What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

MapBot Guide/Support/Discussion

Fucking people these days, jesus.
Yeah, fucking people these days being assholes just because someone made a simple mistake then corrected themself.
(it's you, you're the asshole)

The 'fragments' option in the Upgrading tab shouldn't use sacrifices at midnight since they're way more valuable than the other 3. Nobody uses midnights to get map quality, it's idiotic, you just use the others. Also should have an option to use 1-3 sacrifices with one map.
 
I noticed that AIF isn't working anymore for me. What's the go-to lootfilter addon for MapBot these days? Thanks!
 
i'm using MirrorQuest Plugin, i have a question, could anyone help me please.
how to stash Perandus Coin in inventory, i 've try using AIF > Stashing > Keep things in inventory (questbot & map bot only) > add Perandus Coin with stack count 1 there but bot move coin to left 10 bot 5 and then push them back to stash
I wonder if any option like Dont Stash Perandus Coin in OldGrindBot.
Thanks for reading.
EDIT: it solved (quote from discord)
Q16: How can I keep the Perandus Coins in my inventory? The only way to do this at the moment is to edit some of the files using notepad. Follow the code changes: http://pastebin.com/9NEQW9mv In AIF -> Stashing -> Keep Things in Inventory -> Add a new row: Perandus Coin and set the value to 1 Stack Close and then Start ExileBuddy NOTE You will have to re-edit these files after EVERY EB Patch.
 
Last edited:
i'm using MirrorQuest Plugin, i have a question, could anyone help me please.
how to stash Perandus Coin in inventory, i 've try using AIF > Stashing > Keep things in inventory (questbot & map bot only) > add Perandus Coin with stack count 1 there but bot move coin to left 10 bot 5 and then push them back to stash
I wonder if any option like Dont Stash Perandus Coin in OldGrindBot.
Thanks for reading.

You already mentioned the fix from Discord in a different thread - just do that. It's the best option we have.
 
[WalkablePosition] "Map Portal" at {128, 127} (distance: 846) is unwalkable.
[WalkablePosition] Fail to find any walkable position for "Map Portal" at {128, 127} (distance: 846)
[CRITICAL ERROR] Now requesting bot to stop.
this error sometime happens in: Arachnid Tomb Map, Burial Chambers Map, Jungle Valley Map.
after this, bot throws a lot of red line in log and stop.
check it please, thank you very much.
Ah, is there anyway for turning on notification when bot stops (i ve checked Alerter Reloaded but i prefer use it on PC)
 
this error sometime happens in: Arachnid Tomb Map, Burial Chambers Map, Jungle Valley Map.
after this, bot throws a lot of red line in log and stop.
check it please, thank you very much.
Ah, is there anyway for turning on notification when bot stops (i ve checked Alerter Reloaded but i prefer use it on PC)

AlerterReloaded can be configured to send notifications to your phone and also to make sounds upon stop.
 
this error sometime happens in: Arachnid Tomb Map, Burial Chambers Map, Jungle Valley Map.
after this, bot throws a lot of red line in log and stop.
check it please, thank you very much.
Ah, is there anyway for turning on notification when bot stops (i ve checked Alerter Reloaded but i prefer use it on PC)
"Map Portal" is a name for portals spawned by map device. Without full log I can only presume that your problem is bad map device placement.
 
"Map Portal" is a name for portals spawned by map device. Without full log I can only presume that your problem is bad map device placement.
Hi i have same problem some guy in discord say something like this "
TryTo is an extentions function
seems like it can't detect that it actually took the portal and (he can't take it again, because already in map)
happens to me from time to time too
try to post it in MapBot thread"

logs:
ComplexExplorer] Creating new level anchor {266, 965} (distance: 0)
[GridExplorer] Now segmenting the current area.
[GridExplorer] Area segmentation complete 00:00:00.6439887.
[Active] Now creating a [BreachData] for area [976282122].
[Active] Now creating a [MonolithData] for area [976282122].
[TryTo] Take portal to map attempt: 2/3
[WalkablePosition] "Map Portal" at {165, 181} (distance: 790) is unwalkable.
[WalkablePosition] Fail to find any walkable position for "Map Portal" at {165, 181} (distance: 790)
[CRITICAL ERROR] Now requesting bot to stop.
[Stop] Now requesting the BotThread to stop.
 
Provide a full log please and I'll look into that.
[ComplexExplorer] Creating new level anchor {266, 965} (distance: 0)
[GridExplorer] Now segmenting the current area.
[GridExplorer] Area segmentation complete 00:00:00.6439887.
[Active] Now creating a [BreachData] for area [976282122].
[Active] Now creating a [MonolithData] for area [976282122].
[TryTo] Take portal to map attempt: 2/3
[WalkablePosition] "Map Portal" at {165, 181} (distance: 790) is unwalkable.
[WalkablePosition] Fail to find any walkable position for "Map Portal" at {165, 181} (distance: 790)
[CRITICAL ERROR] Now requesting bot to stop.
[Stop] Now requesting the BotThread to stop.
[Tick] Exception #37 during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: CRITICAL_ERROR
at EXtensions.ErrorManager.ReportCriticalError() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\EXtensions\Content-2149132\ErrorManager.cs:line 44
at EXtensions.Positions.WalkablePosition.FindWalkable(Boolean stopBotOnFail) in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\EXtensions\Content-2149132\Positions\WalkablePosition.cs:line 70
at EXtensions.Positions.WalkablePosition.InternalInitialize() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\EXtensions\Content-2149132\Positions\WalkablePosition.cs:line 56
at EXtensions.Positions.WalkablePosition.<ComeAtOnce>d__12.MoveNext() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\EXtensions\Content-2149132\Positions\WalkablePosition.cs:line 37
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
at EXtensions.PlayerAction.<TakePortal>d__5.MoveNext() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\EXtensions\Content-2149132\PlayerAction.cs:line 143
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at EXtensions.PlayerAction.<TryTo>d__11.MoveNext() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\EXtensions\Content-2149132\PlayerAction.cs:line 337
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at MapBot.OpenMapTask.<Logic>d__1.MoveNext() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\MapBot\Content-2176338\OpenMapTask.cs:line 81
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.\*4 fE(\*s\[u\]RJ_9J \&{Po%o:%.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at MapBot.MapBot.<MainCoroutine>d__14.MoveNext() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\MapBot\Content-2176338\MapBot.cs:line 219
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.\.{"X93f~2KGV\[toTY@_ -KwP!.JG9JblmIPVxmAc6ev}3)^Nh\,!.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at MapBot.MapBot.Tick() in A:\Pictures\rainbow\3rdParty\_CONFIGS_\Default\MapBot\Content-2176338\MapBot.cs:line 144
at Loki.Bot.BotManager.?????????????????????????????????????????(IBot )

[MapBot] Stop
[CadiroOfferTask] Stop
[CommonEvents] Stop
[CommunityLib] Stopped
[AdvancedItemFilter] Stop
[Alcor75PlayerMover] Stop
[AutoLogin] Stop
[Breaches] Stop
[EXtensions] Stop
[FlaskHelper] Stop
[Remove] Now removing [TownRunToRefill].
[GemLeveler] Stop
[Leaguestones] Stop
[MirrorQuest] Stop
[Monoliths] Stop
[StashBuddy] Stop
[OldRoutine] Stop
 
That error was caused by a too long loading screen. Usually 40 seconds of waiting on loading screen is more than enough for area to load. In your case it was not. That could happen for different reasons: ingame lag, server being too slow, or just very old pc on your side. As a result, this error cannot be completely fixed due to many random factors described before.
In next version I will improve the area change detection logic and this error should be gone.
 
Back
Top