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Its trying to fly to a certain area but it hits a cliff and flies against it, when I manually help it up the cliff, it then jumps on the spot trying to go underneath the floor.
It's an other issue due to lower flying, thanks for reporting it. it'll be fix in 2.4

If it is a ExFlyTo Tag, i would suggest changing that one to a MoveTo or ExMoveTo. Most likely it is creating a waypoint in a place that is not in line of sight and unreachable.
Is (Ex)MoveTo really better than ExFlyTo ? Why not use (Ex)MoveTo everywhere ?
 
It's an other issue due to lower flying, thanks for reporting it. it'll be fix in 2.4


Is (Ex)MoveTo really better than ExFlyTo ? Why not use (Ex)MoveTo everywhere ?

The ExFlyTo Tag does not have any object detection or avoidance, which in some cases is a good thing. But if you don't know exactly where you are starting, and the area around where you are going to start could be a blocked path, then you will get stuck. ExMoveTo or MoveTo will use the collision detection to try to fix those issues (but has issues of its own) especially in Sea of Clouds.
 
Trras, ExMatt,

I encountered this problem the other day as well. Seems like the problem is that the navigation doesn't compensate for the change in height of the terrain, so it makes a straight line into some rocks, and then goes nuts. I added a couple extra ExFlyTo lines and deleted the offending ones as a work around.

I don't post on these forums much, so I'm not entirely sure how to make a 'code' block, so I'll make a pastebin link instead of my Vanilla Bean thing.
http://pastebin.com/dj0VcyqU

I hope that makes sense. If you compare it to the original you'll see.

Also I wanted to add that for this profile in general, when I gather Aurum Regis Ore or Snurbleberries using the default profile, the current hotspot for those two (could be more) misses one of the two areas that they spawn in. I haven't updated the Aurum Regis Ore yet, but I did fix the Snurbleberries by adding in another hotspot in the vicinity of the second node:

<HotSpots>
<Hotspot XYZ="825.7126, 184.8086, 168.9625" Radius="200"/>
<Hotspot XYZ="781.1117, 191.7222, 63.63808" Radius="200"/>
</HotSpots>

I hope that helps anyone who uses this profile. I totally love it btw. You guys have done some amazing work!
 
Something went bad somewhere for me. I use Matt's SVN to keep everything updated, but now when I try to launch anything I get this:
[13:00:03.796 N] Failed to load profile: Element ExGather is not supported. Please check your XML and try again. (<ExGather loops="1" spawnTimeout="20" SpellDelay="400" CordialType="Cordial" CordialTime="Auto" DiscoverUnknowns="true" GatherIncrease="YieldAndQuality">
<GatherObjects>
<GatherObject>Unspoiled Lush Vegetation Patch</GatherObject>
</GatherObjects>
<ItemNames>
<ItemName>Silkworm Cocoon</ItemName>
</ItemNames>
<GatherRotation>Unspoiled</GatherRotation>
<HotSpots>
<Hotspot XYZ="11.627401, -6.880045, 247.0801" Radius="250" />
</HotSpots>
</ExGather>) Line 282
[13:00:03.800 D] System.Exception: Element ExGather is not supported. Please check your XML and try again. (<ExGather loops="1" spawnTimeout="20" SpellDelay="400" CordialType="Cordial" CordialTime="Auto" DiscoverUnknowns="true" GatherIncrease="YieldAndQuality">
<GatherObjects>
<GatherObject>Unspoiled Lush Vegetation Patch</GatherObject>
</GatherObjects>
<ItemNames>
<ItemName>Silkworm Cocoon</ItemName>
</ItemNames>
<GatherRotation>Unspoiled</GatherRotation>
<HotSpots>
<Hotspot XYZ="11.627401, -6.880045, 247.0801" Radius="250" />
</HotSpots>
</ExGather>) Line 282
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Clio.XmlEngine.PropertyProcessor.(XElement , Type )
at Clio.XmlEngine.PropertyProcessor..(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Clio.XmlEngine.PropertyProcessor.(XElement , PropertyInfo )
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ff14bot.NeoProfiles.NeoProfile.Load(XElement element, String path)
at ff14bot.NeoProfiles.NeoProfile.Load(String path)
at ff14bot.NeoProfiles.NeoProfileManager.Load(String profilePath, Boolean rememberPath)
This is using the most recent version of RB and it's not just Entrax's profile that errors. It's all of them. This is what I get when I try to load the UnspoiledMaster9000 one:
[13:01:24.663 N] Failed to load profile: Element ExLog is not supported. Please check your XML and try again. (<ExLog Color="#B4EEB4" Message="[UM9000] Teleporting to wait location until I'm ready to farm.." />) Line 710
[13:01:24.663 D] System.Exception: Element ExLog is not supported. Please check your XML and try again. (<ExLog Color="#B4EEB4" Message="[UM9000] Teleporting to wait location until I'm ready to farm.." />) Line 710
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Clio.XmlEngine.PropertyProcessor.(XElement , Type )
at Clio.XmlEngine.PropertyProcessor..(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Clio.XmlEngine.PropertyProcessor.(XElement , PropertyInfo )
at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ff14bot.NeoProfiles.NeoProfile.Load(XElement element, String path)
at ff14bot.NeoProfiles.NeoProfile.Load(String path)
at ff14bot.NeoProfiles.NeoProfileManager.Load(String profilePath, Boolean rememberPath)

Clearly I screwed something up somehow, but to the best of my knowledge, I believe all I've done is update RB and update the profiles via SVN.

Any suggestions?
 
Id remove everything from the ExBuddy folder and then do the SVN from scratch see how you get on after that.
 
And please, anyone who reads this forum, do not post Element not supported XML errors, they don't tell us anything about the issue, ever. Post the Compiler errors you get when you start RB.
 
Why isn't anything working ?
Code:
[6:00:03.796 N] Failed to load profile: Element ExGather is not supported.">

Edit1: Too Soon?
 
If you check both morel (botanist) and cuprite (miner) it just takes you directly there on your chocobo but since you don't dismount to change class you never see the node and you just stand there forever.
 
If it's still the same problem as before... If you look at the code, the class change/check is there after the Morel gather or before the Cuprite (can't remember which) so it does try. I watched my character carefully during this transition and noticed that there's a "Unable to execute command while gathering" message, which indicated that she tried to change classes too early.

So! The solution is to edit the code! I simply moved the class change/check somewhere else (I think right after she arrives at the hotspot for the Cuprite) and voila. If you look around line 474ish (might be different for you) you can copy/paste the <If Condition.../> to there and it should work.
 
V2.4
- New cordial settings :
Code:
<!-- Cordial setting -->
	
<!-- Choose if you want to use Cordial or HiCordial  -->
	<!ENTITY Cordial_Type_50_60 "Cordial">
	<!ENTITY Cordial_Type_50_60_Collectale "Cordial">
	
	<!ENTITY Cordial_Type_1star "Cordial">
	<!ENTITY Cordial_Type_1star_Collectable "Cordial">
	
<!-- Choose when you want to use Cordial / HiCordial on Collectable and on Non collectable  -->
<!-- Possible settings : Auto / AfterGather / BeforeGather / IfNeeded -->
	<!ENTITY Cordial_Time_50_60 "Auto">
	<!ENTITY Cordial_Time_50_60_Collectale "Auto">
	
	<!ENTITY Cordial_Time_1star "Auto"> 
	<!ENTITY Cordial_Time_1star_Collectable "Auto">
- GatherIncrease_1star added to set a different Increase on 1star node as non collectable (With "Unspoiled" rotation).
- Rotation_1Star added to set a different rotation (GetTwoHQ for example) on 1star node as non collectable.
- Fixed Cuprite after Morel.
 
@Entrax: Thanks for that, saves me from editting it by hand every time I decide to test something new haha.
 
V2.4
- New cordial settings :
Code:
<!-- Cordial setting -->
	
<!-- Choose if you want to use Cordial or HiCordial  -->
	<!ENTITY Cordial_Type_50_60 "Cordial">
	<!ENTITY Cordial_Type_50_60_Collectale "Cordial">
	
	<!ENTITY Cordial_Type_1star "Cordial">
	<!ENTITY Cordial_Type_1star_Collectable "Cordial">
	
<!-- Choose when you want to use Cordial / HiCordial on Collectable and on Non collectable  -->
<!-- Possible settings : Auto / AfterGather / BeforeGather / IfNeeded -->
	<!ENTITY Cordial_Time_50_60 "Auto">
	<!ENTITY Cordial_Time_50_60_Collectale "Auto">
	
	<!ENTITY Cordial_Time_1star "Auto"> 
	<!ENTITY Cordial_Time_1star_Collectable "Auto">
- GatherIncrease_1star added to set a different Increase on 1star node as non collectable (With "Unspoiled" rotation).
- Rotation_1Star added to set a different rotation (GetTwoHQ for example) on 1star node as non collectable.
- Fixed Cuprite after Morel.

Hello, can u guide me how to do unspoiled without HW material ? I've been messing around with your script, woth leaving " 0 " entity to all HW material, but no luck, just stand still beside nodes (not even attempt on gathering) ...
 
Hello, can u guide me how to do unspoiled without HW material ? I've been messing around with your script, woth leaving " 0 " entity to all HW material, but no luck, just stand still beside nodes (not even attempt on gathering) ...

I suggest you look around for an older profile (that will have more items to gather in old zones) . There are quite a few all-in-one profiles for unspoiled from pre-HW.
 
Hello, can u guide me how to do unspoiled without HW material ? I've been messing around with your script, woth leaving " 0 " entity to all HW material, but no luck, just stand still beside nodes (not even attempt on gathering) ...
some of them you need to unlock either botanist tome or mining tome with blue scrips in idyllshire. I ran this profile every day without any issues at all, so the problem you have is likely on your side. cheers
 
Noticed lately that it gets on a pillar near the helix aetheryte randomly while trying to fly to the adamantite node at 11. Not even everytime. Just once in a while and it isnt very obvious I'm botting. Just looks like I afk'd with autorun on. Just glad I dont get that error where it jumps constantly near a spot.
Anything you'd like me to try and notice or log about it?
 
Noticed lately that it gets on a pillar near the helix aetheryte randomly while trying to fly to the adamantite node at 11. Not even everytime. Just once in a while and it isnt very obvious I'm botting. Just looks like I afk'd with autorun on. Just glad I dont get that error where it jumps constantly near a spot.
Anything you'd like me to try and notice or log about it?

It's a bit weird, did he do something like this ?
Code:
                    <If Condition="not IsOnMap(402)">
                        <TeleportTo name="Helix" aetheryteId="74" />
                        <If Condition="Core.Me.CurrentJob != ClassJobType.Miner">
                            <RunCode Name="MIN"/>
                        </If>        
                        <MoveTo XYZ="-716.1138, -186.9606, -584.3765"/> [COLOR="#FFA500"] -> Move in front of aetheyte[/COLOR]
                    </If>
                    <If Condition="Core.Me.CurrentJob != ClassJobType.Miner">
                        <RunCode Name="MIN"/>
                    </If>
                    <ExFlyTo XYZ="-643.3391, -133.3573, -660.6969" Radius="3.0" /> [COLOR="#FFA500"]-> fly to here [/COLOR] [COLOR="#FF0000"](Pillar collision should be here)[/COLOR]
                    <ExFlyTo XYZ="36.61375, 38.95147, -851.7602" Radius="3.0" />[COLOR="#FFA500"]-> fly to waitspot for adamantite[/COLOR]
 
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