I imagine when DB comes back it will have nothing really different. Simply cosmetic changes to make people feel safer.
Well please explain why i didnt get banned?
Others with all the same setup did get banned. Only difference was that, i modified my demonbuddy.exe. hexedited it, everytime and then saved it with different name. If warden did some scan 3 months ago, they never finded my demonbuddy. Thats why im not banned.
hello wasnt today the date of auth servers up??
OCD doesn't make you super human lol... Do you even understand reletivity in milliseconds? If I told you to count each finger taking no more, no less that 500 m/s each time, do you think you could do it? There's a difference between OCD and perfection lol... OCD means you will run the same route, try for the same exact time frame, sort your loot specifically. I highly doubt that anyone clicks the SAME EXACT SPOT with 100% accuracy 24 hours a day, 7 days a week. I doubt that person times and pauses EXACTLY the same time 24 hours a day, 7 days a week.
I'm going to call talking out your ass on this one.
I don't know why everyone keeps saying make it as safe as possible. No matter what they do blizzard will find a new way to detect bots again and there'll be bigger more hard hitting ban waves. I think they're really gonna ***** down on it as they realize it is actually ruining the game for their fanboy players (I know the game is crap anyway but all the QQ fans on their forums seem to love it).
If it only takes them 3 days to make it as safe as it can be and come up with ways to make it more human, then why wasnt it done before?
any news when DB will be back working ? thanks !!
I'm not a genius and I don't think I ever will be but everyone who complains about bans shouldn't have thought about botting. Granted a lot of real players got banned as well is a total loss and I hope they could appeal. Questions I oppose is this, we know that the dev for DB are smart bright individuals and the same can be said about blizzard dev team, what are the chances that the blizz team is reading exactly what we are talking about? Could it be that human behaviors is not what they are looking at? it is possible that they are looking at how long each player runs a profile before logging off and starting a new game? Since these profiles basically logs you in, plays the profile for a certain interval till it ends the session and logs out, wait and log back in since these profiles just run as a loop? perhaps this is the pattern they are recording and not the reporting of packets, etc...
example: I as a blizz dev decide to select 50 accounts, check they're login/logout status, check the number of times they do it and for how long in between each. take the champions run, it runs all the stages and then logs off, wait, log back in.
I don't think it has anything to do with DB but more about the actual profiles used. How many players can you say use the same champions farming at any given time/day/week/month? I think this is something to think about.
Problem was that: when we are starting Demonbuddy , he is showing our battletag and i think he is sending to somewhere this battletag