Venus112 New Member Joined Jun 17, 2010 Messages 1,509 Reaction score 13 Feb 7, 2012 #21 And why not use lua?
CodenameG New Member Joined Jan 15, 2010 Messages 38,364 Reaction score 231 Feb 7, 2012 #22 Venus112 said: And why not use lua? Click to expand... Lua is slow, not only that like he said your forced to using spell names so unless you wanna write a table for every spell the class has, its not going to work right. you should avoid injecting LUA when at all possible.
Venus112 said: And why not use lua? Click to expand... Lua is slow, not only that like he said your forced to using spell names so unless you wanna write a table for every spell the class has, its not going to work right. you should avoid injecting LUA when at all possible.
jim87 New Member Joined Aug 26, 2011 Messages 445 Reaction score 7 Feb 8, 2012 #23 Well, AFAIK untill it's not implemented in the HB API, it seems the only viable solution.