this.
Do you perhaps have a log for this?
If not, I'll try to investigate it manually.

Thanks for the report!
 
My bot hasnt had any issues regarding getting stuck nor quest issues, however he is killing every mob in sight instead of ignoring the mobs when quest is completed.
Go into your bot's "Settings & Tools" menu and uncheck "Kill Between Hotspots"
Currently there is a bug in the kill between hotspots code that makes the bot want to kill nearly everything in its path.
 
Hi Echo,

would you mind changing a line in low Horde profiles? It seems like there's a wrong HearthstoneAreaId

PHP:
    <If Condition="Me.HearthstoneAreaId != 5170" >
      <!-- Set Hearth to Org -->
      <MoveTo DestName="Innkeeper Gryshka" X="1573.266" Y="-4439.158" Z="16.05683" />
      <CustomBehavior File="InteractWith" MobId="6929" InteractByGossipOptions="1" />
    </If>

HearthStoneAreaId needs to be 8618 or char will go there although hearthstone is already set to this NPC.

Source:
[H - Quest] Durotar 5-12 [Kick].xml
Line: 318
Thanks for pointing it out!

I'll make the changes - however there's plans to completely rewrite 1-100 very soon.
So hopefully bugs that exist like this will be completely nonexistent once this happens.
 
loremaster

Hi there,
I am wondering if the instructions for loremaster still works?
I tried and the profile automatically changed to legion loader,
and then I was told nothing to do, bot stopped
 
Hi there,
I am wondering if the instructions for loremaster still works?
I tried and the profile automatically changed to legion loader,
and then I was told nothing to do, bot stopped
You have to turn on "Ignore Checkpoints" in your settings and then load the profile you're wanting to use directly.
eg: 1-5 Human, 5-12 or 12-58 profiles.

Don't load the auto-loader.
 
I get this error message in WOTLK profile for Horde chars:

Code:
[COLOR="#008000"][InteractWith-767ce8(debug)] No viable mobs in area.
Excluded Units:
    Geheiligte Drakkariopfergabe [ExceedsCollectionDistance(100.0, saw 100.4)]

    [Ref: "[Fly][H - Quest] 68-80 [Kick] ($Rev: 6046 $)" @line 9123][/COLOR]

Chars is standing right in front of object but doesn't interact with it.

EDIT:
Another error of this kind:

Code:
[COLOR="#008000"]
[InteractWith-767ce8(debug)] No viable mobs in area.
Excluded Units:
    Portal nach Sturmwind [ExceedsCollectionDistance(4.0, saw 35.5)]

    [Ref: "Death Knight Starting Zone ($Rev: 6002 $)" @line 887]
[/COLOR]
 

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From 90 to 100 its a drama !!!!
Stuck milion times, running into wall 2h, or just waiting and do nothing. Its not AFK now...

I had a similar error while leveling some chars from 90 to 100. There's one doorway that is blocked until you free it on finishing a specific quest. I think this is rather mesh/navigation related and should be posted to mesh issue post with logs and detailed information.

Nobody can fix anything without detailed information; devs don't have thouseands of toons with different quest progress available; once quest is turned it, there's no way to thoroughly test it with this char again.

If you want to help making leveling as AFK as possible you could start contributing by sharing detailed logs and information and/or start investigating yourself and/or start coding some workarounds.
 
You have to turn on "Ignore Checkpoints" in your settings and then load the profile you're wanting to use directly.
eg: 1-5 Human, 5-12 or 12-58 profiles.

Don't load the auto-loader.

Thank u.
It works now.
Will this be fixed in the future update?
 
Thanks for pointing it out!

I'll make the changes - however there's plans to completely rewrite 1-100 very soon.
So hopefully bugs that exist like this will be completely nonexistent once this happens.

I have seen some interesting features added to latest HB builds. I assume questing profiles will then jump automatically to checkpoints when leveled up, is that correct? Rewriting questing profiles sounds very interesting, are there any details on this you may want to share? :)
 
Thank u.
It works now.
Will this be fixed in the future update?
It's not really a bug.

Checkpoints have the bot skip sections of the profile code so that your character is always doing quests that are your level.
Since you want Loremaster, you have to turn off skipping checkpoints.

Auto-loaders load the profile needed for leveling, they aren't considerate for Loremaster.
However, the new 1-100 questing pack will better consider this sort of stuff.

The new auto-loaders will use checkpoints allowing them to support Loremaster or normal leveling.
 
I have seen some interesting features added to latest HB builds. I assume questing profiles will then jump automatically to checkpoints when leveled up, is that correct? Rewriting questing profiles sounds very interesting, are there any details on this you may want to share? :)
The current profiles will not.
To have the current profiles do it, you have to enable this setting in your "Settings & Tools" menu under the profile overrides menu.

The new profiles will have this enabled by default - and they will include a LOT more checkpoints than the current profiles have.
More checkpoints = future proof for when Blizzard nerfs experience ranges and better for being heirloom considerate.

They will also have universal navigation built-in so that they can better support moving around the world no matter where the player starts them.
(similar to how the Autoloader v2 does now)

At the moment, the 1-10 range has been compared with the current profiles 1-10 range, and the new profiles are roughly 26~minutes faster.
The 1-40 range hasn't been compared yet.



We're also working on adding more stuff into the core such as allowing PickUp, TurnIn, and QuestBehaviors support multiple QuestIds.

And we're also adding in shorthanded methods such as DoQuest(), NeedsQuest(), etc - this will eliminate needing to do things such as:
HasQuest() && !IsQuestCompleted --- !HasQuest() && !IsQuestCompleted()

None of the new profiles are live yet. Perhaps once 1-100 for Alliance is done I'll make it live before I start on Horde.
 
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The current profiles will not.
To have the current profiles do it, you have to enable this setting in your "Settings & Tools" menu under the profile overrides menu.

The new profiles will have this enabled by default - and they will include a LOT more checkpoints than the current profiles have.
More checkpoints = future proof for when Blizzard nerfs experience ranges and better for being heirloom considerate.

They will also have universal navigation built-in so that they can better support moving around the world no matter where the player starts them.
(similar to how the Autoloader v2 does now)

At the moment, the 1-10 range has been compared with the current profiles 1-10 range, and the new profiles are roughly 26~minutes faster.
The 1-40 range hasn't been compared yet.



We're also working on adding more stuff into the core such as allowing PickUp, TurnIn, and QuestBehaviors support multiple QuestIds.

And we're also adding in shorthanded methods such as DoQuest(), NeedsQuest(), etc - this will eliminate needing to do things such as:
HasQuest() && !IsQuestCompleted --- !HasQuest() && !IsQuestCompleted()

None of the new profiles are live yet. Perhaps once 1-100 for Alliance is done I'll make it live before I start on Horde.

Sounds very interesting. Thank you for all you are doing; must be a lot of work fixing questing issues and being innovative at the same time. Keep up the good work!
 
Hello, please someone help me.

I just bought HB, this is my first time. I was leveling a hunter and my level was 58 before I use HB. I have installed the profile but it seems it doesnt work properly for me. I only hit 2 levels since 4-5 hours. My char kills everything he see, its a time lost. Is there any way to change maps? For example I was in hellfire ramparts, I wanted him to do quest in zangarmash so I go zangar and started the bot again but my char goes back to hellfire. Am I doing something wrong?
 
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