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[PAID] Myriad - Power Leveling Pack

So I like this already, however I'm noticing something kind of odd. The noobs being boosted don't move through the dungeons to get the XP in the later parts. For example on deadmines, once the booster is at the pirate ship, my noobs are no longer getting XP since they don't move past the first zone. Is there something to fix this? Do I have a setting wrong?
 
So I like this already, however I'm noticing something kind of odd. The noobs being boosted don't move through the dungeons to get the XP in the later parts. For example on deadmines, once the booster is at the pirate ship, my noobs are no longer getting XP since they don't move past the first zone. Is there something to fix this? Do I have a setting wrong?

On certain dungeons nubs might miss out some experience from mobs / bosses due to range.
Its not too much of issue in low level dungeons and later on they will get like 90-95% mobs.


If you're curious about reason... When I originally coded those dungeons I lacked a solid method for booster to pull all the required mobs -> some packs wasn't pulled -> nubs gets aggro -> deaths.
So simpler solution was to let them wait as close to entrance as possible
 
Ok, thanks.
Also when should the booster character bot start? Do I just start him at the same time as the others?
 
Ok, thanks.
Also when should the booster character bot start? Do I just start him at the same time as the others?

Yep.

He waits in Orgrimmar / Stormwind until noobs are +10 level and then starts the dungeon boosting part.
 
Hey there,

I tried running the bot as the booster (the Noobs started okay) but this is what I saw from the Debug:

Exception was thrown in BotBase.Start. Bot cannot start.
System.ArgumentException: This handler has already been attached to this event
Parameter name: handler
at Styx.WoWInternals.LuaEvents.AttachEvent(String eventName, LuaEventHandlerDelegate handler, String filter)
at Bots.Professionbuddy.ProfessionbuddyBot.**​‫‪*‎‬*‏​*‏*‎‪**‬*‫**‏‬*‏**()
at Bots.Professionbuddy.ProfessionbuddyBot.Start()
at Styx.CommonBot.TreeRoot.​‫*‫**‫*****‪‬**()
 
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Hey there,
I tried running the bot as the booster (the Noobs started okay) but this is what I saw from the Debug:

Have you tried restarting HB?
If not... Do that and try again.

If it still fails to start I gotta see full log.
 
I set up 100 lvl booster + 2 noobs acc. Everything was going smooth, about 14h to 90 lvl, 3hr brake then came back to start questing 90-100. Few quests and those 2 noobs accounts got banned for abuse of economy but booster account is clear and still running. On 1 lvl I traded to each 1k gold, can this be reason for ban ?
 
Could you make another profile from 90-100 boost, where lvl 100 booster takes lvl 90 account to each bonus objective and completes them with him.
-it requires elixir of rapid mind
-booster account needs flying in Draenor

Gets you to 100 a lot faster, idk just a thought
 
I set up 100 lvl booster + 2 noobs acc. Everything was going smooth, about 14h to 90 lvl, 3hr brake then came back to start questing 90-100. Few quests and those 2 noobs accounts got banned for abuse of economy but booster account is clear and still running. On 1 lvl I traded to each 1k gold, can this be reason for ban ?
I don't know :/

I really really doubt the gold trades of that amount would trigger anything...
Maybe something to do with raf links / how you obtained accounts (same payment) / ran all the wows from same computer etc...?



Could you make another profile from 90-100 boost, where lvl 100 booster takes lvl 90 account to each bonus objective and completes them with him.
-it requires elixir of rapid mind
-booster account needs flying in Draenor

Gets you to 100 a lot faster, idk just a thought

Currently not possible. I don't have a single level 100 character right now and I'm focusing on other large project.

In future? Maybe... Depends what other project ideas I get :c
 
I don't know :/

I really really doubt the gold trades of that amount would trigger anything...
Maybe something to do with raf links / how you obtained accounts (same payment) / ran all the wows from same computer etc...?

5 accounts were online. 2 that were done (banned), and 3 another (booster (same as before) + 2 noobs). I dont know why only those 2 accs got banned, maybe unlucky. In few hours will be done with another group so I will post if this was just random ban or if blizz started monitoring dungeons more precisely (recently, after banwave there are many bans for dungeon botting)

Edit: Yep previous was just unlucky ban, another group gone smooth, next in progress. To be safe I suggest not going straight ~14 hr, after last ban weave blizz is so suspicious. Anyway it's great profile, the best for quick leveling and 100% afk. I recommend 5/5 !
 
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maatuska122, can you change 1-10 level profile? Need what HB don't attack targets if toons not 100% hp? Not all class good killing mobs, now i start many toons with Myriad and a lot of them die and die and die on 6-10 levels...
 
maatuska122, can you change 1-10 level profile? Need what HB don't attack targets if toons not 100% hp? Not all class good killing mobs, now i start many toons with Myriad and a lot of them die and die and die on 6-10 levels...

And same action before last boss in 85-90 dungeon... if booster not with full hp - he can die.
 
If booster die on last boss in 85-90 dungeon and any amount of toons die too, then Myriad stuck, because toon inside and wait last boss dead, and booster outside wait all toon go outside... infinity loop.
 
If booster die on last boss in 85-90 dungeon and any amount of toons die too, then Myriad stuck, because toon inside and wait last boss dead, and booster outside wait all toon go outside... infinity loop.

Could you give boosters full log for me?
Edit: Logs from nubs would help also

And every action should have time limit, usually 3-5mins.
It might cause some delays occasionally but they should not get in infinite loops in situations like this.
 
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Hey man, just grabbed the trial version. Currently trying it out with 2 RAF nubs and its been working great so far(Only been running about an hour and a half). Only issue I noticed was during the 1->10 grind the Alts were doing alot of jumping around. Not such a big deal i suppose but gets distracting during combat phases. Gonna babysit this for the next few hours and post back with a progress update. If all goes well i'll be purchasing it tomorrow.

Setup
  1. Booster - Priest(Didn't have anything else to test with at the moment)
  2. Follower(RAF) - Human Paladin
  3. Follower(RAF) - Human Rogue
Additional Details
  • No heirlooms or any exp boosts aside from the +300%xp from RAF
  • Gave each follower 50 Gold to purchase bags(AH)/mount/training
  • Profile has officially been running 10+ Hours without a single need for any human interaction :cool::cool::cool:
Suggestions
  1. I like the jumper idea as it does simulate a more human like behavior(Not sure how you have it setup to know when to jump. RandomNumberGenerator or setTimer? During the 1->10 leveling its very aggresive and jumps during combat. Can you implement a areWeInCombat method so it doesn't jump during fights?
  2. Possible option to set that toons are RAF so they dont attempt to run to instance while Booster travels there.
  3. If followers do need to run to instance is it possible to implement comat detection? noticed between instances that if my follower was attacked it would ignore it and sometimes die.
Current progress:
  • 1.5 Hours (1-21)
  • 2.8 Hours (21-32)
  • 3.78Hours (32-40)
  • 4.76Hours (40-47)
  • 6.3 Hours (47-56)
  • 7.98Hours (56-64)
  • 9.71Hours (64-72)
  • 12.01Hours(72-83) *Bot stuck idle for about 35-40 minutes but for the sake of accuracy i'm not going to subtract that from the running stats
  • 12.6 Hours(83-85) *Officially hit 85. If you subtract the minor hiccup i had earlier on with the bot idling then that put lvl 1-85 in just under 12 hours. Will continue through to 90 and post final results.
  • Final Update: Booster was too underpowered to continue the leveling from 85-90(Havent had a chance to fully gear him). So the leveling will stop at 85 for now
Overall Evaluation
  • This profile far exceeded my expectations. It Succesfully managed to handle every run almost flawlessly with very little problems. Aside from some minor issues with the later Instances I can confidently say that you can run this completely AFK from at least levels 1-77 and then possibly need to babysit from 77-90
  • 9.5/10

Any Issues:
1-10 Grind:
  • Alts Jumped a lot during combat. Didn't rest when low health(May be HB Issue or possibly a setting I didn't check)
Razorfen Kraul
  • Booster failed to kill one of the early spawns resulting in death of alts(Only happened once. Fluke perhaps?)
The Blood Furnace
  • Occasionally Booster got stuck at final boss(Waiting for party members to res) even though they hadn't died. Is it possible to have the script do a check before each major encounter in dungeon? For some reason if the noobs die before the dungeon resets it carries over to the next instance and causes the bot to think they need to res before final boss.
Blackrock Caverns
  • Shortly after defeating the second boss(Corla) it idles in place being attacked from a distance by a single enemy. I have to manually move Booster and attack the enemy before it resumes the path.
  • The idle does not occur every time. Seems the Booster runs into the middle of the mob and if the enemy is outside the AoE spell then he doesnt finish him off and continues along. It is worth mentioning that it only happens when a Ranged enemy is left because it doesn't aggro and chase after the Booster.
 
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Hey man, just grabbed the trial version.

Hey!

Thanks a lot for detailed feedback.


Mind telling us what classes you are using? Any heirlooms etc? :3



1-10 Grind:
  • Alts Jumped a lot during combat. Didn't rest when low health(May be HB Issue or possibly a setting I didn't check)
Resting problem might be due to "KillUntilComplete" behavior I use at 1-10 levels. It is very 'aggressive' behavior and can skip loot/rest behaviors when going for new target.
Going to check anyways to make sure I've enabled rest behavior and checking if I should adjust Jumper.

Razorfen Kraul
  • Booster failed to kill one of the early spawns resulting in death of alts(Only happened once. Fluke perhaps?)
Yeah if it just happened couple of times at max.

The Blood Furnace
  • Occasionally Booster got stuck at final boss(Waiting for party members to res) even though they hadn't died. Is it possible to have the script do a check before each major encounter in dungeon? For some reason if the noobs die before the dungeon resets it carries over to the next instance and causes the bot to think they need to res before final boss.
Hmm..
Gotta check this, no idea why script would return some of the nubs to be 'dead' if they are alive.
Waittimer is capped at 2min so it wont get stuck in here, just unnecessary delays.


Blackrock Caverns
  • Shortly after defeating the second boss(Corla) it idles in place being attacked from a distance by a single enemy. I have to manually move Booster and attack the enemy before it resumes the path.
  • The idle does not occur every time. Seems the Booster runs into the middle of the mob and if the enemy is outside the AoE spell then he doesnt finish him off and continues along. It is worth mentioning that it only happens when a Ranged enemy is left because it doesn't aggro and chase after the Booster.
Gonna investigate. Post log from booster if possible, would help a lot :d


Suggestions
  1. I like the jumper idea as it does simulate a more human like behavior(Not sure how you have it setup to know when to jump. RandomNumberGenerator or setTimer? During the 1->10 leveling its very aggresive and jumps during combat. Can you implement a areWeInCombat method so it doesn't jump during fights?
  2. Possible option to set that toons are RAF so they dont attempt to run to instance while Booster travels there.
  3. If followers do need to run to instance is it possible to implement comat detection? noticed between instances that if my follower was attacked it would ignore it and sometimes die.
1. Jumper is easy fix, gonna stop it jumping while we are killing stuff

2. You mean so they would only use RAF Summon? Not easy to do because from nub perspective we have no idea whether booster / other nub is able to summon us (he might have cd for 30min still etc...).

3. This is intended, nubs are usually underlevel & undergeared for zones they travel through. And allowing them to fight back mobs might cause infinite death loops. If they die many times on same zone I can add fixes for it.





(Gonna update this post as you update yours)
 
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Happy to help man. This has to be one of the most AFK-able profiles that I've come across. You really outdid yourself man. I'll continue to update my original post over the next few hours. Hoping to hit 85-90 soon. Keep up the good work.
 
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