It is strange because deadly Poison VII added to list of poisons. Please, post log.
tried this a couple of days now, it has a few bugs imo:
When its pulling a mob it doesnt really distract the target asmuch as go within autoattackrange and thereby spoiling Cheapshot opener
Its allso switching like a maniac between mobs if it gets adds. but the Most annoying thing about it is
if i go afk i usually come back to a ghost walking backwards into a mountain a LONG way from the corpse.
But other then that <3<3
If you manually try to apply poison to weapon do you see same confirm windows? Or not? Need more information.Not much there I let it kill 2 mobs. No poison apply.
Something I would recommend changing, you dont have to accept my comment if you dont want to. Make it use blade flurry before killing spree when you have multipule adds.
Heres some idea to make the rogue more responsive to certain situations like using kick, vanish,evasion when needed.
Pass 'true' to all SpellManager.CastSpell() calls, etc SpellManager.CastSpell("Fan of Knives",true);
it makes CastSpell() return right away without waiting on GCD to come back up. so you can use abilities like evasion,kick, vanish which are not on GCD without delay.