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well you can always delete your profile and download a new one via the SVN.
That's what I have been doing. If I edit any of the new file it replaces it with the error I posted.
edit: My apologies, found the problem. Guess you added a new behavior file for desynth.
 
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seriously?!!!! that's friggin awesome! btw, when you update SVNs does it automatically overwrite the old stuff or do you have to delete the old stuff first? The reason I ask is because even after doing an update i still see the red ! on some of my folders.

If you have some modded files, remove them then SVN update, they should get replaced with SVn's one :)
 
That's what I have been doing. If I edit any of the new file it replaces it with the error I posted.
edit: My apologies, found the problem. Guess you added a new behavior file for desynth.

Yup never forget to read up forums post & SVN page too ;)
 
I'm REALLY new to all this..Uhh, I got the script to run and all..but I don't know where to edit the settings.

I could really honestly use some help >.>
 
Hi, I'm trying to farm Ephemeral nodes (to reduce for possible Landborne Aethersand) and when the bot goes to one it just starts hacking away at the node without using ANY actions (except collectors glove) and I end up getting a collectible that is only worth 2/8 or 3/8 reduction. My gathering and perception are over 660 and my gp is 643 w/food. Settings:

<!-- Do you want to do something instead of waiting -->
<!-- previous YoloFarm -->
<!ENTITY Snorlax "0">
<!-- previous BTN/MIN Ephemeral -->
<!ENTITY Lileep "1">
<!-- FSH Ephemeral - Blue Scrip -->
<!ENTITY Magikarp "0">
<!-- previous TinyScripFarm -->
<!ENTITY Ditto "0">
<!-- Enable Big Fish -->
<!ENTITY Psyduck "0">
<!-- -->
<!-- -->
<!-- Snorlax Settings -->
<!ENTITY DisableRotationOverride_Snorlax "True">
<!ENTITY GatherIncrease_Snorlax "Quality">
<!-- Tags possibles -->
<!-- Yield : +2 Yield items / +5% or 15% Yield rate -->
<!-- Quality : +30% Quality / +5% or 15% Yield rate -->
<!-- YieldAndQuality : +2 Yield items / +10% Quality rate -->
<!-- -->
<!-- -->
<!-- Lileep Settings -->
<!ENTITY Sand_Collect_Rate_Lileep "550">
<!ENTITY Gather_HighlandOregano_Lileep "0">
<!ENTITY Gather_Furrymint_Lileep "0">
<!ENTITY Gather_BlackSoil_Lileep "0">
<!ENTITY CordialType_Lileep "Auto">
<!ENTITY CordialTime_Lileep "Auto">


Sorry if it's been answered somewhere in the previous 132 pages but I'm not reading through every post to find it and if it's been asked multiple times I would think the OP would include the answer in the first post under a FAQ =D

Thank you much!!!!! =)
 
Loving the new version, would it be possible to have it so if we have yolofarm and another option selected, it'll collect everything we want from yolofarm then moving onto our second option?

Edit: farming camphorwood branches, it seems to aggro mobs often and die, is there anything I can do to keep it alive?
 
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Loving the new version, would it be possible to have it so if we have yolofarm and another option selected, it'll collect everything we want from yolofarm then moving onto our second option?
An other option like Ditto or Magikarp ?

Edit: farming camphorwood branches, it seems to aggro mobs often and die, is there anything I can do to keep it alive?
Thanks for the report, added to the ToDo list :)
 
An other option like Ditto or Magikarp ?

Yeah, so for example if we had snorlax (yolofarm) and lileep (ephemeral farm) both enabled, it would collect everything from snorlax first and once it has finished collecting all the quantities we set, it will use the free time to collect ephemeral with lileep.
 
Yeah, so for example if we had snorlax (yolofarm) and lileep (ephemeral farm) both enabled, it would collect everything from snorlax first and once it has finished collecting all the quantities we set, it will use the free time to collect ephemeral with lileep.
If it's about lileep it's already working but not like that :
If you enable 0-4 and 20-24 with Lileep for furrymint, and some material with snorlax, it'll farm Snorlax between 4-20 and stop it for Lileep an return to snorlax when Lileep is done.
 
If it's about lileep it's already working but not like that :
If you enable 0-4 and 20-24 with Lileep for furrymint, and some material with snorlax, it'll farm Snorlax between 4-20 and stop it for Lileep an return to snorlax when Lileep is done.

I see, would you be able to make it so it can gather how I mentioned? Because from the sounds of it, if we set it to gather low quantity of items with snorlax, this would mean it would just idle the free time when lileep isn't running if we finish our snorlax quickly?
 
I see, would you be able to make it so it can gather how I mentioned? Because from the sounds of it, if we set it to gather low quantity of items with snorlax, this would mean it would just idle the free time when lileep isn't running if we finish our snorlax quickly?
So you would like to be able to run Lileep (as semi main mode) depending on wich zones are enabled, snorlax instead of waiting for next zone (or for each zones disabled) and when snorlax is done, Lileep(as wait mode) even if there isn't any zone enable right ?
 
hi - profile used to work fine, no idea what changed (or maybe if its my fault, don't know if i changed anything) but now it goes to the desired nodes, waits there and as soon as the node spawns, it ports away - it doesn't even try to find the node, it ports away the exact same second it spawns. Any help?
 
So you would like to be able to run Lileep (as semi main mode) depending on wich zones are enabled, snorlax instead of waiting for next zone (or for each zones disabled) and when snorlax is done, Lileep(as wait mode) even if there isn't any zone enable right ?

Sorry I'll try to explain like this, priority on what to gather should be:

Unspoiled/Scrips > Snorlax > Lileep or Magikarp or Psyduck

So if there is unspoiled node we want spawning, we'll get that, if there isn't but we have snorlax order enabled we will complete that, if snorlax is completed and there is no unspoiled node, we'll go to lileep, magikarp or psyduck, depending on which one we have enabled. The timings and zones enabled for Lileep for example should not matter, this is more just priority on which modules to run first.

Hope that makes sense
 
hi - profile used to work fine, no idea what changed (or maybe if its my fault, don't know if i changed anything) but now it goes to the desired nodes, waits there and as soon as the node spawns, it ports away - it doesn't even try to find the node, it ports away the exact same second it spawns. Any help?
Checl if your windows clock is still sych, or you can set an higher value to <!ENTITY IsTimeBetween_tick "25">

Sorry I'll try to explain like this, priority on what to gather should be:

Unspoiled/Scrips > Snorlax > Lileep or Magikarp or Psyduck

So if there is unspoiled node we want spawning, we'll get that, if there isn't but we have snorlax order enabled we will complete that, if snorlax is completed and there is no unspoiled node, we'll go to lileep, magikarp or psyduck, depending on which one we have enabled. The timings and zones enabled for Lileep for example should not matter, this is more just priority on which modules to run first.

Hope that makes sense
This can work with what i said with this setup :
-Some unspoiled enable
-All Lileep (as semi main mode) zones disable
-Some Snorlax items enable
-Lileep (as wait mode) enable.

Ofc the "Leleep as wait mode" isn't available yet, but i could add it soon, new priority mode should be
Unspoiled (or Psyduck), depending on Keep_Fishing and if psyduck is enable
Lileep semi main mode, with zone checking
Snorlax wait mode
Lileep wait mode
Magikarp wait mode
Ditto wait mode

Lileep, Magikarp and Ditto as wait mode are suposed to work all the day and can't really be "Complete",so you'll have to choose between one of them.
 
Love the new update! Slight problem with magikarp hinterlands perch though. Had to adjust the coordinates a little coz the default coordinate is a bit far from the edge.
Other than that, works great as always!

Edit: Also having landing problems with Abalathian Mistletoe. Sometimes it lands perfectly but sometimes it just keeps going down the map until you can't go further and will keep flying down until node disappears

Here is an end log before I noticed and stopped the bot

Code:
4.549965
[19:39:50.522 V] [FlightNav] Moving to next hop: <515.7637, 21.96698, 37.34403> (Unspoiled Mature Tree) D: 4.0428
[19:39:50.705 V] [FlightNav] Moving to next hop: <518.6387, 20.56309, 34.39252> (Unspoiled Mature Tree) D: 4.775748
[19:39:50.914 V] [FlightNav] Moving to next hop: <521.5135, 19.1592, 31.44102> (Unspoiled Mature Tree) D: 4.94899
[19:39:51.185 N] [FlightNav] Navigation reached current destination. Within3.919978
[19:39:51.187 N] [FlightMover] Started Landing Task
[19:39:51.187 N] [ExGather v3.2.5.1604040] Estimating rotation based off Collectable: { Name: Abalathian Mistletoe }
[19:39:51.187 N] [ExGather v3.2.5.1604040] Rotation did not change
[19:39:51.191 N] [ExGather v3.2.5.1604040] Using Cordial -> Waiting (sec): 0, CurrentGP: 395
[19:39:51.191 D] DoAction General 23 0xE0000000
[19:39:53.338 N] [ExBuddy] Adding Random Direction2D.  from <522.7048, -13.75134, 35.17981> to <515.7181, -13.75134, 30.40325>
[19:39:53.395 D] DoAction General 23 0xE0000000
[19:39:53.567 N] [FlightMover] Created new Landing Unstuck Coroutine, moving to <515.7181, -13.75134, 30.40325>
[19:39:53.567 V] [FlightMover] Resumed Landing Unstuck Coroutine
[19:39:53.623 D] DoAction General 23 0xE0000000
[19:39:53.779 N] [FlightMover] Landing cancelled after 00:00:02.5921562 ms. New destination requested.
[19:39:53.792 D] DoAction General 23 0xE0000000
[19:40:06.274 N] Stopping the bot. Reason:Pushed the stop button.
 
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