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[PAID] Necrophilia - Ultimate Death Knight

Right, please excuse me for not attaching a log.

Attaching it now. It's nearly a 3 minute run just before the game froze. The game remained frozen up to the point I stopped the bot, then I got disconnected (usually when it freezes and I quickly stop the bot the game just resumes to normal).

Log: View attachment 165095

Edit: fixed broken attachment.
Complete log, we are not accepting edited / incomplete log files for multiple reasons and we don't give support for incomplete logs for multiple reasons


And last but not least... We need a log file ;) not the "useless" output from hb window. The printed informations are only there so that the user can see "hey we are doin something",it provides no information that are needed for investigating an issue, from this I can currently only say "okay...routine does work... Outbreak,death oil,scourge strike,plague strike, dark transformation.... Everything that is useful in default rotation, is used" but I can't say anything about wrong settings, wrong usage, too much time between attacks or whatever.
 
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Complete log, we are not accepting edited / incomplete log files for multiple reasons and we don't give support for incomplete logs for multiple reasons


And last but not least... We need a log file ;) not the "useless" output from hb window. The printed informations are only there so that the user can see "hey we are doin something",it provides no information that are needed for investigating an issue, from this I can currently only say "okay...routine does work... Outbreak,death oil,scourge strike,plague strike, dark transformation.... Everything that is useful in default rotation, is used" but I can't say anything about wrong settings, wrong usage, too much time between attacks or whatever.
Please excuse me, I am still new to HB and using it, or reporting its issues. I am currently at work but tonight I will post a proper log. Can I please receive a link with help on how to obtain it though, since I have no clue currently.
 
Hmm, I know this isnt optimized for 90-100 leveling. But is is supposed to not use things like Licheborne, Death pact and antimagic shield?
 
Yeah I know, I only watched It over remote acsess. Will upload an log for you when I get home
 
Hey Storm/Weis, got a couple of issues. In Blood, the rotation just stops and does nothing for no apparent reason. It seems to cast Blood Boil only when blood runes are available and Death Coil, that's it. It's pretty much just standing around doing nothing until blood runes come up or there's enough RP for Death Coil. Log: View attachment 984 2015-01-23 19.37.txt

Also, that log won't show it, and I'm not sure if this one even will, but I have the Defile hotkey activated and there are times where it just won't work. During our numerous attempts on heroic Imp, somewhere around phase 3 the hotkey just stops working. And tonight running a 5man it stopped working for a bit. The only log I have is with the previous version of HB. If it happens again with the current version, I'll post it here.

Here you go, if it shows, this log will: View attachment 3768 2015-01-23 20.22.txt
 

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Anyone chance to look that it try cast soul reaper targets that are not in melee range but which are not your current target? Some sort of smart casting soul reaper which now try cast it even on targets out of range. Would be nice to have option to turn this feature off so that it doesn't cast soul reaper on anything except your current target.
will be fixed (update is already pushed to the store and waiting for approval)


v1.0.1.67
Fixed a bug with Soul Reaper (in general it was a bug with multidotting and AOE)

Added a wait for GCD when all other conditions are met for a spell to be casted and we only need the GCD to be down to cast the spell

removed the "Spell casted " from combatlog
 
Hey Storm/Weis, got a couple of issues. In Blood, the rotation just stops and does nothing for no apparent reason. It seems to cast Blood Boil only when blood runes are available and Death Coil, that's it. It's pretty much just standing around doing nothing until blood runes come up or there's enough RP for Death Coil. Log: View attachment 165290

Also, that log won't show it, and I'm not sure if this one even will, but I have the Defile hotkey activated and there are times where it just won't work. During our numerous attempts on heroic Imp, somewhere around phase 3 the hotkey just stops working. And tonight running a 5man it stopped working for a bit. The only log I have is with the previous version of HB. If it happens again with the current version, I'll post it here.

Here you go, if it shows, this log will: View attachment 165305

will look at it later this day, not sure if it will be fixed until tomorrow, i'm a lil bit busy atm and have to reproduce it.
it currently looks like a bug with unholy blight, which is fixed with the version i pushed to the store already (undocumented change -> cast method does now skip a spell when it is on cooldown to return to the rotation like it should)
 
without knowing more about your spec, I would actually disagree, I think even in mythic teams people in the low 660s are in the 18-25k range at best, with some classes being a bit higher, DK's certainly are no where near the top even fully optimized, the ONE exception is cleave fights where there are more than 3 targets.

My DK is 666 Blood 663 frost and he'll average around the same, We have a DK in our guild that is 672 who does about the same as my 667 Hunter is in the 32 range though so I dunno - Also ilvl isn't everything, WHERE that ilvl is matters a lot - if you have good weapons that is a bigger flat DPS boost than almost anything else you can get.
See comment https://www.thebuddyforum.com/thebu...ate-death-knight-post1826550.html#post1826550 how to make numbers in HM M. Actually mostly playing by hands with some tricky TMW events to put soulreaper by mouseover, or give FS to focus to make him host of diseases, but when i'm RLing i use this routine to focus on timers and this CR perfomes well enought to be on top 3 on every fight in HM M.
P.S. Was and is a big fan on TuanHA CRs, while his hunt and rshams CR performes extremely well always his dd DK's CR definetly need more love (don't tryed other classes) while i always switching to his BDK because more tuning capabilities on his CR but think tuning will be a killin' feature of the Necro CR in next major release. So I definitely recommend Necro CR at least for PVE dps among others as best choise.
 
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can you link me sources for that? thanks
the implementation of this should be done very quick, after u show me sources where i can read about it.

i think i know what ya mean, but i'm not sure about it
https://docs.google.com/document/d/1Bmw_9ZvCBNcD79APeHiZ3Nj-M1z1N2v28fqRlKmigO8/edit# (unholy rotation info starts on page 22)

Basically, it's just keeping necrotic plague at 15 stacks until unholy blight comes off cooldown. Currently the CR let's it drop off when outbreak comes off CD.
edit: This is about to get even better... From the PTR patch notes:
Necrotic Plague damage has been increased by 37%.

Edit2: Yeah, the sims are out (on the link in this post.) Unholy blight/necrotic plague become top dps for unholy in all situations. It sits even with defile in single target (assuming all defiles tick to their end... which doesnt happen all the time) so NP is the ideal choice anyway. 2+ targets it starts to win by leaps and bounds.
 
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https://docs.google.com/document/d/1Bmw_9ZvCBNcD79APeHiZ3Nj-M1z1N2v28fqRlKmigO8/edit# (unholy rotation info starts on page 22)

Basically, it's just keeping necrotic plague at 15 stacks until unholy blight comes off cooldown. Currently the CR let's it drop off when outbreak comes off CD.
edit: This is about to get even better... From the PTR patch notes:
Necrotic Plague damage has been increased by 37%.

Edit2: Yeah, the sims are out (on the link in this post.) Unholy blight/necrotic plague become top dps for unholy in all situations. It sits even with defile in single target (assuming all defiles tick to their end... which doesnt happen all the time) so NP is the ideal choice anyway. 2+ targets it starts to win by leaps and bounds.

Defile still beats np even skullflower said so
 
Defile still beats np even skullflower said so
.. read it again...
In one week necrotic plague gets buffed by 37%

and honestly, right now NP and defile are about even on all fights that aren't butcher and kargath. Next patch is just going to skyrocket necrotic.
Go look at skullflowers 6.1 sims... Defile is *even* With festerblight on single target, and 2+ targets necrotic plague blows it away.
 
.. read it again...
In one week necrotic plague gets buffed by 37%

and honestly, right now NP and defile are about even on all fights that aren't butcher and kargath. Next patch is just going to skyrocket necrotic.
Go look at skullflowers 6.1 sims... Defile is *even* With festerblight on single target, and 2+ targets necrotic plague blows it away.

Ya ur right didnt notice they added th np buff to 6.1
 
How do I disable the movement? In default HB config there is this option, but in this routine i can't found it.

I want control the full moviment with the routine on.
 
How do I disable the movement? In default HB config there is this option, but in this routine i can't found it.

I want control the full moviment with the routine on.

Sounds like you're using an automated botbase??? use Enyo from the buddystore (free) and there won't be any movement
 
Sounds like you're using an automated botbase??? use Enyo from the buddystore (free) and there won't be any movement


yeah, i use bgfarmer.

but i can use bgfarmer and still desable moviment in default class config.

i can't do this in this routine.
 
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