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New Warrior CC - taking expressions of interest

Do we need a new Warrior CC

  • Yes - We need a new Warrior CC

    Votes: 0 0.0%
  • No - We DON'T need a new Warrior CC

    Votes: 0 0.0%
  • I don't really care I don't play a Warrior and havn't looked at whats available

    Votes: 0 0.0%
  • I just like voting in polls so I chose this option - and this poll has chocolate cake

    Votes: 0 0.0%

  • Total voters
    0
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I run the tank myself, but the resting kinda looped so it wouldnt move again.. very annoying.
 
if using a bow/gun dont you need shoot in the spells list? for ranged to work? for pulling? i was like why cant i get ranged pulling to work.. and i went threw the cc and didn't find anything with shoot/throw ftw.. how would i go about adding it since its not my cc? I would like the proper code block, to add for it, to function and not error out, or cause errors for other things.
 
This is beta, it will most likely be added in the finished product.

I dont care if its in alpha it works good just asked for the creator to post the code for shoot and throw for range pulling for my use.. not revamp his cc or do anything super special. i could copy and put shoot in anywhere from the point it says DO NOT EDIT FROM THIS POINT but i choose to wait for him..

but thanks for clarifying its a BETA and might be added tho :)
 
FPS.. Today I noticed something. When the warrior fights those rhinos that have a lvl 1 bird sitting on there horn in SB.. it sees that as a add and pops the AOE cooldowns.

When you have time would there be a way to make it avoid doing that when its a lvl 1 mob? died a few times because the CDs where wasted and needed within a few min.
 
FPS.. Today I noticed something. When the warrior fights those rhinos that have a lvl 1 bird sitting on there horn in SB.. it sees that as a add and pops the AOE cooldowns.

When you have time would there be a way to make it avoid doing that when its a lvl 1 mob? died a few times because the CDs where wasted and needed within a few min.

Unfortunately no. I have the same problem in all CCs.
 
FPS.. Today I noticed something. When the warrior fights those rhinos that have a lvl 1 bird sitting on there horn in SB.. it sees that as a add and pops the AOE cooldowns.

When you have time would there be a way to make it avoid doing that when its a lvl 1 mob? died a few times because the CDs where wasted and needed within a few min.
I'm actually having problems with lvl 1 critters. Where I am grinding, there a shit ton of frogs running around, and instead of charging the high level mob he charges the critter right next to it. Just something to note. BTW, is this going to come out with "The One." I'm eager for its release.
 
I'm actually having problems with lvl 1 critters. Where I am grinding, there a shit ton of frogs running around, and instead of charging the high level mob he charges the critter right next to it. Just something to note.

This is impossible. It is not capable of targeting critters.

Please upload a youtube video of this aciton.
 
This is impossible. It is not capable of targeting critters.

Please upload a youtube video of this aciton.

mine also did the same on Btundra, The lvl 1 frogs are targetable and share a faction number with the other stuff around there.
 
mine also did the same on Btundra, The lvl 1 frogs are targetable and share a faction number with the other stuff around there.
Yup, my bot targeted those things all day. It's not too horrible that I had to leave though. I thought it was just something to mention. One more thing to add FPS... Not sure if this is fixed in the official release, but my bot will sometimes run extremely small circles around the mob before stopping upon initial combat.
 
yes really nice work for one more time from Fps
tested on my Warrior
 
Global.CurrentCC: Object reference not set to an instance of an object.
Stopping Honorbuddy.

not working with new hb release


fresh install of hb took care of problem
 
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this cc never seems to pursue runners in pvp, maybe i have something set up wrong but i went through the xml and didnt see anything
 
Using it now, Rending just fine. Waiting on official log file XD
 
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