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MAD (Miraculum Apocatstasis Druidae)

What settings would you use to heal without caring about mana? Right now Im in lfr and its just heals slow. I am in 500ilvl and coming in 4th out of healing.
 
What settings would you use to heal without caring about mana? Right now Im in lfr and its just heals slow. I am in 500ilvl and coming in 4th out of healing.

Are you using framelock or not ;o ?

Are the heals slow as in takes time before it starts casting or just low HPS.

I'm above ur iLvL and always top 1 so I'm wondering ;).
 
darknife: reju @ 92, wild growth @ 95/4
Be ready with manual tranquility on high damage periods
Framelock on @ Tyrael
= #1 healer if 500 ilvl :)

But im sure you will run out of mana with these settings. Remember to use latest SVN from either public or developer.
 
Ok I am using framerate and now number 1 at healing. the problem is my frame rates go from 70-80s to 10-20fps. Any way to resolve this?
 
So framelock is key? It seems super choppy with 30 fps. Is there a way around that?
Ok I am using framerate and now number 1 at healing. the problem is my frame rates go from 70-80s to 10-20fps. Any way to resolve this?

At this moment framelock is almost required for MAD to heal properly.
Resolving this had been a great fight for me and other coders, the fix was to rebuild our core to support framelock.

Unfortunately this won't be entirely possible on mad duo the fact that the entire overhaul would take longer then starting from scrap.

Leaves will be rolled out soon.
 
I try DEV version to prevent crash.
But in fight he is always fake casting Regrowth.

Same if i select LFR or 25 man profile.
 
Generally on CR threads please look in class config before asking questions, that will save everyone lots of time. The standard settings aint for everyone, since everyone plays different from one another.
 
So what causes frame lock to make the game so choppy? Is it your computer sucking or what?
 
Lets say a CR has 100 checks (health check, aura check and so on) a second, when framelock is on, it will NOT go to next frame until the CR has done what it wants to be done. This causes low framerate, because it has to slow down to make sure everything happens as the CR has been coded for. When framelock is off, all the frames goes on as it normally does, and the CR just tries to keep up. If the CR is not coded to work without framelock this will end in very bad performance (low DPS/HPS).

It's a very very basic description, but hope you understand.
So yes, basically framelock tears your computer, so the better the computer, the better the fps @ framelock obviously. It might also depend on operation system, drivers etc. Always keep latest drivers and fuck windows XP/OSX (mac).

If you experience heavy fpsdrops at one boss in particular (Elegon in MSV (the fifth boss)) don't panic - a lot of people, including me, are having the same problem since patch 5.2.
 
I just started using this CC and it only seems to heal the main tank with rejuvenation, 1 stack of lifebloom, and random wild growth then it just spams regrowth when its not needed he isn't taking that much dmg. A healing touch or nourish would have worked fine. Its just burning through my mana and its not healing the raid or the OT. I just used preset LFR and followed someone else's post to set rejuvenation @ 95 and wild growth 3/95 and clicked save. If someone could help me get this to start raid healing that would be super! Thank you.
 
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I believe I just figured it out. The RGspam is in Epic like was suggested I just didn't know where it was.
 
It is however randomly war stomping and using Disorienting roar when both are turned off. I'm not sure what to do about that.
 
Just wondering about the your comment you made before, about a new CR coming soon. Any ETA for it?
 
Just wondering about the your comment you made before, about a new CR coming soon. Any ETA for it?

Currently there's 3 main issues to resolve:
- Tank swapping to the active tank
- A bugged sequence
- Cached Auras

Other then that it's already better then MAD ever was.

Official release date is set at 23-04-2013.
 
It is however randomly war stomping and using Disorienting roar when both are turned off. I'm not sure what to do about that.

I've been experiencing the same thing in regards with War Stomp. This happens even though the setting is disabled.

I'm always using the updated Dev version.
 
I've been experiencing the same thing in regards with War Stomp. This happens even though the setting is disabled.

I'm always using the updated Dev version.

Current Code:

bdHduND.png



As u might see above I've bound the incorrect settings to the spell.
This is hotfixed at revision 292+
 
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Thread Update - 1.6.5 Public / 1.6.6 Developer

  • Version numbers have been updated
  • Uploaded .zip file of latest public version ( 1.6.5 )
  • Public SVN has been updated.
 
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