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Navigation Issues

ZoneName: The Dravanian Forelands
ZoneId: 398
Client: Global

Code:
[21:47:55.002 D] Requesting path on 398 from <-366.7079, 343.3218, -466.0624> to <-343.7706, 359.3147, -497.1847>

Some visuals:

Running into a tree trunk at this location:

rpvTi9w.jpg


Where it ends up upon running the profile:

4U6ggDx.jpg
 
ZoneName: The Dravanian Forelands
ZoneId: 398
Client: Global

Code:
[21:47:55.002 D] Requesting path on 398 from <-366.7079, 343.3218, -466.0624> to <-343.7706, 359.3147, -497.1847>

Some visuals:

Running into a tree trunk at this location:

rpvTi9w.jpg


Where it ends up upon running the profile:

4U6ggDx.jpg

The path thats actually walkable ingame is too tiny. You'll need to use the climbhill tag to get over it.
 
The path thats actually walkable ingame is too tiny. You'll need to use the climbhill tag to get over it.
Thanks for the information! I didn't find ClimbHill in the RB documentation, but figured it out eventually and it worked to get over that tree trunk.
 
As indicated, the moveto tag offers superior checking for height, but since you only posted a snippet i cant tell what your doing.

I posted what YOU asked to be posted in the very first post. Let me quote you incase you forgot....

Please post issues using the new navmesh system in one of the following formats
Preferred:
Take the info straight from the log and paste it.
Code:
[B][08:29:51.419 D] Requesting path on 140 from <-408.4854, 33.54076, -719.6155> to <-464.4073, 49.9257, -721.7181>[/B]

or

Code:
ZoneName:
ZoneId:
Start Location:
End Location:
Client: Global or Chinese

This was the second line in the code that I posted.....

[22:44:52.060 D] Requesting path on 398 from <-313.3628, 96.0603, 42.47482> to <-225.7267, -30.06788, 104.0206>

Where I got stuck had NOTHING to do with height, it was stuck running against one of the pillars.

If you're going to complain about people only posting snippets...you might want to update the first post in this thread.
 
Hi mastahg, this is the 3rd time the bot is stuck in one of the houses in Northern Thanalan. I think it was killing random enemies that aggroed it, went inside the house, then is stuck there trying to find a path to a fate. I got lucky since whenever it does that somehow my connection kills itself within 5-10 minutes, but it's getting scary~
Is there any way to avoid this without putting all the DD fate chain in blacklist altogether? Thanks in advance.

Log:

[16:39:32.732 D] Navigation reached current destination. Within 6.532308
[16:39:32.790 D] Requesting path on 147 from <244.1693, 25.743, 79.46435> to <242.6031, 31.9925, 79.39258>
[16:39:33.108 D] Generated path to <242.6031, 31.9925, 79.39258> in 00:00:00.3181395 ms
[16:39:33.201 D] Navigation reached current destination. Within 6.270282
[16:39:33.259 D] Requesting path on 147 from <242.5386, 25.743, 79.2506> to <242.6031, 31.9925, 79.39258>
[16:39:33.580 D] Generated path to <242.6031, 31.9925, 79.39258> in 00:00:00.3215486 ms
[16:39:33.846 D] Navigation reached current destination. Within 6.36631
[16:39:33.905 D] Requesting path on 147 from <243.8316, 25.743, 79.45468> to <242.6031, 31.9925, 79.39258>
[16:39:34.225 D] Generated path to <242.6031, 31.9925, 79.39258> in 00:00:00.3202121 ms
[16:39:34.489 D] Navigation reached current destination. Within 6.43253
[16:39:34.547 D] Requesting path on 147 from <243.9131, 25.743, 79.12267> to <242.6031, 31.9925, 79.39258>
[16:39:56.811 N] Connection closed! 192.99.148.87:31214

Location:
bZEGrCv.jpg
 
Hi mastahg, this is the 3rd time the bot is stuck in one of the houses in Northern Thanalan. I think it was killing random enemies that aggroed it, went inside the house, then is stuck there trying to find a path to a fate. I got lucky since whenever it does that somehow my connection kills itself within 5-10 minutes, but it's getting scary~
Is there any way to avoid this without putting all the DD fate chain in blacklist altogether? Thanks in advance.

Log:

[16:39:32.732 D] Navigation reached current destination. Within 6.532308
[16:39:32.790 D] Requesting path on 147 from <244.1693, 25.743, 79.46435> to <242.6031, 31.9925, 79.39258>
[16:39:33.108 D] Generated path to <242.6031, 31.9925, 79.39258> in 00:00:00.3181395 ms
[16:39:33.201 D] Navigation reached current destination. Within 6.270282
[16:39:33.259 D] Requesting path on 147 from <242.5386, 25.743, 79.2506> to <242.6031, 31.9925, 79.39258>
[16:39:33.580 D] Generated path to <242.6031, 31.9925, 79.39258> in 00:00:00.3215486 ms
[16:39:33.846 D] Navigation reached current destination. Within 6.36631
[16:39:33.905 D] Requesting path on 147 from <243.8316, 25.743, 79.45468> to <242.6031, 31.9925, 79.39258>
[16:39:34.225 D] Generated path to <242.6031, 31.9925, 79.39258> in 00:00:00.3202121 ms
[16:39:34.489 D] Navigation reached current destination. Within 6.43253
[16:39:34.547 D] Requesting path on 147 from <243.9131, 25.743, 79.12267> to <242.6031, 31.9925, 79.39258>
[16:39:56.811 N] Connection closed! 192.99.148.87:31214

Location:
bZEGrCv.jpg
Should be working now.
 
How about just a clarification on if you want the full log file or just the snippet of the log file like you're asking for in the first post.....maybe you can be bothered to answer that?
 
Stuck in Hinterlands.

Code:
[18:54:39.010 V] [Poi.Clear] Reason: Current behavior changed to HandOverTag: LineNumber: 14283, ItemIds: System.Int32[], RequiresHq: System.Boolean[], IsDone: False, NpcId: 1014342, InteractDistance: 5, XYZ: <-409.8726, 150.4644, -172.7474>, NPC: null, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.PrioritySelector, .
[18:54:39.010 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook]
[18:54:39.010 D] Replaced hook [ProfileOrderBehavior_Hook] 7fb18548-f4c4-4916-8685-3801d2c6df82
[18:54:39.011 D] DoAction Mount 1 0xE0000000
[18:54:40.581 D] Requesting path on 399 from <-529.3664, 152.7725, -485.4168> to <-409.8726, 150.4644, -172.7474>
[18:54:40.648 D] Generated path to <-409.8726, 150.4644, -172.7474> in 00:00:00.0670798 ms
[18:54:42.173 D] Moving to next hop: <-514.5856, 149.7661, -480.5703> (HandOverTag: Ill-bred Adventurer) D: 4.440247
[18:54:42.573 D] Navigation reached current destination. Within 325.4203
[18:54:42.630 D] Requesting path on 399 from <-514.5502, 149.6911, -480.5362> to <-409.8726, 150.4644, -172.7474>
[18:54:42.692 D] Generated path to <-409.8726, 150.4644, -172.7474> in 00:00:00.0615444 ms
[18:54:42.744 D] Navigation reached current destination. Within 325.0681
[18:54:42.801 D] Requesting path on 399 from <-514.5219, 149.6722, -480.509> to <-409.8726, 150.4644, -172.7474>
[18:54:42.867 D] Generated path to <-409.8726, 150.4644, -172.7474> in 00:00:00.0652284 ms
[18:54:42.915 D] Navigation reached current destination. Within 325.0681

agnzQ.jpg
 
ZoneName: Ul'dah - Steps of Thal
ZoneId: 131
Client: Global

Code:
[04:53:19.900 N] [TurnInTag] Turning in quest A Time to Every Purpose(65961) from  at <-6.149414, 29.99998, 19.15009>
[04:53:19.901 V] [Poi.Clear] Reason: Current behavior changed to TurnInTag: LineNumber: 1907, RewardSlot: -1, ItemIds: null, RequiresHq: null, IsDone: False, NpcId: 1010922, InteractDistance: 5, XYZ: <-6.149414, 29.99998, 19.15009>, NPC: null, HighPriority: False, InCombat: False, QuestId: 65961, StepId: 0, PostCombatDelay: 0, QuestName: A Time to Every Purpose, IsDoneCache: False, Behavior: TreeSharp.PrioritySelector, .
[04:53:19.901 D] Replaced hook [ProfileOrderBehavior_Hook] bf01bd52-66cf-495a-ae09-6aedfbfddf8a
[04:53:29.531 D] Finished checking gear in 00:00:00.0015478
[04:53:44.566 D] Finished checking gear in 00:00:00.0013785
[COLOR="#FF0000"][04:53:49.930 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at ff14bot.NeoProfiles.TurnInTag.(Object )
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Sequence.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.Behavior.HookExecutor.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.Behavior.HookExecutor.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
   at TreeSharp.Composite.Tick(Object context)
   at ff14bot.TreeRoot.()[/COLOR]
[04:53:59.599 D] Finished checking gear in 00:00:00.0016761
[04:54:14.631 D] Finished checking gear in 00:00:00.0022974

Some visuals:

Not interacting with the NPC to turn in the A Time to Every Purpose quest at this location:

a4Nl5sq.png


Where it ends up upon running the profile:

I32UmGX.png


When setting an interact distance to 3, nothing new happens; but, when setting an interact distance to 2, the character runs down the hallway in front of the location above indefinitely.
 
Getting stuck on a wall while moving to gather a node.
Getting caught on a small edge.

This is in the sea of clouds

Thanks for the hard work!

Code:
[22:26:56.841 D] Requesting path on 401 from <672.137, -124.4011, 338.2708> to <727.127, -97.36623, 460.3476>
[22:26:56.986 D] Generated path to <727.127, -97.36623, 460.3476> in 00:00:00.1453856 ms
[22:26:58.442 D] Moving to next hop: <656.9695, -124.077, 331.7542> (Moving to HotSpot) D: 5.671658
[22:26:59.008 D] Moving to next hop: <649.9266, -124.077, 331.8036> (Moving to HotSpot) D: 7.609233
[22:26:59.775 D] Moving to next hop: <644.2156, -123.977, 332.752> (Moving to HotSpot) D: 6.490015
[22:27:00.408 D] Moving to next hop: <625.0156, -118.277, 339.1519> (Moving to HotSpot) D: 21.79389
[22:27:02.675 D] Moving to next hop: <613.7428, -116.977, 344.2043> (Moving to HotSpot) D: 13.05426
[22:27:04.042 D] Moving to next hop: <613.6656, -116.877, 344.802> (Moving to HotSpot) D: 1.159733
[22:27:04.108 D] Moving to next hop: <612.212, -116.6785, 345.5484> (Moving to HotSpot) D: 2.145782
[22:27:04.275 D] Moving to next hop: <605.8156, -114.377, 351.952> (Moving to HotSpot) D: 9.954045
[22:27:05.275 D] Moving to next hop: <602.7155, -101.277, 393.152> (Moving to HotSpot) D: 43.86429
[22:27:09.842 D] Moving to next hop: <602.9155, -100.777, 393.502> (Moving to HotSpot) D: 1.622406
[22:27:09.875 D] Moving to next hop: <603.2946, -100.577, 394.1719> (Moving to HotSpot) D: 1.961547
 
ZoneName: Ul'dah - Steps of Nald
ZoneId: 130
Client: Global

Code:
[14:21:53.961 D] Requesting path on 130 from <-175.2052, 18, 60.15846> to <-162.4628, 17.47156, 60.19678>

Some visuals:

Not interacting with an object during the Harder than Rock quest at this location:

juAYElR.png


The path it takes when trying to interact with the object:

L5TKh2F.png


Where it ends up upon running the profile (even if starting at the top of the stairs, it will run back down to this wall and get stuck):

psleD2p.png
 
ZoneName: Coerthas Western Highlands
ZoneId: 397
Client: Global

Code:
[05:31:22.840 D] Requesting path on 397 from <182.8936, 161.8624, 133.5158> to <354.6654, 159.5203, 140.6729>

Some visuals:

Not properly navigating around the walls near the bridge at this location:

hAXbGGZ.jpg


The path it takes when trying to navigate to the quest NPC:

nRzT2Pk.png


Where it ends up upon running the profile (tested both NoCombatMoveTo and MoveTo with the same results):

UcNrV2t.jpg
 
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