Once, I notice that my level 35 mage tried to pull with a Frost Nova.
Code:
Activity: Moving to hotspot
Activity: Setting Starving Bonepaw at 27 yards as your target
Stop and dismount...
Activity: Pulling Starving Bonepaw now.
Casting Frost Nova
Casting Frostbolt
Activity: Combat
Casting Frost Nova
Casting Frostbolt
Activity: Looting Starving Bonepaw.
And I saw this issue in Project E. But seems to be more of an issue in the new release. When there is multiple attackers, it will sheep one, attack, sheep another, attack, sheep again and so on.
Is there a way for the code to tell if it has already cast sheep and not do it again for x secs maybe?
Code:
Activity: Combat
Warning: there are 4 attackers.
Casting Frost Nova
Warning: there are 4 attackers.
Casting Fire Blast
Warning: there are 4 attackers.
Casting Frostbolt
Warning: there are 4 attackers.
Casting Frostbolt
Warning: there are 4 attackers.
Casting Frostbolt
Warning: there are 3 attackers.
Casting Frostbolt
Warning: there are 3 attackers.
Casting Frostbolt
Warning: there are 3 attackers.
Casting Frost Nova
Warning: there are 2 attackers.
Activity: Releasing from corpse
I died.
And it doesn't seem to know when or how to use Evocation.
Thanks