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MapBot Guide/Support/Discussion

Thx for help, I have another question. Mapbot dosent support shaped map yet correct?
 
Doesn't open Perandus chests, which can be found with Leaguestones. Guess they just need to be added to EXtensions.
Will be fixed in next EXtensions version.

I believe the last 2 versions of Mapbot stopped attempting to use Portal spell before using portal scrolls if you have a portal gem equipped. This just on my end?
Nothing was changed in portal creation code. The only problem I can imagine is when you have more than 1 portal gems equipped and one of them are not on the skillbar (will be fixed in next version too).

Thx for help, I have another question. Mapbot dosent support shaped map yet correct?
If you mean applying Shaper's Orbs/Sextants to maps in Atlas, no, there is no api to do that. As for using shaped maps, bot has no problems with that.
 
Yes what i mean was running shaped maps. because i dont see shaped map on map options. for example shaped jungle vally is t6 not t1.
 
HI,

Just curious, how do i activate the chaos recipes using MapBot.

Is it the same as before ( using CommunityLib/AIF) ?

Or is there a new setting?

I have this issue of the bot dumping extra rares in a specified tab. Used to sell them to vendor ( mapbuddy/runner)

Anyone with any clue?
 
Chaos recipe has nothing to do with Mapbot or Extensions. It is purely handled through CommunityLib and AiF. There is a guide around here somewhere by Widds i think, that explains how to set up using recipes.
 
Certain maps I've noticed it will TP as the boss is spawning, and completely skips it. (boss ignore isn't on)

Is this something on my part, or just due to the updates of the maps recently?
 
Yes, that can happen if boss spawning takes too long. Provide a full log so I can see exact map/boss and if that can be improved.
 
Yes, that can happen if boss spawning takes too long. Provide a full log so I can see exact map/boss and if that can be improved.
Hey ExVault will ur Leaguestone plugin support OldgrindBot or not?
Please answer with ''yes'' or ''no'' dont need additional info.
Thank you!
 
Hello,
My Mapbot pick the map but didnt upgrade it as ''Magic'' i select +1tier level to magic and the bot didnt do this.
Anyone knows about this prob?
 
Yes, that can happen if boss spawning takes too long. Provide a full log so I can see exact map/boss and if that can be improved.

Can anyone confirm shaped map Is working or not? If so how do I set up the shaped map? For example for jungle vally t6. Do I need to configure it on jungle vally t1 part?
 
Can anyone confirm shaped map Is working or not? If so how do I set up the shaped map? For example for jungle vally t6. Do I need to configure it on jungle vally t1 part?

yes. if you tell the bot to run jungle valley and allow him to run atleast t6 maps, it will run the shaped jungle valley. however, it will run t1's too if you have them stashed, so sell/delete those.
 
yes. if you tell the bot to run jungle valley and allow him to run atleast t6 maps, it will run the shaped jungle valley. however, it will run t1's too if you have them stashed, so sell/delete those.

This is correct. Further to the T1/unshaped versions - if there are multiple maps at the same priority level the bot will run the highest tier first. So if you leave all maps at the same priority, the bot will run based on tier - this is a good way to avoid running the unshaped versions (unless they are the only maps left).
 
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Can you please add a DND option on Mapbot? Oldgrind bot has one and it's pretty usufull to not get pm/invites and bot get crazy. Thanks very much.
 
Hello ExVault.
When I tried to use ur MapBot + Mirrorquest plugin bots stops again with the error : TaskHelpers](Single) Failed to add "CadiroOfferTask".
NOTE : There is no such a error with OldgrindBot(it starts and work fine), since Cadiro is great boost as income can you make these plugins to work togheter ?
Also in OldgrindBot there is an option which bot don't stash perandus coins(keeping 1000 with him so he can buy items under 1000 coins) if u make Mapbot+mirrorquest work togheter can u add this option?
Thanks in advance!
 
Hey ExVault - slight bug in the Racecourse map. Bot sits just outside of the range to make the bosses active:

2017-03-14 01:34:04,089 [87] DEBUG Logger - [KillBossTask] Going to "Crusher of Gladiators" at {1762, 1581} (distance: 92)
2017-03-14 01:34:04,096 [87] DEBUG Logger - [MoveTowards] Moving towards Crusher of Gladiators at {1762, 1581} (distance: 92)
2017-03-14 01:34:04,118 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1802, 1620}.
2017-03-14 01:34:04,118 [87] INFO Logger - [UseAt] 4 True {1802, 1620}
2017-03-14 01:34:04,127 [87] INFO Logger - [InjectKeyEvent] 41 ms sleep for 81.
2017-03-14 01:34:04,367 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1786, 1609}.
2017-03-14 01:34:04,367 [87] INFO Logger - [UseAt] 4 True {1786, 1609}
2017-03-14 01:34:04,378 [87] INFO Logger - [InjectKeyEvent] 40 ms sleep for 81.
2017-03-14 01:34:04,618 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1773, 1591}.
2017-03-14 01:34:04,618 [87] INFO Logger - [UseAt] 4 True {1773, 1591}
2017-03-14 01:34:04,628 [87] INFO Logger - [InjectKeyEvent] 41 ms sleep for 81.
2017-03-14 01:34:04,869 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1762, 1581}.
2017-03-14 01:34:04,869 [87] INFO Logger - [UseAt] 4 True {1762, 1581}
2017-03-14 01:34:04,877 [87] INFO Logger - [InjectKeyEvent] 42 ms sleep for 81.
2017-03-14 01:34:05,062 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (1/100)
2017-03-14 01:34:05,428 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (2/100)
2017-03-14 01:34:05,795 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (3/100)
2017-03-14 01:34:06,129 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (4/100)
2017-03-14 01:34:06,512 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (5/100)
2017-03-14 01:34:06,863 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (6/100)
2017-03-14 01:34:07,213 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (7/100)
2017-03-14 01:34:07,581 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (8/100)
2017-03-14 01:34:07,964 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (9/100)
2017-03-14 01:34:08,302 [87] INFO Logger - [PostCombatHookTask] "GemLeveler" returned true.
2017-03-14 01:34:08,448 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (10/100)
2017-03-14 01:34:08,815 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (11/100)
2017-03-14 01:34:09,215 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (12/100)
2017-03-14 01:34:09,583 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (13/100)
2017-03-14 01:34:09,969 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (14/100)
2017-03-14 01:34:10,333 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (15/100)
2017-03-14 01:34:10,701 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (16/100)
2017-03-14 01:34:11,051 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (17/100)
2017-03-14 01:34:11,418 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (18/100)
2017-03-14 01:34:11,786 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (19/100)
2017-03-14 01:34:12,135 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (20/100)
2017-03-14 01:34:12,485 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (21/100)
2017-03-14 01:34:12,870 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (22/100)
2017-03-14 01:34:13,270 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (23/100)
2017-03-14 01:34:13,606 [87] INFO Logger - [PostCombatHookTask] "GemLeveler" returned true.
2017-03-14 01:34:13,770 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (24/100)
2017-03-14 01:34:14,137 [87] DEBUG Logger - [KillBossTask] Trying to move around to trigger a boss.
2017-03-14 01:34:14,172 [87] DEBUG Logger - [MoveAtOnce] Moving to distant position at {1812, 1630} (distance: 56)
2017-03-14 01:34:14,193 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1799, 1617}.
2017-03-14 01:34:14,194 [87] INFO Logger - [UseAt] 4 True {1799, 1617}
2017-03-14 01:34:14,295 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1803, 1621}.
2017-03-14 01:34:14,296 [87] INFO Logger - [UseAt] 4 True {1803, 1621}
2017-03-14 01:34:14,306 [87] INFO Logger - [InjectKeyEvent] 157 ms sleep for 81.
2017-03-14 01:34:14,578 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1812, 1630}.
2017-03-14 01:34:14,578 [87] INFO Logger - [UseAt] 4 True {1812, 1630}
2017-03-14 01:34:14,589 [87] INFO Logger - [InjectKeyEvent] 124 ms sleep for 81.
2017-03-14 01:34:14,789 [87] DEBUG Logger - [FinishCurrentAction][True] Waited 0 ms for the action to finish Shield Charge.
2017-03-14 01:34:14,923 [87] DEBUG Logger - [FinishCurrentAction][True] Waited 133 ms for the action to finish Shield Charge.
2017-03-14 01:34:15,023 [87] DEBUG Logger - [FinishCurrentAction][True] Waited 234 ms for the action to finish Shield Charge.
2017-03-14 01:34:15,057 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (25/100)
2017-03-14 01:34:15,399 [87] DEBUG Logger - [KillBossTask] Going to "Crusher of Gladiators" at {1762, 1581} (distance: 71)
2017-03-14 01:34:15,406 [87] DEBUG Logger - [MoveTowards] Moving towards Crusher of Gladiators at {1762, 1581} (distance: 71)
2017-03-14 01:34:15,428 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1785, 1603}.
2017-03-14 01:34:15,428 [87] INFO Logger - [UseAt] 4 True {1785, 1603}
2017-03-14 01:34:15,595 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1768, 1587}.
2017-03-14 01:34:15,595 [87] INFO Logger - [UseAt] 4 True {1768, 1587}
2017-03-14 01:34:15,607 [87] INFO Logger - [InjectKeyEvent] 91 ms sleep for 81.
2017-03-14 01:34:15,929 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1762, 1581}.
2017-03-14 01:34:15,929 [87] INFO Logger - [UseAt] 4 True {1762, 1581}
2017-03-14 01:34:15,939 [87] INFO Logger - [InjectKeyEvent] 8 ms sleep for 81.
2017-03-14 01:34:16,130 [87] DEBUG Logger - [MoveHelper:UseMovementSkill] Using skill Shield Charge at position {1762, 1581}.
2017-03-14 01:34:16,131 [87] INFO Logger - [UseAt] 4 True {1762, 1581}
2017-03-14 01:34:16,140 [87] INFO Logger - [InjectKeyEvent] 58 ms sleep for 81.
2017-03-14 01:34:16,390 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (26/100)
2017-03-14 01:34:16,740 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (27/100)
2017-03-14 01:34:17,058 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (28/100)
2017-03-14 01:34:17,408 [87] DEBUG Logger - [KillBossTask] Waiting for map boss to become active (29/100)
 
@ExVault

Is there any chance you could change how leaving a Zana map works? Specifically would like to see it work the same as your old MapRunner plugin. Let me explain in detail whats happening.

If i am using something like Alerter Reloaded to let me know if Zana is near, I will stop the bot and jump into the Zana map. Restart the bot and it will do the map just fine, all the objectives etc.

The problem comes when leaving the Zana map. When its time to sell, or when the zone is complete, Mapbot will open a portal to leave the zone, but instead of taking that portal like your old MapRunner did, it will Exit to Login every time.

This seems like a bug to me, but it may be intended. If its intended to just exit out of the game, then why is a portal being created before leaving the game?


If you find some time, could you look at this?
 
@ExVault

Is there any chance you could change how leaving a Zana map works? Specifically would like to see it work the same as your old MapRunner plugin. Let me explain in detail whats happening.

If i am using something like Alerter Reloaded to let me know if Zana is near, I will stop the bot and jump into the Zana map. Restart the bot and it will do the map just fine, all the objectives etc.

The problem comes when leaving the Zana map. When its time to sell, or when the zone is complete, Mapbot will open a portal to leave the zone, but instead of taking that portal like your old MapRunner did, it will Exit to Login every time.

This seems like a bug to me, but it may be intended. If its intended to just exit out of the game, then why is a portal being created before leaving the game?


If you find some time, could you look at this?

I can +1 this. I do the exact same thing with Alerter. It's annoying having it exit to login every time.
 
For extra safety, bot verifies that newly created portal must lead only to town/hideout/lab.
Even if I remove this check, bot will not be able to properly do a townrun from zana map. As soon as bot enters a new map area, all progress done in previous map area is lost, bot will just begin exploration of the outer map as if its a new map. Basically, if you wanna do a zana map, you should never allow bot to enter the outer map, otherwise progress of the inner map will be lost.

When bot wants to do a townrun, it will use a portal scroll and then wait 3 seconds for portal to spawn. This is a good time window to stop the bot and manually move it to town.
 
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