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[PAID] Nightmare - Richie's Shadow Priest PvP Combat Routine [Pro Edition]

been doing arena all morning seems perfect now. Only thing i could pick is that like once every few Dp it would cast a vt instead of mindflay first using up half the proc but not enough to worry about. Feathers works perfect now saved me a few times and new halo adds way more burst.

EDIT: I think i found 1 problem. When ever mage pops mirror image or hunter pops stampede the bot tries to dot everything up which makes me put out 0 pressure which is very bad and in bgs when there is 3 or more mages or hunters doing this its impossible to kill anything because all it does is dot pet after pet. Maybe you can remove the multi dotting pet code and only dot up people it would make u do less dmg over all but you would be putting pressure out where it counts and giving you kills? I have had this issue in a few arenas today vs beast cleaves.

Also can you add something so if someone is trying to cap a node or flag to target them with an instant and stop it i had someone cap a node right in front of me today even when i had them targeted because the bot was busy multi dotting people and pets.
 
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Great updates man :P

I have fun using this in RBGs and pretty much always top damage with my kind of undergeared priest depending if im in the action and not defending or something of course.
Going to to do some RBGs and try to gear him up some more (:
 
That's what I'm talking about. It's so situational that the bot can't really figure out that you have to use all charges or not. There're 2 charges that you can use whenever you think that you need that extra speed.

This bot is not designed to fully AFK grind to Gladiator range. You still have to play your character, make decisions what the bot can't. :)


Able to meet me half way and make an option for it and add a check to see if I am already slowed so it wont waste a cast.
 
Able to meet me half way and make an option for it and add a check to see if I am already slowed so it wont waste a cast.

Not casting it while slowed sounds like a good idea. What kind of option? If I add it that it should use one feather in every 6 seconds then you'll be able to cast the first 4 feathers with 6 seconds then U'll run out of charges and will be able to use one in every 10 seconds.

been doing arena all morning seems perfect now. Only thing i could pick is that like once every few Dp it would cast a vt instead of mindflay first using up half the proc but not enough to worry about. Feathers works perfect now saved me a few times and new halo adds way more burst.

EDIT: I think i found 1 problem. When ever mage pops mirror image or hunter pops stampede the bot tries to dot everything up which makes me put out 0 pressure which is very bad and in bgs when there is 3 or more mages or hunters doing this its impossible to kill anything because all it does is dot pet after pet. Maybe you can remove the multi dotting pet code and only dot up people it would make u do less dmg over all but you would be putting pressure out where it counts and giving you kills? I have had this issue in a few arenas today vs beast cleaves.

Also can you add something so if someone is trying to cap a node or flag to target them with an instant and stop it i had someone cap a node right in front of me today even when i had them targeted because the bot was busy multi dotting people and pets.

I think that the "VT cast instead of the Insanity Mindflay" issue is because that the CR is faster than the HB registering DP on the target.

"ton's o' pets" issue: It's casting on your target first, so it shouldn't(couldn't) happen. The only thing that can be here is if U were under the mana % set for prioritizing VT. Other than this, I couldn't imagine how it could happen.

I'm already gathering the spellIDs of the capping casts to be able to scan for them on BGs and cast a SWP on it when the cast is about to be finished. Once I'll have those IDs I'll add it to the CR.
 
I just wish it would keep my target fully dotted before it uses DP in RBGs xD
 
Not casting it while slowed sounds like a good idea. What kind of option? If I add it that it should use one feather in every 6 seconds then you'll be able to cast the first 4 feathers with 6 seconds then U'll run out of charges and will be able to use one in every 10 seconds.


Yeah 3 charges is all I'll need before I Spectral Guise to insta mount and run to next place. :P
(Spectral Guise still drops combat and allows instant mounting. Only issue is if your to close the CR keeps dotting targets.)


Burst Feathers makes much more scene in RBGs then controlling it yourself cause all your going to do is burst yourself quickly.


Would love to see it added.
 
I just wish it would keep my target fully dotted before it uses DP in RBGs xD

Damage-wise DP is higher in priority than the other dots. Dunno if it would be a good idea to wait with DP until refreshing the dots(if needed).
 
[09:49:21.525 D] Cleared POI - Reason Exception in Root.Tick()
[09:49:21.525 D] Cleared POI
[09:49:21.624 D] System.NullReferenceException: Object reference not set to an instance of an object.
at RichieShadowPriest.Main.<GetUnitHeal>b__12(WoWUnit u) in c:\Users\Владимир\Downloads\HonorbuddyBETA 2.5.6841.166\Routines\RichieShadowPriest\Main.cs:line 255
at Styx.Common.Extensions.ForEach[T](IEnumerable`1 e, ForEachDelegate`1 do)
at RichieShadowPriest.Main.<GetUnitHeal>b__8(Object param0) in c:\Users\Владимир\Downloads\HonorbuddyBETA 2.5.6841.166\Routines\RichieShadowPriest\Main.cs:line 248
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
at last revision my log full of it and CR do nothing
 
Yeah 3 charges is all I'll need before I Spectral Guise to insta mount and run to next place. :P
(Spectral Guise still drops combat and allows instant mounting. Only issue is if your to close the CR keeps dotting targets.)


Burst Feathers makes much more scene in RBGs then controlling it yourself cause all your going to do is burst yourself quickly.


Would love to see it added.

The bot can't really find out that you want to get away to use spectral guise then mount up. Mind Reading will only be added next month. :)

J/K, it won't.

Problem is, that the bot can't figure out what you WANT to do. And I'm not that good in creating AIs.
 
The bot can't really find out that you want to get away to use spectral guise then mount up. Mind Reading will only be added next month. :)

J/K, it won't.

Problem is, that the bot can't figure out what you WANT to do. And I'm not that good in creating AIs.


Lol I can handle the Spectral Guise and mounting I just want Feathers every 6 seconds with that already slowed safety check. I was just stating what the burst of speed would greatly help with :)
 
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Lol I can handle the Spectral Guise and mounting I just want Feathers every 6 seconds with that already slowed safety check. I was just stating what the burst of speed would greatly help with :)

I know that you can, I'm saying that the bot won't know that you need the 6sec/feather NOW.

If you just set it to 6 secs then it's possible that when you really want/have to get away you've already used all 3 charges. That's why I think that it's better to use them by yourself when you need that extra speed.
 
**New Version**
-Rolled back the last version's healing logic changes. It wasn't working in arenas.

Anybody who experienced errors in arenas should update.
 
I know that you can, I'm saying that the bot won't know that you need the 6sec/feather NOW.

If you just set it to 6 secs then it's possible that when you really want/have to get away you've already used all 3 charges. That's why I think that it's better to use them by yourself when you need that extra speed.


There is no reason in any RBG that I would need to need anything more then 18 seconds of burst speed. In Arenas what your saying works but in RBG I see no need to not have it all burst
 
Damage-wise DP is higher in priority than the other dots. Dunno if it would be a good idea to wait with DP until refreshing the dots(if needed).

Well, the thing is if im DPin a target with no DoTs, im putting out less damage on them then I would if I DP'd them with full DoTs.
I'm more likely to kill them/Put pressure with full DoT's than just DPin

Besides that, when do you ever see top tier priests just use DP on a target without their 2 DoTs
 
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Well, the thing is if im DPin a target with no DoTs, im putting out less damage on them then I would if I DP'd them with full DoTs.
I'm more likely to kill them/Put pressure with full DoT's than just DPin

Besides that, when do you ever see top tier priests just use DP on a target without their 2 DoTs

Will think about how should/could I do it.
 
**New version**
-Improved multidotting logic. Dotting players first, then pets
-Not casting feathers while slowed
-New option to cast Feathers on CD
 
Does this CR auto use Mind Flay after using DP on a non-targeted player? I know Mind Flay is the lowest priority but I believe currently it only Mind Flays your current target... But I could be wrong but if not that would need to be changed as well.
 
**New version**
-Improved multidotting logic. Dotting players first, then pets
-Not casting feathers while slowed
-New option to cast Feathers on CD

Thanks for the quick fix for 2s on skype lastnite ended up going 25-3 at 2100 mmr. the halo/dp with trink burst sometimes 1 shot people loving the way its working in arena now.
 
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