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Can someone explain to me why Collect 470 is not yieldiend 470 for Aurum Regis Ore does it require much higher perception to collect ?

My stats : 700 Gathering / 671 Percept / 605 GP

Code:
[20:35:36.068 N] Gathering ItemName:Aurum Regis Ore Chance:83 HqChance:8 Amount:1 RawItemId:12536
[20:35:39.571 D] DoAction Spell 4078 0x10404AB8
[20:35:39.572 N] [ExBuddy] Casted Ability -> Discerning Eye
[20:35:41.415 D] DoAction Spell 4077 0x10404AB8
[20:35:41.415 N] [ExBuddy] Casted Ability -> Impulsive Appraisal
[20:35:44.549 D] DoAction Spell 4084 0x10404AB8
[20:35:44.550 N] [ExBuddy] Casted Ability -> Single Mind
[20:35:46.412 D] DoAction Spell 4077 0x10404AB8
[20:35:46.412 N] [ExBuddy] Casted Ability -> Impulsive Appraisal
[20:35:49.642 D] DoAction Spell 4084 0x10404AB8
[20:35:49.643 N] [ExBuddy] Casted Ability -> Single Mind
[20:35:51.507 D] DoAction Spell 4075 0x10404AB8
[20:35:51.507 N] [ExBuddy] Casted Ability -> Methodical Appraisal
[20:35:54.542 D] DoAction Spell 237 0x10404AB8
[20:35:54.543 N] [ExBuddy] Casted Ability -> Sharp Vision II
[20:35:58.741 N] [ExGather v3.0.7.1510017] Collected item: Aurum Regis Ore, value: 461 at 03/15/2911 05:28:27 ET
[20:36:02.825 N] [ExGather v3.0.7.1510017] Collected item: Aurum Regis Ore, value: 468 at 03/15/2911 05:29:49 ET
[20:36:06.884 N] [ExGather v3.0.7.1510017] Collected item: Aurum Regis Ore, value: 460 at 03/15/2911 05:31:11 ET
[20:36:11.013 N] [ExGather v3.0.7.1510017] Collected item: Aurum Regis Ore, value: 461 at 03/15/2911 05:32:54 ET
[20:36:11.861 N] [ExGather v3.0.7.1510017] Using Cordial -> Waiting (sec): 0, CurrentGP: 75

Code:
	<!ENTITY Rotation_Collectable "Collect450">
	<!ENTITY Rotation_Collectable_55 "NewbCollect">
	<!ENTITY Rotation_Collectable_60 "Collect470">
	<!ENTITY Rotation_Collectable_1Star "Collect470">

Code:
                        <!--If Collectable-->
                        <If Condition="&Collect_AurumRegisOre; != 0">	
                        
                            <GatherCollectable loops="1" spawnTimeout="&IsTimeBetween_tick;" SpellDelay="&Spell_Delay;" CordialType="Cordial" CordialTime="Auto" DiscoverUnknowns="true">
                                <GatherObjects>
                                    <GatherObject>Legendary Mineral Deposit</GatherObject>
                                </GatherObjects>
                                <Collectables>
                                    <Collectable Name="Aurum Regis Ore" Value="470" />
                                </Collectables>
                                <GatherRotation>&Rotation_Collectable_1Star;</GatherRotation>
                                <GatherSpots>
                                    <StealthApproachGatherSpot stealthLocation="-663.3519, 167.1378, 787.0792" nodeLocation="-658.3278, 168.6156, 799.0139" />
                                </GatherSpots>
                                <HotSpots>
                                    <Hotspot XYZ="-559.5464, 199.5529, 569.3079" Radius="200"/>
                                    <Hotspot XYZ="-598.0869, 189.7023, 776.8986" Radius="200"/>
                                </HotSpots>
                            </GatherCollectable>
                        
                        </If>


First, your code is from 2.2 and to be able to use 470 rotation on 1star u must have 675+ Perception.

In 2.3 there is now Collectability_1_Star to set what rotation used on 1star nodes
 
perfect, ya I figured as much just need to add one more meld to my OH, ty guys! And P.S I'm still using 2.2 because I had pretty much incorporated all the changes you had already as well as changed all my move to / fly to hot spots due to some "server overlap"
 
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I keep getting this spammed randomly >.>

[00:23:45.298 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True
[00:23:45.332 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence
[00:23:45.364 N] [GatherCollectable v3.0.7.1509221] Node set -> Mineral Deposit 0x1356A200
[00:23:45.364 D] [POI Set] Type: Gather, Name: Mineral Deposit, ObjectId: 40000380, NpcId: 0, Location: <17.58205, 216.0664, 421.5481>
[00:23:45.398 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True
[00:23:45.432 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence
[00:23:45.465 N] [GatherCollectable v3.0.7.1509221] Node set -> Mineral Deposit 0x1356A200
[00:23:45.465 D] [POI Set] Type: Gather, Name: Mineral Deposit, ObjectId: 40000380, NpcId: 0, Location: <17.58205, 216.0664, 421.5481>
[00:23:45.497 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True
[00:23:45.532 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence
[00:23:45.565 N] [GatherCollectable v3.0.7.1509221] Node set -> Mineral Deposit 0x1356A200
[00:23:45.565 D] [POI Set] Type: Gather, Name: Mineral Deposit, ObjectId: 40000380, NpcId: 0, Location: <17.58205, 216.0664, 421.5481>
[00:23:45.648 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True
 
I keep getting this spammed randomly >.>

[00:23:45.298 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True
[00:23:45.332 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence
[00:23:45.364 N] [GatherCollectable v3.0.7.1509221] Node set -> Mineral Deposit 0x1356A200
[00:23:45.364 D] [POI Set] Type: Gather, Name: Mineral Deposit, ObjectId: 40000380, NpcId: 0, Location: <17.58205, 216.0664, 421.5481>
[00:23:45.398 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True
[00:23:45.432 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence
[00:23:45.465 N] [GatherCollectable v3.0.7.1509221] Node set -> Mineral Deposit 0x1356A200
[00:23:45.465 D] [POI Set] Type: Gather, Name: Mineral Deposit, ObjectId: 40000380, NpcId: 0, Location: <17.58205, 216.0664, 421.5481>
[00:23:45.497 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True
[00:23:45.532 V] [Poi.Clear] Reason: Something happened during gathering and we did not complete the sequence
[00:23:45.565 N] [GatherCollectable v3.0.7.1509221] Node set -> Mineral Deposit 0x1356A200
[00:23:45.565 D] [POI Set] Type: Gather, Name: Mineral Deposit, ObjectId: 40000380, NpcId: 0, Location: <17.58205, 216.0664, 421.5481>
[00:23:45.648 N] [GatherCollectable v3.0.7.1509221] GatherSpot set -> StealthApproachGatherSpot -> StealthLocation: <0, 0, 0>, NodeLocation: <17.58205, 216.0664, 421.5481>, ReturnToStealthLocation: True, UseMesh: True

Can you tell me where it happen and do you have ExBuddy update ?

Edit :
Wait...what ?!

Mineral Deposit ? Are you sure you'r not in the wrong post ?

Edit 2 :

Okay I found the location in my Favor profile :
Code:
<IndirectApproachGatherSpot ReturnToApproachLocation="false" ApproachLocation="16.08923, 214.9115, 424.2126" nodeLocation="17.58205, 216.0664, 421.5481" />

It's not a Stealth tag, update/fresh install ExBuddy and check if you have compilation error when RB start plz :)
 
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Can you tell me where it happen and do you have ExBuddy update ?

Edit :
Wait...what ?!

Mineral Deposit ? Are you sure you'r not in the wrong post ?

Edit 2 :

Okay I found the location in my Favor profile :
Code:
<IndirectApproachGatherSpot ReturnToApproachLocation="false" ApproachLocation="16.08923, 214.9115, 424.2126" nodeLocation="17.58205, 216.0664, 421.5481" />

It's not a Stealth tag, update/fresh install ExBuddy and check if you have compilation error when RB start plz :)

Okay, that was my bad....I got another one of ExMatts files and Exbuddy confused and updated the wrong one. Once I updated Exbuddy everything is working flawlessly. Thanks for the help!
 
When in Coerthas the flight pattern is off. I will constantly flight into the side of a cliff at Coerthas Western Highlands (26,28). What is strange is if I stop and restart reborn buddy, it will then gain height and act normal. I ahve deleted exmatt folder and redownloaded, and have redownloaded your script and restarted reborn buddy. View attachment [O][BTN][MIN] Unspoiled_All_In_One_&_Collectable_2.3.xml I have also edited your script to have levels of nodes, along with what script they are. Helps me configure it.
 
When in Coerthas the flight pattern is off. I will constantly flight into the side of a cliff at Coerthas Western Highlands (26,28). What is strange is if I stop and restart reborn buddy, it will then gain height and act normal. I ahve deleted exmatt folder and redownloaded, and have redownloaded your script and restarted reborn buddy. View attachment 189664 I have also edited your script to have levels of nodes, along with what script they are. Helps me configure it.

This happen when the bot is going to Chysahl or Violet Quartz ?

It's a bit weird because I saw this navigation bug when I tried it, so I added an other flight to before reach waitspot...
Code:
<ExFlyTo XYZ="197.7274, 308.2472, 194.1747" Radius="3.0" /> // Bot should go near the middle of the map
<ExFlyTo XYZ="-684.4172, 130.6977, -600.1046" Radius="3.0" /> // And then go to the waitspot.
 
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This happen when the bot is going to Chysahl or Violet Quartz ?

It's a bit weird because I saw this navigation bug when I tried it, so I added an other flight to before reach waitspot...
Code:
<ExFlyTo XYZ="197.7274, 308.2472, 194.1747" Radius="3.0" /> // Bot should go near the middle of the map
<ExFlyTo XYZ="-684.4172, 130.6977, -600.1046" Radius="3.0" /> // And then go to the waitspot.


I have Chysahl turned on.
 
Love the script, my main use of rebornbuddy at the moment!

Just wanting some tips on where I should edit in my own GatherIncrease_Tag?

(I want to add a null tag, so it doesn't wait for anything. Waiting for Adamantite Ore for 500gp after the 10am/pm collectable is throwing out the next collectable)

Thank you!
 
(I want to add a null tag, so it doesn't wait for anything. Waiting for Adamantite Ore for 500gp after the 10am/pm collectable is throwing out the next collectable)

I would say you have to add DisableRotationOverride="true" to ExGather tag and replace Unspoiled to RegularNode as Rotation setting(i.e entity), but i'm not 100% sure also I don't even know if regularnode rotation will really work with unspoiled node. I think only ExMatt can answer with sureness.

But with cordial what you said shouldn't happen if cordial time is set as auto, unless if you had 9 10 11 12 am/pm node enabled.
 
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I would say you have to add DisableRotationOverride="true" to ExGather tag and replace Unspoiled to RegularNode as Rotation setting(i.e entity), but i'm not 100% sure also I don't even know if regularnode rotation will really work with unspoiled node. I think only ExMatt can answer with sureness.

But with cordial what you said shouldn't happen if cordial time is set as auto, unless if you had 9 10 11 12 am/pm node enabled.

It's so I can do 9 am (no gp) 10 am (gp) adamantite (no gp) 12 am (gp) 1 am (no gp) 2 am/pm (gp)

As for cordial usage, I've had multiple times where I've had HiCordial in my inventory and it was not used, which is why I'm trying to work around it.
 
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As for cordial usage, I've had multiple times where I've had HiCordial in my inventory and it was not used, which is why I'm trying to work around it.

Oh that's because every Exgather tag is set with CordialType="Cordial", for Hi Cordial you have to set CordialType="HiCordial"...I really should add this settings in the next update, I don't know how I hadn't thought about it sooner, thanks :)
 
Oh that's because every Exgather tag is set with CordialType="Cordial", for Hi Cordial you have to set CordialType="HiCordial"...I really should add this settings in the next update, I don't know how I hadn't thought about it sooner, thanks :)

No problem, glad my questions helped!


Edit: Just looking to edit that in myself... well this might take a bit haha
 
No problem, glad my questions helped!


Edit: Just looking to edit that in myself... well this might take a bit haha

It can be really fast if you use Notepad ++ :

1. Select CordialType="Cordial" with your mouse cursor
2. Ctrl + F
3. Click on Replace (2nd tab option)
4. Replace CordialType="Cordial" to CordialType="HiCordial"
5. Click on Replace All.
6. It should tell you 69 occurences were replaced :)
 
It can be really fast if you use Notepad ++ :

1. Select CordialType="Cordial" with your mouse cursor
2. Ctrl + F
3. Click on Replace (2nd tab option)
4. Replace CordialType="Cordial" to CordialType="HiCordial"
5. Click on Replace All.
6. It should tell you 69 occurences were replaced :)


that occurred to me halfway through copy-pasting HiCordial into every Cordial instance e.e......

Still, here's hoping this works.

Edit: worked ez
 
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that occurred to me halfway through copy-pasting HiCordial into every Cordial instance e.e......

Still, here's hoping this works.

Oh then you can spam "next" button (still in replace tab) untill you found one to replace and then click on replace and spam next again etc
 
Oh then you can spam "next" button (still in replace tab) untill you found one to replace and then click on replace and spam next again etc

Issue with doing that for all, (just found), is that it auto-pop'd a HiCordial after Volcanic Rock Salt (next node is 9 am/pm, so the gp would be full). Case by case cordial popping possible or just revert the cordial line for VRS to cordial to force it not to?
 
Issue with doing that for all, (just found), is that it auto-pop'd a HiCordial after Volcanic Rock Salt (next node is 9 am/pm, so the gp would be full). Case by case cordial popping possible or just revert the cordial line for VRS to cordial to force it not to?

That's because CordialTime is set at Auto, as I can understand you don't have any cordial but only Hi cordial, if yes just set CordialType as HiCordial when you need it and let Cordial where you don't. If you let HiCordial everywhere, the bot'll just use them always after gathering.
 
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